package net.minecraft.world.gen.structure; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import java.util.Random; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntityMobSpawner; import net.minecraft.util.WeightedRandomChestContent; import net.minecraft.world.ChunkPosition; import net.minecraft.world.World; import net.minecraftforge.common.ChestGenHooks; import static net.minecraftforge.common.ChestGenHooks.*; public class StructureStrongholdPieces { private static final StructureStrongholdPieces.PieceWeight[] pieceWeightArray = new StructureStrongholdPieces.PieceWeight[] {new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Straight.class, 40, 0), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Prison.class, 5, 5), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.LeftTurn.class, 20, 0), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.RightTurn.class, 20, 0), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.RoomCrossing.class, 10, 6), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.StairsStraight.class, 5, 5), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Stairs.class, 5, 5), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Crossing.class, 5, 4), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.ChestCorridor.class, 5, 4), new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.Library.class, 10, 2) { private static final String __OBFID = "CL_00000484"; public boolean canSpawnMoreStructuresOfType(int p_75189_1_) { return super.canSpawnMoreStructuresOfType(p_75189_1_) && p_75189_1_ > 4; } }, new StructureStrongholdPieces.PieceWeight(StructureStrongholdPieces.PortalRoom.class, 20, 1) { private static final String __OBFID = "CL_00000485"; public boolean canSpawnMoreStructuresOfType(int p_75189_1_) { return super.canSpawnMoreStructuresOfType(p_75189_1_) && p_75189_1_ > 5; } } }; private static List structurePieceList; private static Class strongComponentType; static int totalWeight; private static final StructureStrongholdPieces.Stones strongholdStones = new StructureStrongholdPieces.Stones(null); private static final String __OBFID = "CL_00000483"; public static void registerStrongholdPieces() { MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.ChestCorridor.class, "SHCC"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Corridor.class, "SHFC"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Crossing.class, "SH5C"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.LeftTurn.class, "SHLT"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Library.class, "SHLi"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.PortalRoom.class, "SHPR"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Prison.class, "SHPH"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.RightTurn.class, "SHRT"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.RoomCrossing.class, "SHRC"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Stairs.class, "SHSD"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Stairs2.class, "SHStart"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.Straight.class, "SHS"); MapGenStructureIO.registerStructureComponent(StructureStrongholdPieces.StairsStraight.class, "SHSSD"); } /** * sets up Arrays with the Structure pieces and their weights */ public static void prepareStructurePieces() { structurePieceList = new ArrayList(); StructureStrongholdPieces.PieceWeight[] apieceweight = pieceWeightArray; int i = apieceweight.length; for (int j = 0; j < i; ++j) { StructureStrongholdPieces.PieceWeight pieceweight = apieceweight[j]; pieceweight.instancesSpawned = 0; structurePieceList.add(pieceweight); } strongComponentType = null; } private static boolean canAddStructurePieces() { boolean flag = false; totalWeight = 0; StructureStrongholdPieces.PieceWeight pieceweight; for (Iterator iterator = structurePieceList.iterator(); iterator.hasNext(); totalWeight += pieceweight.pieceWeight) { pieceweight = (StructureStrongholdPieces.PieceWeight)iterator.next(); if (pieceweight.instancesLimit > 0 && pieceweight.instancesSpawned < pieceweight.instancesLimit) { flag = true; } } return flag; } /** * translates the PieceWeight class to the Component class */ private static StructureStrongholdPieces.Stronghold getStrongholdComponentFromWeightedPiece(Class p_75200_0_, List p_75200_1_, Random p_75200_2_, int p_75200_3_, int p_75200_4_, int p_75200_5_, int p_75200_6_, int p_75200_7_) { Object object = null; if (p_75200_0_ == StructureStrongholdPieces.Straight.class) { object = StructureStrongholdPieces.Straight.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.Prison.class) { object = StructureStrongholdPieces.Prison.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.LeftTurn.class) { object = StructureStrongholdPieces.LeftTurn.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.RightTurn.class) { object = StructureStrongholdPieces.RightTurn.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.RoomCrossing.class) { object = StructureStrongholdPieces.RoomCrossing.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.StairsStraight.class) { object = StructureStrongholdPieces.StairsStraight.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.Stairs.class) { object = StructureStrongholdPieces.Stairs.getStrongholdStairsComponent(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.Crossing.class) { object = StructureStrongholdPieces.Crossing.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.ChestCorridor.class) { object = StructureStrongholdPieces.ChestCorridor.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.Library.class) { object = StructureStrongholdPieces.Library.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } else if (p_75200_0_ == StructureStrongholdPieces.PortalRoom.class) { object = StructureStrongholdPieces.PortalRoom.findValidPlacement(p_75200_1_, p_75200_2_, p_75200_3_, p_75200_4_, p_75200_5_, p_75200_6_, p_75200_7_); } return (StructureStrongholdPieces.Stronghold)object; } private static StructureStrongholdPieces.Stronghold getNextComponent(StructureStrongholdPieces.Stairs2 p_75201_0_, List p_75201_1_, Random p_75201_2_, int p_75201_3_, int p_75201_4_, int p_75201_5_, int p_75201_6_, int p_75201_7_) { if (!canAddStructurePieces()) { return null; } else { if (strongComponentType != null) { StructureStrongholdPieces.Stronghold stronghold = getStrongholdComponentFromWeightedPiece(strongComponentType, p_75201_1_, p_75201_2_, p_75201_3_, p_75201_4_, p_75201_5_, p_75201_6_, p_75201_7_); strongComponentType = null; if (stronghold != null) { return stronghold; } } int k1 = 0; while (k1 < 5) { ++k1; int j1 = p_75201_2_.nextInt(totalWeight); Iterator iterator = structurePieceList.iterator(); while (iterator.hasNext()) { StructureStrongholdPieces.PieceWeight pieceweight = (StructureStrongholdPieces.PieceWeight)iterator.next(); j1 -= pieceweight.pieceWeight; if (j1 < 0) { if (!pieceweight.canSpawnMoreStructuresOfType(p_75201_7_) || pieceweight == p_75201_0_.strongholdPieceWeight) { break; } StructureStrongholdPieces.Stronghold stronghold1 = getStrongholdComponentFromWeightedPiece(pieceweight.pieceClass, p_75201_1_, p_75201_2_, p_75201_3_, p_75201_4_, p_75201_5_, p_75201_6_, p_75201_7_); if (stronghold1 != null) { ++pieceweight.instancesSpawned; p_75201_0_.strongholdPieceWeight = pieceweight; if (!pieceweight.canSpawnMoreStructures()) { structurePieceList.remove(pieceweight); } return stronghold1; } } } } StructureBoundingBox structureboundingbox = StructureStrongholdPieces.Corridor.func_74992_a(p_75201_1_, p_75201_2_, p_75201_3_, p_75201_4_, p_75201_5_, p_75201_6_); if (structureboundingbox != null && structureboundingbox.minY > 1) { return new StructureStrongholdPieces.Corridor(p_75201_7_, p_75201_2_, structureboundingbox, p_75201_6_); } else { return null; } } } private static StructureComponent getNextValidComponent(StructureStrongholdPieces.Stairs2 p_75196_0_, List p_75196_1_, Random p_75196_2_, int