package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import static net.minecraftforge.common.util.ForgeDirection.*;
public class BlockPane extends Block
{
private final String field_150100_a;
private final boolean field_150099_b;
private final String field_150101_M;
@SideOnly(Side.CLIENT)
private IIcon field_150102_N;
private static final String __OBFID = "CL_00000322";
protected BlockPane(String p_i45432_1_, String p_i45432_2_, Material p_i45432_3_, boolean p_i45432_4_)
{
super(p_i45432_3_);
this.field_150100_a = p_i45432_2_;
this.field_150099_b = p_i45432_4_;
this.field_150101_M = p_i45432_1_;
this.setCreativeTab(CreativeTabs.tabDecorations);
}
public Item getItemDropped(int meta, Random random, int fortune)
{
return !this.field_150099_b ? null : super.getItemDropped(meta, random, fortune);
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return this.blockMaterial == Material.glass ? 41 : 18;
}
/**
* Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
* coordinates. Args: blockAccess, x, y, z, side
*/
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess worldIn, int x, int y, int z, int side)
{
return worldIn.getBlock(x, y, z) == this ? false : super.shouldSideBeRendered(worldIn, x, y, z, side);
}
public void addCollisionBoxesToList(World worldIn, int x, int y, int z, AxisAlignedBB mask, List list, Entity collider)
{
boolean flag = this.canPaneConnectTo(worldIn, x, y, z - 1, NORTH);
boolean flag1 = this.canPaneConnectTo(worldIn, x, y, z + 1, SOUTH);
boolean flag2 = this.canPaneConnectTo(worldIn, x - 1, y, z, WEST );
boolean flag3 = this.canPaneConnectTo(worldIn, x + 1, y, z, EAST );
if ((!flag2 || !flag3) && (flag2 || flag3 || flag || flag1))
{
if (flag2 && !flag3)
{
this.setBlockBounds(0.0F, 0.0F, 0.4375F, 0.5F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
}
else if (!flag2 && flag3)
{
this.setBlockBounds(0.5F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
}
if ((!flag || !flag1) && (flag2 || flag3 || flag || flag1))
{
if (flag && !flag1)
{
this.setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 0.5F);
super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
}
else if (!flag && flag1)
{
this.setBlockBounds(0.4375F, 0.0F, 0.5F, 0.5625F, 1.0F, 1.0F);
super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
}
}
else
{
this.setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F);
super.addCollisionBoxesToList(worldIn, x, y, z, mask, list, collider);
}
}
/**
* Sets the block's bounds for rendering it as an item
*/
public void setBlockBoundsForItemRender()
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z)
{
float f = 0.4375F;
float f1 = 0.5625F;
float f2 = 0.4375F;
float f3 = 0.5625F;
boolean flag = this.canPaneConnectTo(worldIn, x, y, z - 1, NORTH);
boolean flag1 = this.canPaneConnectTo(worldIn, x, y, z + 1, SOUTH);
boolean flag2 = this.canPaneConnectTo(worldIn, x - 1, y, z, WEST );
boolean flag3 = this.canPaneConnectTo(worldIn, x + 1, y, z, EAST );
if ((!flag2 || !flag3) && (flag2 || flag3 || flag || flag1))
{
if (flag2 && !flag3)
{
f = 0.0F;
}
else if (!flag2 && flag3)
{
f1 = 1.0F;
}
}
else
{
f = 0.0F;
f1 = 1.0F;
}
if ((!flag || !flag1) && (flag2 || flag3 || flag || flag1))
{
if (flag && !flag1)
{
f2 = 0.0F;
}
else if (!flag && flag1)
{
f3 = 1.0F;
}
}
else
{
f2 = 0.0F;
f3 = 1.0F;
}
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
}
public final boolean canPaneConnectToBlock(Block p_150098_1_)
{
return p_150098_1_.isFullBlock() || p_150098_1_ == this || p_150098_1_ == Blocks.glass || p_150098_1_ == Blocks.stained_glass || p_150098_1_ == Blocks.stained_glass_pane || p_150098_1_ instanceof BlockPane;
}
@SideOnly(Side.CLIENT)
public IIcon func_150097_e()
{
return this.field_150102_N;
}
protected boolean canSilkHarvest()
{
return true;
}
/**
* Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
* and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
*/
protected ItemStack createStackedBlock(int meta)
{
return new ItemStack(Item.getItemFromBlock(this), 1, meta);
}
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister reg)
{
this.blockIcon = reg.registerIcon(this.field_150101_M);
this.field_150102_N = reg.registerIcon(this.field_150100_a);
}
public boolean canPaneConnectTo(IBlockAccess world, int x, int y, int z, ForgeDirection dir)
{
return canPaneConnectToBlock(world.getBlock(x, y, z)) ||
world.isSideSolid(x, y, z, dir.getOpposite(), false);
}
}