package net.minecraft.entity.ai; import java.util.Iterator; import java.util.List; import net.minecraft.entity.monster.EntityIronGolem; import net.minecraft.entity.passive.EntityVillager; public class EntityAIFollowGolem extends EntityAIBase { private EntityVillager theVillager; private EntityIronGolem theGolem; private int takeGolemRoseTick; private boolean tookGolemRose; private static final String __OBFID = "CL_00001615"; public EntityAIFollowGolem(EntityVillager p_i1656_1_) { this.theVillager = p_i1656_1_; this.setMutexBits(3); } /** * Returns whether the EntityAIBase should begin execution. */ public boolean shouldExecute() { if (this.theVillager.getGrowingAge() >= 0) { return false; } else if (!this.theVillager.worldObj.isDaytime()) { return false; } else { List list = this.theVillager.worldObj.getEntitiesWithinAABB(EntityIronGolem.class, this.theVillager.boundingBox.expand(6.0D, 2.0D, 6.0D)); if (list.isEmpty()) { return false; } else { Iterator iterator = list.iterator(); while (iterator.hasNext()) { EntityIronGolem entityirongolem = (EntityIronGolem)iterator.next(); if (entityirongolem.getHoldRoseTick() > 0) { this.theGolem = entityirongolem; break; } } return this.theGolem != null; } } } /** * Returns whether an in-progress EntityAIBase should continue executing */ public boolean continueExecuting() { return this.theGolem.getHoldRoseTick() > 0; } /** * Execute a one shot task or start executing a continuous task */ public void startExecuting() { this.takeGolemRoseTick = this.theVillager.getRNG().nextInt(320); this.tookGolemRose = false; this.theGolem.getNavigator().clearPathEntity(); } /** * Resets the task */ public void resetTask() { this.theGolem = null; this.theVillager.getNavigator().clearPathEntity(); } /** * Updates the task */ public void updateTask() { this.theVillager.getLookHelper().setLookPositionWithEntity(this.theGolem, 30.0F, 30.0F); if (this.theGolem.getHoldRoseTick() == this.takeGolemRoseTick) { this.theVillager.getNavigator().tryMoveToEntityLiving(this.theGolem, 0.5D); this.tookGolemRose = true; } if (this.tookGolemRose && this.theVillager.getDistanceSqToEntity(this.theGolem) < 4.0D) { this.theGolem.setHoldingRose(false); this.theVillager.getNavigator().clearPathEntity(); } } }