p_75196_3_, int p_75196_4_, int p_75196_5_, int p_75196_6_, int p_75196_7_) { if (p_75196_7_ > 50) { return null; } else if (Math.abs(p_75196_3_ - p_75196_0_.getBoundingBox().minX) <= 112 && Math.abs(p_75196_5_ - p_75196_0_.getBoundingBox().minZ) <= 112) { StructureStrongholdPieces.Stronghold stronghold = getNextComponent(p_75196_0_, p_75196_1_, p_75196_2_, p_75196_3_, p_75196_4_, p_75196_5_, p_75196_6_, p_75196_7_ + 1); if (stronghold != null) { p_75196_1_.add(stronghold); p_75196_0_.field_75026_c.add(stronghold); } return stronghold; } else { return null; } } public static class ChestCorridor extends StructureStrongholdPieces.Stronghold { /** List of items that Stronghold chests can contain. */ public static final WeightedRandomChestContent[] strongholdChestContents = new WeightedRandomChestContent[] {new WeightedRandomChestContent(Items.ender_pearl, 0, 1, 1, 10), new WeightedRandomChestContent(Items.diamond, 0, 1, 3, 3), new WeightedRandomChestContent(Items.iron_ingot, 0, 1, 5, 10), new WeightedRandomChestContent(Items.gold_ingot, 0, 1, 3, 5), new WeightedRandomChestContent(Items.redstone, 0, 4, 9, 5), new WeightedRandomChestContent(Items.bread, 0, 1, 3, 15), new WeightedRandomChestContent(Items.apple, 0, 1, 3, 15), new WeightedRandomChestContent(Items.iron_pickaxe, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_sword, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_chestplate, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_helmet, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_leggings, 0, 1, 1, 5), new WeightedRandomChestContent(Items.iron_boots, 0, 1, 1, 5), new WeightedRandomChestContent(Items.golden_apple, 0, 1, 1, 1), new WeightedRandomChestContent(Items.saddle, 0, 1, 1, 1), new WeightedRandomChestContent(Items.iron_horse_armor, 0, 1, 1, 1), new WeightedRandomChestContent(Items.golden_horse_armor, 0, 1, 1, 1), new WeightedRandomChestContent(Items.diamond_horse_armor, 0, 1, 1, 1)}; private boolean hasMadeChest; private static final String __OBFID = "CL_00000487"; public ChestCorridor() {} public ChestCorridor(int p_i2071_1_, Random p_i2071_2_, StructureBoundingBox p_i2071_3_, int p_i2071_4_) { super(p_i2071_1_); this.coordBaseMode = p_i2071_4_; this.field_143013_d = this.getRandomDoor(p_i2071_2_); this.boundingBox = p_i2071_3_; } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { super.writeStructureToNBT(p_143012_1_); p_143012_1_.setBoolean("Chest", this.hasMadeChest); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { super.readStructureFromNBT(p_143011_1_); this.hasMadeChest = p_143011_1_.getBoolean("Chest"); } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { this.getNextComponentNormal((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); } public static StructureStrongholdPieces.ChestCorridor findValidPlacement(List p_75000_0_, Random p_75000_1_, int p_75000_2_, int p_75000_3_, int p_75000_4_, int p_75000_5_, int p_75000_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75000_2_, p_75000_3_, p_75000_4_, -1, -1, 0, 5, 5, 7, p_75000_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_75000_0_, structureboundingbox) == null ? new StructureStrongholdPieces.ChestCorridor(p_75000_6_, p_75000_1_, structureboundingbox, p_75000_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 4, 4, 6, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 1, 1, 0); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, StructureStrongholdPieces.Stronghold.Door.OPENING, 1, 1, 6); this.fillWithBlocks(p_74875_1_, p_74875_3_, 3, 1, 2, 3, 1, 4, Blocks.stonebrick, Blocks.stonebrick, false); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 5, 3, 1, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 5, 3, 1, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 5, 3, 2, 2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 5, 3, 2, 4, p_74875_3_); int i; for (i = 2; i <= 4; ++i) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 5, 2, 1, i, p_74875_3_); } if (!this.hasMadeChest) { i = this.getYWithOffset(2); int j = this.getXWithOffset(3, 3); int k = this.getZWithOffset(3, 3); if (p_74875_3_.isVecInside(j, i, k)) { this.hasMadeChest = true; this.generateStructureChestContents(p_74875_1_, p_74875_3_, p_74875_2_, 3, 2, 3, ChestGenHooks.getItems(STRONGHOLD_CORRIDOR, p_74875_2_), ChestGenHooks.getCount(STRONGHOLD_CORRIDOR, p_74875_2_)); } } return true; } } } public static class Corridor extends StructureStrongholdPieces.Stronghold { private int field_74993_a; private static final String __OBFID = "CL_00000488"; public Corridor() {} public Corridor(int p_i2072_1_, Random p_i2072_2_, StructureBoundingBox p_i2072_3_, int p_i2072_4_) { super(p_i2072_1_); this.coordBaseMode = p_i2072_4_; this.boundingBox = p_i2072_3_; this.field_74993_a = p_i2072_4_ != 2 && p_i2072_4_ != 0 ? p_i2072_3_.getXSize() : p_i2072_3_.getZSize(); } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { super.writeStructureToNBT(p_143012_1_); p_143012_1_.setInteger("Steps", this.field_74993_a); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { super.readStructureFromNBT(p_143011_1_); this.field_74993_a = p_143011_1_.getInteger("Steps"); } public static StructureBoundingBox func_74992_a(List p_74992_0_, Random p_74992_1_, int p_74992_2_, int p_74992_3_, int p_74992_4_, int p_74992_5_) { boolean flag = true; StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_74992_2_, p_74992_3_, p_74992_4_, -1, -1, 0, 5, 5, 4, p_74992_5_); StructureComponent structurecomponent = StructureComponent.findIntersecting(p_74992_0_, structureboundingbox); if (structurecomponent == null) { return null; } else { if (structurecomponent.getBoundingBox().minY == structureboundingbox.minY) { for (int i1 = 3; i1 >= 1; --i1) { structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_74992_2_, p_74992_3_, p_74992_4_, -1, -1, 0, 5, 5, i1 - 1, p_74992_5_); if (!structurecomponent.getBoundingBox().intersectsWith(structureboundingbox)) { return StructureBoundingBox.getComponentToAddBoundingBox(p_74992_2_, p_74992_3_, p_74992_4_, -1, -1, 0, 5, 5, i1, p_74992_5_); } } } return null; } } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { for (int i = 0; i < this.field_74993_a; ++i) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 0, 0, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 1, 0, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 2, 0, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3, 0, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 4, 0, i, p_74875_3_); for (int j = 1; j <= 3; ++j) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 0, j, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.air, 0, 1, j, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.air, 0, 2, j, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.air, 0, 3, j, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 4, j, i, p_74875_3_); } this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 0, 4, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 1, 4, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 2, 4, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3, 4, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 4, 4, i, p_74875_3_); } return true; } } } public static class Crossing extends StructureStrongholdPieces.Stronghold { private boolean field_74996_b; private boolean field_74997_c; private boolean field_74995_d; private boolean field_74999_h; private static final String __OBFID = "CL_00000489"; public Crossing() {} public Crossing(int p_i2073_1_, Random p_i2073_2_, StructureBoundingBox p_i2073_3_, int p_i2073_4_) { super(p_i2073_1_); this.coordBaseMode = p_i2073_4_; this.field_143013_d = this.getRandomDoor(p_i2073_2_); this.boundingBox = p_i2073_3_; this.field_74996_b = p_i2073_2_.nextBoolean(); this.field_74997_c = p_i2073_2_.nextBoolean(); this.field_74995_d = p_i2073_2_.nextBoolean(); this.field_74999_h = p_i2073_2_.nextInt(3) > 0; } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { