/* * Forge Mod Loader * Copyright (c) 2012-2013 cpw. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v2.1 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * * Contributors: * cpw - implementation */ package cpw.mods.fml.common; import java.io.File; import java.util.List; import java.util.Set; import net.minecraft.network.INetHandler; import net.minecraft.network.NetworkManager; import net.minecraft.server.MinecraftServer; import cpw.mods.fml.common.eventhandler.EventBus; import cpw.mods.fml.relauncher.Side; public interface IFMLSidedHandler { List<String> getAdditionalBrandingInformation(); Side getSide(); void haltGame(String message, Throwable exception); void showGuiScreen(Object clientGuiElement); void queryUser(StartupQuery query) throws InterruptedException; void beginServerLoading(MinecraftServer server); void finishServerLoading(); File getSavesDirectory(); MinecraftServer getServer(); boolean shouldServerShouldBeKilledQuietly(); void addModAsResource(ModContainer container); String getCurrentLanguage(); void serverStopped(); NetworkManager getClientToServerNetworkManager(); INetHandler getClientPlayHandler(); void waitForPlayClient(); void fireNetRegistrationEvent(EventBus bus, NetworkManager manager, Set<String> channelSet, String channel, Side side); boolean shouldAllowPlayerLogins(); void allowLogins(); void processWindowMessages(); String stripSpecialChars(String message); }