package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.Entity; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityCrit2FX extends EntityFX { /** Entity that had been hit and done the Critical hit on. */ private Entity theEntity; private int currentLife; private int maximumLife; private String particleName; private static final String __OBFID = "CL_00000899"; public EntityCrit2FX(World p_i1199_1_, Entity p_i1199_2_) { this(p_i1199_1_, p_i1199_2_, "crit"); } public EntityCrit2FX(World p_i1200_1_, Entity p_i1200_2_, String p_i1200_3_) { super(p_i1200_1_, p_i1200_2_.posX, p_i1200_2_.boundingBox.minY + (double)(p_i1200_2_.height / 2.0F), p_i1200_2_.posZ, p_i1200_2_.motionX, p_i1200_2_.motionY, p_i1200_2_.motionZ); this.theEntity = p_i1200_2_; this.maximumLife = 3; this.particleName = p_i1200_3_; this.onUpdate(); } public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) {} /** * Called to update the entity's position/logic. */ public void onUpdate() { for (int i = 0; i < 16; ++i) { double d0 = (double)(this.rand.nextFloat() * 2.0F - 1.0F); double d1 = (double)(this.rand.nextFloat() * 2.0F - 1.0F); double d2 = (double)(this.rand.nextFloat() * 2.0F - 1.0F); if (d0 * d0 + d1 * d1 + d2 * d2 <= 1.0D) { double d3 = this.theEntity.posX + d0 * (double)this.theEntity.width / 4.0D; double d4 = this.theEntity.boundingBox.minY + (double)(this.theEntity.height / 2.0F) + d1 * (double)this.theEntity.height / 4.0D; double d5 = this.theEntity.posZ + d2 * (double)this.theEntity.width / 4.0D; this.worldObj.spawnParticle(this.particleName, d3, d4, d5, d0, d1 + 0.2D, d2); } } ++this.currentLife; if (this.currentLife >= this.maximumLife) { this.setDead(); } } public int getFXLayer() { return 3; } }