super.writeStructureToNBT(p_143012_1_); p_143012_1_.setBoolean("leftLow", this.field_74996_b); p_143012_1_.setBoolean("leftHigh", this.field_74997_c); p_143012_1_.setBoolean("rightLow", this.field_74995_d); p_143012_1_.setBoolean("rightHigh", this.field_74999_h); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { super.readStructureFromNBT(p_143011_1_); this.field_74996_b = p_143011_1_.getBoolean("leftLow"); this.field_74997_c = p_143011_1_.getBoolean("leftHigh"); this.field_74995_d = p_143011_1_.getBoolean("rightLow"); this.field_74999_h = p_143011_1_.getBoolean("rightHigh"); } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { int i = 3; int j = 5; if (this.coordBaseMode == 1 || this.coordBaseMode == 2) { i = 8 - i; j = 8 - j; } this.getNextComponentNormal((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 5, 1); if (this.field_74996_b) { this.getNextComponentX((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, i, 1); } if (this.field_74997_c) { this.getNextComponentX((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, j, 7); } if (this.field_74995_d) { this.getNextComponentZ((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, i, 1); } if (this.field_74999_h) { this.getNextComponentZ((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, j, 7); } } public static StructureStrongholdPieces.Crossing findValidPlacement(List p_74994_0_, Random p_74994_1_, int p_74994_2_, int p_74994_3_, int p_74994_4_, int p_74994_5_, int p_74994_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_74994_2_, p_74994_3_, p_74994_4_, -4, -3, 0, 10, 9, 11, p_74994_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_74994_0_, structureboundingbox) == null ? new StructureStrongholdPieces.Crossing(p_74994_6_, p_74994_1_, structureboundingbox, p_74994_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 9, 8, 10, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 4, 3, 0); if (this.field_74996_b) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 0, 3, 1, 0, 5, 3, Blocks.air, Blocks.air, false); } if (this.field_74995_d) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 9, 3, 1, 9, 5, 3, Blocks.air, Blocks.air, false); } if (this.field_74997_c) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 0, 5, 7, 0, 7, 9, Blocks.air, Blocks.air, false); } if (this.field_74999_h) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 9, 5, 7, 9, 7, 9, Blocks.air, Blocks.air, false); } this.fillWithBlocks(p_74875_1_, p_74875_3_, 5, 1, 10, 7, 3, 10, Blocks.air, Blocks.air, false); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 1, 2, 1, 8, 2, 6, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 4, 1, 5, 4, 4, 9, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 8, 1, 5, 8, 4, 9, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 1, 4, 7, 3, 4, 9, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 1, 3, 5, 3, 3, 6, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 3, 4, 3, 3, 4, Blocks.stone_slab, Blocks.stone_slab, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 4, 6, 3, 4, 6, Blocks.stone_slab, Blocks.stone_slab, false); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 5, 1, 7, 7, 1, 8, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithBlocks(p_74875_1_, p_74875_3_, 5, 1, 9, 7, 1, 9, Blocks.stone_slab, Blocks.stone_slab, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 5, 2, 7, 7, 2, 7, Blocks.stone_slab, Blocks.stone_slab, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 5, 7, 4, 5, 9, Blocks.stone_slab, Blocks.stone_slab, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 8, 5, 7, 8, 5, 9, Blocks.stone_slab, Blocks.stone_slab, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 5, 5, 7, 7, 5, 9, Blocks.double_stone_slab, Blocks.double_stone_slab, false); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, 6, 5, 6, p_74875_3_); return true; } } } public static class LeftTurn extends StructureStrongholdPieces.Stronghold { private static final String __OBFID = "CL_00000490"; public LeftTurn() {} public LeftTurn(int p_i2074_1_, Random p_i2074_2_, StructureBoundingBox p_i2074_3_, int p_i2074_4_) { super(p_i2074_1_); this.coordBaseMode = p_i2074_4_; this.field_143013_d = this.getRandomDoor(p_i2074_2_); this.boundingBox = p_i2074_3_; } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { if (this.coordBaseMode != 2 && this.coordBaseMode != 3) { this.getNextComponentZ((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); } else { this.getNextComponentX((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); } } public static StructureStrongholdPieces.LeftTurn findValidPlacement(List p_75010_0_, Random p_75010_1_, int p_75010_2_, int p_75010_3_, int p_75010_4_, int p_75010_5_, int p_75010_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75010_2_, p_75010_3_, p_75010_4_, -1, -1, 0, 5, 5, 5, p_75010_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_75010_0_, structureboundingbox) == null ? new StructureStrongholdPieces.LeftTurn(p_75010_6_, p_75010_1_, structureboundingbox, p_75010_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 4, 4, 4, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 1, 1, 0); if (this.coordBaseMode != 2 && this.coordBaseMode != 3) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 1, 1, 4, 3, 3, Blocks.air, Blocks.air, false); } else { this.fillWithBlocks(p_74875_1_, p_74875_3_, 0, 1, 1, 0, 3, 3, Blocks.air, Blocks.air, false); } return true; } } } public static class Library extends StructureStrongholdPieces.Stronghold { /** List of items that Stronghold Library chests can contain. */ public static final WeightedRandomChestContent[] strongholdLibraryChestContents = new WeightedRandomChestContent[] {new WeightedRandomChestContent(Items.book, 0, 1, 3, 20), new WeightedRandomChestContent(Items.paper, 0, 2, 7, 20), new WeightedRandomChestContent(Items.map, 0, 1, 1, 1), new WeightedRandomChestContent(Items.compass, 0, 1, 1, 1)}; private boolean isLargeRoom; private static final String __OBFID = "CL_00000491"; public Library() {} public Library(int p_i2075_1_, Random p_i2075_2_, StructureBoundingBox p_i2075_3_, int p_i2075_4_) { super(p_i2075_1_); this.coordBaseMode = p_i2075_4_; this.field_143013_d = this.getRandomDoor(p_i2075_2_); this.boundingBox = p_i2075_3_; this.isLargeRoom = p_i2075_3_.getYSize() > 6; } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { super.writeStructureToNBT(p_143012_1_); p_143012_1_.setBoolean("Tall", this.isLargeRoom); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { super.readStructureFromNBT(p_143011_1_); this.isLargeRoom = p_143011_1_.getBoolean("Tall"); } public static StructureStrongholdPieces.Library findValidPlacement(List p_75006_0_, Random p_75006_1_, int p_75006_2_, int p_75006_3_, int p_75006_4_, int p_75006_5_, int p_75006_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75006_2_, p_75006_3_, p_75006_4_, -4, -1, 0, 14, 11, 15, p_75006_5_); if (!canStrongholdGoDeeper(structureboundingbox) || StructureComponent.findIntersecting(p_75006_0_, structureboundingbox) != null) { structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75006_2_, p_75006_3_, p_75006_4_, -4, -1, 0, 14, 6, 15, p_75006_5_); if (!canStrongholdGoDeeper(structureboundingbox) || StructureComponent.findIntersecting(p_75006_0_, structureboundingbox) != null) { return null; } } return new StructureStrongholdPieces.Library(p_75006_6_, p_75006_1_, structureboundingbox, p_75006_5_); } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { byte b0 = 11; if (!this.isLargeRoom) { b0 = 6; } this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 13, b0 - 1, 14, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 4, 1, 0); this.randomlyFillWithBlocks(p_74875_1_, p_74875_3_, p_74875_2_, 0.07F, 2, 1, 1, 11, 4, 13, Blocks.web, Blocks.web, false); boolean flag = true; boolean flag1 = true; int i; for (i = 1; i <= 13; ++i) { if ((i - 1) % 4 == 0) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 