package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityFishWakeFX extends EntityFX { private static final String __OBFID = "CL_00000933"; public EntityFishWakeFX(World p_i45073_1_, double p_i45073_2_, double p_i45073_4_, double p_i45073_6_, double p_i45073_8_, double p_i45073_10_, double p_i45073_12_) { super(p_i45073_1_, p_i45073_2_, p_i45073_4_, p_i45073_6_, 0.0D, 0.0D, 0.0D); this.motionX *= 0.30000001192092896D; this.motionY = (double)((float)Math.random() * 0.2F + 0.1F); this.motionZ *= 0.30000001192092896D; this.particleRed = 1.0F; this.particleGreen = 1.0F; this.particleBlue = 1.0F; this.setParticleTextureIndex(19); this.setSize(0.01F, 0.01F); this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)); this.particleGravity = 0.0F; this.motionX = p_i45073_8_; this.motionY = p_i45073_10_; this.motionZ = p_i45073_12_; } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= (double)this.particleGravity; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9800000190734863D; this.motionY *= 0.9800000190734863D; this.motionZ *= 0.9800000190734863D; int i = 60 - this.particleMaxAge; float f = (float)i * 0.001F; this.setSize(f, f); this.setParticleTextureIndex(19 + i % 4); if (this.particleMaxAge-- <= 0) { this.setDead(); } } }