package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
public abstract class BlockRotatedPillar extends Block
{
@SideOnly(Side.CLIENT)
protected IIcon field_150164_N;
private static final String __OBFID = "CL_00000302";
protected BlockRotatedPillar(Material p_i45425_1_)
{
super(p_i45425_1_);
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 31;
}
public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta)
{
int j1 = meta & 3;
byte b0 = 0;
switch (side)
{
case 0:
case 1:
b0 = 0;
break;
case 2:
case 3:
b0 = 8;
break;
case 4:
case 5:
b0 = 4;
}
return j1 | b0;
}
/**
* Gets the block's texture. Args: side, meta
*/
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta)
{
int k = meta & 12;
int l = meta & 3;
return k == 0 && (side == 1 || side == 0) ? this.getTopIcon(l) : (k == 4 && (side == 5 || side == 4) ? this.getTopIcon(l) : (k == 8 && (side == 2 || side == 3) ? this.getTopIcon(l) : this.getSideIcon(l)));
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
*/
public int damageDropped(int meta)
{
return meta & 3;
}
@SideOnly(Side.CLIENT)
protected abstract IIcon getSideIcon(int p_150163_1_);
@SideOnly(Side.CLIENT)
protected IIcon getTopIcon(int p_150161_1_)
{
return this.field_150164_N;
}
public int func_150162_k(int p_150162_1_)
{
return p_150162_1_ & 3;
}
/**
* Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
* and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
*/
protected ItemStack createStackedBlock(int meta)
{
return new ItemStack(Item.getItemFromBlock(this), 1, this.func_150162_k(meta));
}
}