1, i, 1, 4, i, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 12, 1, i, 12, 4, i, Blocks.planks, Blocks.planks, false); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, 2, 3, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, 11, 3, i, p_74875_3_); if (this.isLargeRoom) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 6, i, 1, 9, i, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 12, 6, i, 12, 9, i, Blocks.planks, Blocks.planks, false); } } else { this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 1, i, 1, 4, i, Blocks.bookshelf, Blocks.bookshelf, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 12, 1, i, 12, 4, i, Blocks.bookshelf, Blocks.bookshelf, false); if (this.isLargeRoom) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 6, i, 1, 9, i, Blocks.bookshelf, Blocks.bookshelf, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 12, 6, i, 12, 9, i, Blocks.bookshelf, Blocks.bookshelf, false); } } } for (i = 3; i < 12; i += 2) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 3, 1, i, 4, 3, i, Blocks.bookshelf, Blocks.bookshelf, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 6, 1, i, 7, 3, i, Blocks.bookshelf, Blocks.bookshelf, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 9, 1, i, 10, 3, i, Blocks.bookshelf, Blocks.bookshelf, false); } if (this.isLargeRoom) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 5, 1, 3, 5, 13, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 10, 5, 1, 12, 5, 13, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 5, 1, 9, 5, 2, Blocks.planks, Blocks.planks, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 5, 12, 9, 5, 13, Blocks.planks, Blocks.planks, false); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 9, 5, 11, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 8, 5, 11, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 9, 5, 10, p_74875_3_); this.fillWithBlocks(p_74875_1_, p_74875_3_, 3, 6, 2, 3, 6, 12, Blocks.fence, Blocks.fence, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 10, 6, 2, 10, 6, 10, Blocks.fence, Blocks.fence, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 6, 2, 9, 6, 2, Blocks.fence, Blocks.fence, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 6, 12, 8, 6, 12, Blocks.fence, Blocks.fence, false); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, 9, 6, 11, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, 8, 6, 11, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, 9, 6, 10, p_74875_3_); i = this.getMetadataWithOffset(Blocks.ladder, 3); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, i, 10, 1, 13, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, i, 10, 2, 13, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, i, 10, 3, 13, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, i, 10, 4, 13, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, i, 10, 5, 13, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, i, 10, 6, 13, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, i, 10, 7, 13, p_74875_3_); byte b1 = 7; byte b2 = 7; this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1 - 1, 9, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1, 9, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1 - 1, 8, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1, 8, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1 - 1, 7, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1, 7, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1 - 2, 7, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1 + 1, 7, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1 - 1, 7, b2 - 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1 - 1, 7, b2 + 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1, 7, b2 - 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.fence, 0, b1, 7, b2 + 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, b1 - 2, 8, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, b1 + 1, 8, b2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, b1 - 1, 8, b2 - 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, b1 - 1, 8, b2 + 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, b1, 8, b2 - 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, b1, 8, b2 + 1, p_74875_3_); } ChestGenHooks info = ChestGenHooks.getInfo(STRONGHOLD_LIBRARY); this.generateStructureChestContents(p_74875_1_, p_74875_3_, p_74875_2_, 3, 3, 5, info.getItems(p_74875_2_), info.getCount(p_74875_2_)); if (this.isLargeRoom) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.air, 0, 12, 9, 1, p_74875_3_); this.generateStructureChestContents(p_74875_1_, p_74875_3_, p_74875_2_, 12, 8, 1, info.getItems(p_74875_2_), info.getCount(p_74875_2_)); } return true; } } } static class PieceWeight { public Class pieceClass; /** * This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher * 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped */ public final int pieceWeight; public int instancesSpawned; /** How many Structure Pieces of this type may spawn in a structure */ public int instancesLimit; private static final String __OBFID = "CL_00000492"; public PieceWeight(Class p_i2076_1_, int p_i2076_2_, int p_i2076_3_) { this.pieceClass = p_i2076_1_; this.pieceWeight = p_i2076_2_; this.instancesLimit = p_i2076_3_; } public boolean canSpawnMoreStructuresOfType(int p_75189_1_) { return this.instancesLimit == 0 || this.instancesSpawned < this.instancesLimit; } public boolean canSpawnMoreStructures() { return this.instancesLimit == 0 || this.instancesSpawned < this.instancesLimit; } } public static class PortalRoom extends StructureStrongholdPieces.Stronghold { private boolean hasSpawner; private static final String __OBFID = "CL_00000493"; public PortalRoom() {} public PortalRoom(int p_i2077_1_, Random p_i2077_2_, StructureBoundingBox p_i2077_3_, int p_i2077_4_) { super(p_i2077_1_); this.coordBaseMode = p_i2077_4_; this.boundingBox = p_i2077_3_; } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { super.writeStructureToNBT(p_143012_1_); p_143012_1_.setBoolean("Mob", this.hasSpawner); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { super.readStructureFromNBT(p_143011_1_); this.hasSpawner = p_143011_1_.getBoolean("Mob"); } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { if (p_74861_1_ != null) { ((StructureStrongholdPieces.Stairs2)p_74861_1_).strongholdPortalRoom = this; } } public static StructureStrongholdPieces.PortalRoom findValidPlacement(List p_75004_0_, Random p_75004_1_, int p_75004_2_, int p_75004_3_, int p_75004_4_, int p_75004_5_, int p_75004_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75004_2_, p_75004_3_, p_75004_4_, -4, -1, 0, 11, 8, 16, p_75004_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_75004_0_, structureboundingbox) == null ? new StructureStrongholdPieces.PortalRoom(p_75004_6_, p_75004_1_, structureboundingbox, p_75004_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 10, 7, 15, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, StructureStrongholdPieces.Stronghold.Door.GRATES, 4, 1, 0); byte b0 = 6; this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 1, b0, 1, 1, b0, 14, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 9, b0, 1, 9, b0, 14, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 2, b0, 1, 8, b0, 2, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 2, b0, 14, 8, b0, 14, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 1, 1, 1, 2, 1, 4, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 8, 1, 1, 9, 1, 4, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 1, 1, 1, 1, 3, Blocks.flowing_lava, Blocks.flowing_lava, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 9, 1, 1, 9, 1, 3, Blocks.flowing_lava, Blocks.flowing_lava, false); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 3, 1, 8, 7, 1, 12, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 1, 9, 6, 1, 11, Blocks.flowing_lava, Blocks.flowing_lava, false); int i; for (i = 3; i < 14; i += 2) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 0, 3, i, 0, 4, i, Blocks.iron_bars, Blocks.iron_bars, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 10, 3, i, 10, 4, i, Blocks.iron_bars, Blocks.iron_bars, false); } for (i = 2; i < 9; i += 2) { this.fillWithBlocks(p_74875_1_, p_74875_3_, i, 3, 15, i, 4, 15, Blocks.iron_bars, Blocks.iron_bars, false); } i = this.getMetadataWithOffset(Blocks.stone_brick_stairs, 3); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 4, 1, 5, 6, 1, 7, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 4, 2, 6, 6, 2, 7, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 4, 3, 7, 6, 3, 7, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); for (int j = 4; j <= 6; ++j) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_brick_stairs, i, j, 1, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_brick_stairs, i, j, 2, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_brick_stairs, i, j, 3, 6, p_74875_3_); } byte b4 = 2; byte b1 = 0; byte b2 = 3; byte b3 = 1; switch (this.coordBaseMode) { case 0: b4 = 0; b1 = 2; break; case 1: b4 = 1; b1 = 3; b2 = 0; b3 = 2; case 2: default: break; case 3: b4 = 3; b1 = 1; b2 = 0; b3 = 2; } this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b4 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 4, 3, 8, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b4 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 5, 3, 8, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b4 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 6, 3, 8, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b1 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 4, 3, 12, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b1 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 5, 3, 12, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b1 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 6, 3, 12, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b2 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 3, 3, 9, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b2 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 3, 3, 10, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b2 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 3, 3, 11, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b3 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 7, 3, 9, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b3 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 7, 3, 10, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.end_portal_frame, b3 + (p_74875_2_.nextFloat() > 0.9F ? 4 : 0), 7, 3, 11, p_74875_3_); if (!this.hasSpawner) { int i1 = this.getYWithOffset(3); int k = this.getXWithOffset(5, 6); int l = this.getZWithOffset(5, 6); if (p_74875_3_.isVecInside(k, i1, l)) { this.hasSpawner = true; p_74875_1_.setBlock(k, i1, l, Blocks.mob_spawner, 0, 2); TileEntityMobSpawner tileentitymobspawner = (TileEntityMobSpawner)p_74875_1_.getTileEntity(k, i1, l); if (tileentitymobspawner != null) { tileentitymobspawner.func_145881_a().setEntityName("Silverfish"); } } } return true; } } public static class Prison extends StructureStrongholdPieces.Stronghold { private static final String __OBFID = "CL_00000494"; public Prison() {} public Prison(int p_i2078_1_, Random p_i2078_2_, StructureBoundingBox p_i2078_3_, int p_i2078_4_) { super(p_i2078_1_); this.coordBaseMode = p_i2078_4_; this.field_143013_d = this.getRandomDoor(p_i2078_2_); this.boundingBox = p_i2078_3_; } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { this.getNextComponentNormal((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); } public static StructureStrongholdPieces.Prison findValidPlacement(List p_75016_0_, Random p_75016_1_, int p_75016_2_, int p_75016_3_, int p_75016_4_, int p_75016_5_, int p_75016_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75016_2_, p_75016_3_, p_75016_4_, -1, -1, 0, 9, 5, 11, p_75016_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_75016_0_, structureboundingbox) == null ? new StructureStrongholdPieces.Prison(p_75016_6_, p_75016_1_, structureboundingbox, p_75016_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 8, 4, 10, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 1, 1, 0); this.fillWithBlocks(p_74875_1_, p_74875_3_, 1, 1, 10, 3, 3, 10, Blocks.air, Blocks.air, false); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 4, 1, 1, 4, 3, 1, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 4, 1, 3, 4, 3, 3, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 4, 1, 7, 4, 3, 7, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 4, 1, 9, 4, 3, 9, false, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 1, 4, 4, 3, 6, Blocks.iron_bars, Blocks.iron_bars, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 5, 1, 5, 7, 3, 5, Blocks.iron_bars, Blocks.iron_bars, false); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.iron_bars, 0, 4, 3, 2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.iron_bars, 0, 4, 3, 8, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.iron_door, this.getMetadataWithOffset(Blocks.iron_door, 3), 4, 1, 2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.iron_door, this.getMetadataWithOffset(Blocks.iron_door, 3) + 8, 4, 2, 2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.iron_door, this.getMetadataWithOffset(Blocks.iron_door, 3), 4, 1, 8, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.iron_door, this.getMetadataWithOffset(Blocks.iron_door, 3) + 8, 4, 2, 8, p_74875_3_); return true; } } } public static class RightTurn extends StructureStrongholdPieces.LeftTurn { private static final String __OBFID = "CL_00000495"; /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { if (this.coordBaseMode != 2 && this.coordBaseMode != 3) { this.getNextComponentX((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); } else { this.getNextComponentZ((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); } } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 4, 4, 4, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 1, 1, 0); if (this.coordBaseMode != 2 && this.coordBaseMode != 3) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 0, 1, 1, 0, 3, 3, Blocks.air, Blocks.air, false); } else { this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 1, 1, 4, 3, 3, Blocks.air, Blocks.air, false); } return true; } } } public static class RoomCrossing extends StructureStrongholdPieces.Stronghold { /** Items that could generate in the chest that is located in Stronghold Room Crossing. */ public static final WeightedRandomChestContent[] strongholdRoomCrossingChestContents = new WeightedRandomChestContent[] {new WeightedRandomChestContent(Items.iron_ingot, 0, 1, 5, 10), new WeightedRandomChestContent(Items.gold_ingot, 0, 1, 3, 5), new WeightedRandomChestContent(Items.redstone, 0, 4, 9, 5), new WeightedRandomChestContent(Items.coal, 0, 3, 8, 10), new WeightedRandomChestContent(Items.bread, 0, 1, 3, 15), new WeightedRandomChestContent(Items.apple, 0, 1, 3, 15), new WeightedRandomChestContent(Items.iron_pickaxe, 0, 1, 1, 1)}; protected int roomType; private static final String __OBFID = "CL_00000496"; public RoomCrossing() {} public RoomCrossing(int p_i2079_1_, Random p_i2079_2_, StructureBoundingBox p_i2079_3_, int p_i2079_4_) { super(p_i2079_1_); this.coordBaseMode = p_i2079_4_; this.field_143013_d = this.getRandomDoor(p_i2079_2_); this.boundingBox = p_i2079_3_; this.roomType = p_i2079_2_.nextInt(5); } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { super.writeStructureToNBT(p_143012_1_); p_143012_1_.setInteger("Type", this.roomType); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { super.readStructureFromNBT(p_143011_1_); this.roomType = p_143011_1_.getInteger("Type"); } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { this.getNextComponentNormal((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 4, 