package net.minecraft.client.particle;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class EntityFishWakeFX extends EntityFX
{
private static final String __OBFID = "CL_00000933";
public EntityFishWakeFX(World p_i45073_1_, double p_i45073_2_, double p_i45073_4_, double p_i45073_6_, double p_i45073_8_, double p_i45073_10_, double p_i45073_12_)
{
super(p_i45073_1_, p_i45073_2_, p_i45073_4_, p_i45073_6_, 0.0D, 0.0D, 0.0D);
this.motionX *= 0.30000001192092896D;
this.motionY = (double)((float)Math.random() * 0.2F + 0.1F);
this.motionZ *= 0.30000001192092896D;
this.particleRed = 1.0F;
this.particleGreen = 1.0F;
this.particleBlue = 1.0F;
this.setParticleTextureIndex(19);
this.setSize(0.01F, 0.01F);
this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
this.particleGravity = 0.0F;
this.motionX = p_i45073_8_;
this.motionY = p_i45073_10_;
this.motionZ = p_i45073_12_;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.motionY -= (double)this.particleGravity;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
int i = 60 - this.particleMaxAge;
float f = (float)i * 0.001F;
this.setSize(f, f);
this.setParticleTextureIndex(19 + i % 4);
if (this.particleMaxAge-- <= 0)
{
this.setDead();
}
}
}