1); this.getNextComponentX((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 4); this.getNextComponentZ((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 4); } public static StructureStrongholdPieces.RoomCrossing findValidPlacement(List p_75012_0_, Random p_75012_1_, int p_75012_2_, int p_75012_3_, int p_75012_4_, int p_75012_5_, int p_75012_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75012_2_, p_75012_3_, p_75012_4_, -4, -1, 0, 11, 7, 11, p_75012_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_75012_0_, structureboundingbox) == null ? new StructureStrongholdPieces.RoomCrossing(p_75012_6_, p_75012_1_, structureboundingbox, p_75012_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 10, 6, 10, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 4, 1, 0); this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 1, 10, 6, 3, 10, Blocks.air, Blocks.air, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 0, 1, 4, 0, 3, 6, Blocks.air, Blocks.air, false); this.fillWithBlocks(p_74875_1_, p_74875_3_, 10, 1, 4, 10, 3, 6, Blocks.air, Blocks.air, false); int i; switch (this.roomType) { case 0: this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 5, 1, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 5, 2, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 5, 3, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, 4, 3, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, 6, 3, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, 5, 3, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, 5, 3, 6, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 4, 1, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 4, 1, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 4, 1, 6, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 6, 1, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 6, 1, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 6, 1, 6, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 5, 1, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 5, 1, 6, p_74875_3_); break; case 1: for (i = 0; i < 5; ++i) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3, 1, 3 + i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 7, 1, 3 + i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3 + i, 1, 3, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3 + i, 1, 7, p_74875_3_); } this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 5, 1, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 5, 2, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 5, 3, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.flowing_water, 0, 5, 4, 5, p_74875_3_); break; case 2: for (i = 1; i <= 9; ++i) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 1, 3, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 9, 3, i, p_74875_3_); } for (i = 1; i <= 9; ++i) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, i, 3, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, i, 3, 9, p_74875_3_); } this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 5, 1, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 5, 1, 6, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 5, 3, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 5, 3, 6, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 4, 1, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 6, 1, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 4, 3, 5, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 6, 3, 5, p_74875_3_); for (i = 1; i <= 3; ++i) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 4, i, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 6, i, 4, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 4, i, 6, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.cobblestone, 0, 6, i, 6, p_74875_3_); } this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.torch, 0, 5, 3, 5, p_74875_3_); for (i = 2; i <= 8; ++i) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 2, 3, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 3, 3, i, p_74875_3_); if (i <= 3 || i >= 7) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 4, 3, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 5, 3, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 6, 3, i, p_74875_3_); } this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 7, 3, i, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.planks, 0, 8, 3, i, p_74875_3_); } this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, this.getMetadataWithOffset(Blocks.ladder, 4), 9, 1, 3, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, this.getMetadataWithOffset(Blocks.ladder, 4), 9, 2, 3, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.ladder, this.getMetadataWithOffset(Blocks.ladder, 4), 9, 3, 3, p_74875_3_); this.generateStructureChestContents(p_74875_1_, p_74875_3_, p_74875_2_, 3, 4, 8, ChestGenHooks.getItems(STRONGHOLD_CROSSING, p_74875_2_), ChestGenHooks.getCount(STRONGHOLD_CROSSING, p_74875_2_)); } return true; } } } public static class Stairs extends StructureStrongholdPieces.Stronghold { private boolean field_75024_a; private static final String __OBFID = "CL_00000498"; public Stairs() {} public Stairs(int p_i2081_1_, Random p_i2081_2_, int p_i2081_3_, int p_i2081_4_) { super(p_i2081_1_); this.field_75024_a = true; this.coordBaseMode = p_i2081_2_.nextInt(4); this.field_143013_d = StructureStrongholdPieces.Stronghold.Door.OPENING; switch (this.coordBaseMode) { case 0: case 2: this.boundingBox = new StructureBoundingBox(p_i2081_3_, 64, p_i2081_4_, p_i2081_3_ + 5 - 1, 74, p_i2081_4_ + 5 - 1); break; default: this.boundingBox = new StructureBoundingBox(p_i2081_3_, 64, p_i2081_4_, p_i2081_3_ + 5 - 1, 74, p_i2081_4_ + 5 - 1); } } public Stairs(int p_i2082_1_, Random p_i2082_2_, StructureBoundingBox p_i2082_3_, int p_i2082_4_) { super(p_i2082_1_); this.field_75024_a = false; this.coordBaseMode = p_i2082_4_; this.field_143013_d = this.getRandomDoor(p_i2082_2_); this.boundingBox = p_i2082_3_; } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { super.writeStructureToNBT(p_143012_1_); p_143012_1_.setBoolean("Source", this.field_75024_a); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { super.readStructureFromNBT(p_143011_1_); this.field_75024_a = p_143011_1_.getBoolean("Source"); } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { if (this.field_75024_a) { StructureStrongholdPieces.strongComponentType = StructureStrongholdPieces.Crossing.class; } this.getNextComponentNormal((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); } /** * performs some checks, then gives out a fresh Stairs component */ public static StructureStrongholdPieces.Stairs getStrongholdStairsComponent(List p_75022_0_, Random p_75022_1_, int p_75022_2_, int p_75022_3_, int p_75022_4_, int p_75022_5_, int p_75022_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75022_2_, p_75022_3_, p_75022_4_, -1, -7, 0, 5, 11, 5, p_75022_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_75022_0_, structureboundingbox) == null ? new StructureStrongholdPieces.Stairs(p_75022_6_, p_75022_1_, structureboundingbox, p_75022_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 4, 10, 4, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 1, 7, 0); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, StructureStrongholdPieces.Stronghold.Door.OPENING, 1, 1, 4); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 2, 6, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 1, 5, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 1, 6, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 1, 5, 2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 1, 4, 3, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 1, 5, 3, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 2, 4, 3, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3, 3, 3, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 3, 4, 3, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3, 3, 2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3, 2, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 3, 3, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 2, 2, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 1, 1, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 1, 2, 1, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 1, 1, 2, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_slab, 0, 1, 1, 3, p_74875_3_); return true; } } } public static class Stairs2 extends StructureStrongholdPieces.Stairs { public StructureStrongholdPieces.PieceWeight strongholdPieceWeight; public StructureStrongholdPieces.PortalRoom strongholdPortalRoom; public List field_75026_c = new ArrayList(); private static final String __OBFID = "CL_00000499"; public Stairs2() {} public Stairs2(int p_i2083_1_, Random p_i2083_2_, int p_i2083_3_, int p_i2083_4_) { super(0, p_i2083_2_, p_i2083_3_, p_i2083_4_); } public ChunkPosition func_151553_a() { return this.strongholdPortalRoom != null ? this.strongholdPortalRoom.func_151553_a() : super.func_151553_a(); } } public static class StairsStraight extends StructureStrongholdPieces.Stronghold { private static final String __OBFID = "CL_00000501"; public StairsStraight() {} public StairsStraight(int p_i2085_1_, Random p_i2085_2_, StructureBoundingBox p_i2085_3_, int p_i2085_4_) { super(p_i2085_1_); this.coordBaseMode = p_i2085_4_; this.field_143013_d = this.getRandomDoor(p_i2085_2_); this.boundingBox = p_i2085_3_; } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { this.getNextComponentNormal((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); } public static StructureStrongholdPieces.StairsStraight findValidPlacement(List p_75028_0_, Random p_75028_1_, int p_75028_2_, int p_75028_3_, int p_75028_4_, int p_75028_5_, int p_75028_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75028_2_, p_75028_3_, p_75028_4_, -1, -7, 0, 5, 11, 8, p_75028_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_75028_0_, structureboundingbox) == null ? new StructureStrongholdPieces.StairsStraight(p_75028_6_, p_75028_1_, structureboundingbox, p_75028_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 4, 10, 7, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 1, 7, 0); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, StructureStrongholdPieces.Stronghold.Door.OPENING, 1, 1, 7); int i = this.getMetadataWithOffset(Blocks.stone_stairs, 2); for (int j = 0; j < 6; ++j) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_stairs, i, 1, 6 - j, 1 + j, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_stairs, i, 2, 6 - j, 1 + j, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stone_stairs, i, 3, 6 - j, 1 + j, p_74875_3_); if (j < 5) { this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 1, 5 - j, 1 + j, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 2, 5 - j, 1 + j, p_74875_3_); this.placeBlockAtCurrentPosition(p_74875_1_, Blocks.stonebrick, 0, 3, 5 - j, 1 + j, p_74875_3_); } } return true; } } } static class Stones extends StructureComponent.BlockSelector { private static final String __OBFID = "CL_00000497"; private Stones() {} /** * picks Block Ids and Metadata (Silverfish) */ public void selectBlocks(Random p_75062_1_, int p_75062_2_, int p_75062_3_, int p_75062_4_, boolean p_75062_5_) { if (p_75062_5_) { this.field_151562_a = Blocks.stonebrick; float f = p_75062_1_.nextFloat(); if (f < 0.2F) { this.selectedBlockMetaData = 2; } else if (f < 0.5F) { this.selectedBlockMetaData = 1; } else if (f < 0.55F) { this.field_151562_a = Blocks.monster_egg; this.selectedBlockMetaData = 2; } else { this.selectedBlockMetaData = 0; } } else { this.field_151562_a = Blocks.air; this.selectedBlockMetaData = 0; } } Stones(Object p_i2080_1_) { this(); } } public static class Straight extends StructureStrongholdPieces.Stronghold { private boolean expandsX; private boolean expandsZ; private static final String __OBFID = "CL_00000500"; public Straight() {} public Straight(int p_i2084_1_, Random p_i2084_2_, StructureBoundingBox p_i2084_3_, int p_i2084_4_) { super(p_i2084_1_); this.coordBaseMode = p_i2084_4_; this.field_143013_d = this.getRandomDoor(p_i2084_2_); this.boundingBox = p_i2084_3_; this.expandsX = p_i2084_2_.nextInt(2) == 0; this.expandsZ = p_i2084_2_.nextInt(2) == 0; } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { super.writeStructureToNBT(p_143012_1_); p_143012_1_.setBoolean("Left", this.expandsX); p_143012_1_.setBoolean("Right", this.expandsZ); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { super.readStructureFromNBT(p_143011_1_); this.expandsX = p_143011_1_.getBoolean("Left"); this.expandsZ = p_143011_1_.getBoolean("Right"); } /** * Initiates construction of the Structure Component picked, at the current Location of StructGen */ public void buildComponent(StructureComponent p_74861_1_, List p_74861_2_, Random p_74861_3_) { this.getNextComponentNormal((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 1); if (this.expandsX) { this.getNextComponentX((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 2); } if (this.expandsZ) { this.getNextComponentZ((StructureStrongholdPieces.Stairs2)p_74861_1_, p_74861_2_, p_74861_3_, 1, 2); } } public static StructureStrongholdPieces.Straight findValidPlacement(List p_75018_0_, Random p_75018_1_, int p_75018_2_, int p_75018_3_, int p_75018_4_, int p_75018_5_, int p_75018_6_) { StructureBoundingBox structureboundingbox = StructureBoundingBox.getComponentToAddBoundingBox(p_75018_2_, p_75018_3_, p_75018_4_, -1, -1, 0, 5, 5, 7, p_75018_5_); /** * returns false if the Structure Bounding Box goes below 10 */ return canStrongholdGoDeeper(structureboundingbox) && StructureComponent.findIntersecting(p_75018_0_, structureboundingbox) == null ? new StructureStrongholdPieces.Straight(p_75018_6_, p_75018_1_, structureboundingbox, p_75018_5_) : null; } /** * second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes * Mineshafts at the end, it adds Fences... */ public boolean addComponentParts(World p_74875_1_, Random p_74875_2_, StructureBoundingBox p_74875_3_) { if (this.isLiquidInStructureBoundingBox(p_74875_1_, p_74875_3_)) { return false; } else { this.fillWithRandomizedBlocks(p_74875_1_, p_74875_3_, 0, 0, 0, 4, 4, 6, true, p_74875_2_, StructureStrongholdPieces.strongholdStones); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, this.field_143013_d, 1, 1, 0); this.placeDoor(p_74875_1_, p_74875_2_, p_74875_3_, StructureStrongholdPieces.Stronghold.Door.OPENING, 1, 1, 6); this.func_151552_a(p_74875_1_, p_74875_3_, p_74875_2_, 0.1F, 1, 2, 1, Blocks.torch, 0); this.func_151552_a(p_74875_1_, p_74875_3_, p_74875_2_, 0.1F, 3, 2, 1, Blocks.torch, 0); this.func_151552_a(p_74875_1_, p_74875_3_, p_74875_2_, 0.1F, 1, 2, 5, Blocks.torch, 0); this.func_151552_a(p_74875_1_, p_74875_3_, p_74875_2_, 0.1F, 3, 2, 5, Blocks.torch, 0); if (this.expandsX) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 0, 1, 2, 0, 3, 4, Blocks.air, Blocks.air, false); } if (this.expandsZ) { this.fillWithBlocks(p_74875_1_, p_74875_3_, 4, 1, 2, 4, 3, 4, Blocks.air, Blocks.air, false); } return true; } } } public abstract static class Stronghold extends StructureComponent { protected StructureStrongholdPieces.Stronghold.Door field_143013_d; private static final String __OBFID = "CL_00000503"; public Stronghold() { this.field_143013_d = StructureStrongholdPieces.Stronghold.Door.OPENING; } protected Stronghold(int p_i2087_1_) { super(p_i2087_1_); this.field_143013_d = StructureStrongholdPieces.Stronghold.Door.OPENING; } /** * (abstract) Helper method to write subclass data to NBT */ protected void writeStructureToNBT(NBTTagCompound p_143012_1_) { p_143012_1_.setString("EntryDoor", this.field_143013_d.name()); } /** * (abstract) Helper method to read subclass data from NBT */ protected void readStructureFromNBT(NBTTagCompound p_143011_1_) { this.field_143013_d = StructureStrongholdPieces.Stronghold.Door.valueOf(p_143011_1_.getString("EntryDoor")); } /** * builds a door of the enumerated types (empty opening is a door) */ protected void placeDoor(World p_74990_1_, Random p_74990_2_, StructureBoundingBox p_74990_3_, StructureStrongholdPieces.Stronghold.Door p_74990_4_, int p_74990_5_, int p_74990_6_, int p_74990_7_) { switch (StructureStrongholdPieces.SwitchDoor.doorEnum[p_74990_4_.ordinal()]) { case 1: default: this.fillWithBlocks(p_74990_1_, p_74990_3_, p_74990_5_, p_74990_6_, p_74990_7_, p_74990_5_ + 3 - 1, p_74990_6_ + 3 - 1, p_74990_7_, Blocks.air, Blocks.air, false); break; case 2: this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_, p_74990_6_, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_, p_74990_6_ + 1, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_ + 1, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_ + 2, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_ + 2, p_74990_6_, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.wooden_door, 0, p_74990_5_ + 1, p_74990_6_, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.wooden_door, 8, p_74990_5_ + 1, p_74990_6_ + 1, p_74990_7_, p_74990_3_); break; case 3: this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.air, 0, p_74990_5_ + 1, p_74990_6_, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.air, 0, p_74990_5_ + 1, p_74990_6_ + 1, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_bars, 0, p_74990_5_, p_74990_6_, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_bars, 0, p_74990_5_, p_74990_6_ + 1, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_bars, 0, p_74990_5_, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_bars, 0, p_74990_5_ + 1, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_bars, 0, p_74990_5_ + 2, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_bars, 0, p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_bars, 0, p_74990_5_ + 2, p_74990_6_, p_74990_7_, p_74990_3_); break; case 4: this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_, p_74990_6_, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_, p_74990_6_ + 1, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_ + 1, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_ + 2, p_74990_6_ + 2, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stonebrick, 0, p_74990_5_ + 2, p_74990_6_, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_door, 0, p_74990_5_ + 1, p_74990_6_, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.iron_door, 8, p_74990_5_ + 1, p_74990_6_ + 1, p_74990_7_, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stone_button, this.getMetadataWithOffset(Blocks.stone_button, 4), p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_ + 1, p_74990_3_); this.placeBlockAtCurrentPosition(p_74990_1_, Blocks.stone_button, this.getMetadataWithOffset(Blocks.stone_button, 3), p_74990_5_ + 2, p_74990_6_ + 1, p_74990_7_ - 1, p_74990_3_); } } protected StructureStrongholdPieces.Stronghold.Door getRandomDoor(Random p_74988_1_) { int i = p_74988_1_.nextInt(5); switch (i) { case 0: case 1: default: return StructureStrongholdPieces.Stronghold.Door.OPENING; case 2: return StructureStrongholdPieces.Stronghold.Door.WOOD_DOOR; case 3: return StructureStrongholdPieces.Stronghold.Door.GRATES; case 4: return StructureStrongholdPieces.Stronghold.Door.IRON_DOOR; } } /** * Gets the next component in any cardinal direction */ protected StructureComponent getNextComponentNormal(StructureStrongholdPieces.Stairs2 p_74986_1_, List p_74986_2_, Random p_74986_3_, int p_74986_4_, int p_74986_5_) { switch (this.coordBaseMode) { case 0: return StructureStrongholdPieces.getNextValidComponent(p_74986_1_, p_74986_2_, p_74986_3_, this.boundingBox.minX + p_74986_4_, this.boundingBox.minY + p_74986_5_, this.boundingBox.maxZ + 1, this.coordBaseMode, this.getComponentType()); case 1: return StructureStrongholdPieces.getNextValidComponent(p_74986_1_, p_74986_2_, p_74986_3_, this.boundingBox.minX - 1, this.boundingBox.minY + p_74986_5_, this.boundingBox.minZ + p_74986_4_, this.coordBaseMode, this.getComponentType()); case 2: return StructureStrongholdPieces.getNextValidComponent(p_74986_1_, p_74986_2_, p_74986_3_, this.boundingBox.minX + p_74986_4_, this.boundingBox.minY + p_74986_5_, this.boundingBox.minZ - 1, this.coordBaseMode, this.getComponentType()); case 3: return StructureStrongholdPieces.getNextValidComponent(p_74986_1_, p_74986_2_, p_74986_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74986_5_, this.boundingBox.minZ + p_74986_4_, this.coordBaseMode, this.getComponentType()); default: return null; } } /** * Gets the next component in the +/- X direction */ protected StructureComponent getNextComponentX(StructureStrongholdPieces.Stairs2 p_74989_1_, List p_74989_2_, Random p_74989_3_, int p_74989_4_, int p_74989_5_) { switch (this.coordBaseMode) { case 0: return StructureStrongholdPieces.getNextValidComponent(p_74989_1_, p_74989_2_, p_74989_3_, this.boundingBox.minX - 1, this.boundingBox.minY + p_74989_4_, this.boundingBox.minZ + p_74989_5_, 1, this.getComponentType()); case 1: return StructureStrongholdPieces.getNextValidComponent(p_74989_1_, p_74989_2_, p_74989_3_, this.boundingBox.minX + p_74989_5_, this.boundingBox.minY + p_74989_4_, this.boundingBox.minZ - 1, 2, this.getComponentType()); case 2: return StructureStrongholdPieces.getNextValidComponent(p_74989_1_, p_74989_2_, p_74989_3_, this.boundingBox.minX - 1, this.boundingBox.minY + p_74989_4_, this.boundingBox.minZ + p_74989_5_, 1, this.getComponentType()); case 3: return StructureStrongholdPieces.getNextValidComponent(p_74989_1_, p_74989_2_, p_74989_3_, this.boundingBox.minX + p_74989_5_, this.boundingBox.minY + p_74989_4_, this.boundingBox.minZ - 1, 2, this.getComponentType()); default: return null; } } /** * Gets the next component in the +/- Z direction */ protected StructureComponent getNextComponentZ(StructureStrongholdPieces.Stairs2 p_74987_1_, List p_74987_2_, Random p_74987_3_, int p_74987_4_, int p_74987_5_) { switch (this.coordBaseMode) { case 0: return StructureStrongholdPieces.getNextValidComponent(p_74987_1_, p_74987_2_, p_74987_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74987_4_, this.boundingBox.minZ + p_74987_5_, 3, this.getComponentType()); case 1: return StructureStrongholdPieces.getNextValidComponent(p_74987_1_, p_74987_2_, p_74987_3_, this.boundingBox.minX + p_74987_5_, this.boundingBox.minY + p_74987_4_, this.boundingBox.maxZ + 1, 0, this.getComponentType()); case 2: return StructureStrongholdPieces.getNextValidComponent(p_74987_1_, p_74987_2_, p_74987_3_, this.boundingBox.maxX + 1, this.boundingBox.minY + p_74987_4_, this.boundingBox.minZ + p_74987_5_, 3, this.getComponentType()); case 3: return StructureStrongholdPieces.getNextValidComponent(p_74987_1_, p_74987_2_, p_74987_3_, this.boundingBox.minX + p_74987_5_, this.boundingBox.minY + p_74987_4_, this.boundingBox.maxZ + 1, 0, this.getComponentType()); default: return null; } } /** * returns false if the Structure Bounding Box goes below 10 */ protected static boolean canStrongholdGoDeeper(StructureBoundingBox p_74991_0_) { return p_74991_0_ != null && p_74991_0_.minY > 10; } public static enum Door { OPENING, WOOD_DOOR, GRATES, IRON_DOOR; private static final String __OBFID = "CL_00000504"; } } static final class SwitchDoor { static final int[] doorEnum = new int[StructureStrongholdPieces.Stronghold.Door.values().length]; private static final String __OBFID = "CL_00000486"; static { try { doorEnum[StructureStrongholdPieces.Stronghold.Door.OPENING.ordinal()] = 1; } catch (NoSuchFieldError var4) { ; } try { doorEnum[StructureStrongholdPieces.Stronghold.Door.WOOD_DOOR.ordinal()] = 2; } catch (NoSuchFieldError var3) { ; } try { doorEnum[StructureStrongholdPieces.Stronghold.Door.GRATES.ordinal()] = 3; } catch (NoSuchFieldError var2) { ; } try { doorEnum[StructureStrongholdPieces.Stronghold.Door.IRON_DOOR.ordinal()] = 4; } catch (NoSuchFieldError var1) { ; } } } }