package net.minecraft.entity.monster;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIDefendVillage;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookAtVillager;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveThroughVillage;
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
import net.minecraft.entity.ai.EntityAIMoveTowardsTarget;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.village.Village;
import net.minecraft.world.World;
public class EntityIronGolem extends EntityGolem
{
/** deincrements, and a distance-to-home check is done at 0 */
private int homeCheckTimer;
Village villageObj;
private int attackTimer;
private int holdRoseTick;
private static final String __OBFID = "CL_00001652";
public EntityIronGolem(World p_i1694_1_)
{
super(p_i1694_1_);
this.setSize(1.4F, 2.9F);
this.getNavigator().setAvoidsWater(true);
this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F));
this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true));
this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D));
this.tasks.addTask(5, new EntityAILookAtVillager(this));
this.tasks.addTask(6, new EntityAIWander(this, 0.6D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIDefendVillage(this));
this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
}
/**
* Returns true if the newer Entity AI code should be run
*/
public boolean isAIEnabled()
{
return true;
}
/**
* main AI tick function, replaces updateEntityActionState
*/
protected void updateAITick()
{
if (--this.homeCheckTimer <= 0)
{
this.homeCheckTimer = 70 + this.rand.nextInt(50);
this.villageObj = this.worldObj.villageCollectionObj.findNearestVillage(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ), 32);
if (this.villageObj == null)
{
this.detachHome();
}
else
{
ChunkCoordinates chunkcoordinates = this.villageObj.getCenter();
this.setHomeArea(chunkcoordinates.posX, chunkcoordinates.posY, chunkcoordinates.posZ, (int)((float)this.villageObj.getVillageRadius() * 0.6F));
}
}
super.updateAITick();
}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(100.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
}
/**
* Decrements the entity's air supply when underwater
*/
protected int decreaseAirSupply(int p_70682_1_)
{
return p_70682_1_;
}
protected void collideWithEntity(Entity p_82167_1_)
{
if (p_82167_1_ instanceof IMob && this.getRNG().nextInt(20) == 0)
{
this.setAttackTarget((EntityLivingBase)p_82167_1_);
}
super.collideWithEntity(p_82167_1_);
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
public void onLivingUpdate()
{
super.onLivingUpdate();
if (this.attackTimer > 0)
{
--this.attackTimer;
}
if (this.holdRoseTick > 0)
{
--this.holdRoseTick;
}
if (this.motionX * this.motionX + this.motionZ * this.motionZ > 2.500000277905201E-7D && this.rand.nextInt(5) == 0)
{
int i = MathHelper.floor_double(this.posX);
int j = MathHelper.floor_double(this.posY - 0.20000000298023224D - (double)this.yOffset);
int k = MathHelper.floor_double(this.posZ);
Block block = this.worldObj.getBlock(i, j, k);
if (block.getMaterial() != Material.air)
{
this.worldObj.spawnParticle("blockcrack_" + Block.getIdFromBlock(block) + "_" + this.worldObj.getBlockMetadata(i, j, k), this.posX + ((double)this.rand.nextFloat() - 0.5D) * (double)this.width, this.boundingBox.minY + 0.1D, this.posZ + ((double)this.rand.nextFloat() - 0.5D) * (double)this.width, 4.0D * ((double)this.rand.nextFloat() - 0.5D), 0.5D, ((double)this.rand.nextFloat() - 0.5D) * 4.0D);
}
}
}
/**
* Returns true if this entity can attack entities of the specified class.
*/
public boolean canAttackClass(Class p_70686_1_)
{
return this.isPlayerCreated() && EntityPlayer.class.isAssignableFrom(p_70686_1_) ? false : super.canAttackClass(p_70686_1_);
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
super.writeEntityToNBT(tagCompound);
tagCompound.setBoolean("PlayerCreated", this.isPlayerCreated());
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
this.setPlayerCreated(tagCompund.getBoolean("PlayerCreated"));
}
public boolean attackEntityAsMob(Entity p_70652_1_)
{
this.attackTimer = 10;
this.worldObj.setEntityState(this, (byte)4);
boolean flag = p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), (float)(7 + this.rand.nextInt(15)));
if (flag)
{
p_70652_1_.motionY += 0.4000000059604645D;
}
this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
return flag;
}
@SideOnly(Side.CLIENT)
public void handleHealthUpdate(byte p_70103_1_)
{
if (p_70103_1_ == 4)
{
this.attackTimer = 10;
this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
}
else if (p_70103_1_ == 11)
{
this.holdRoseTick = 400;
}
else
{
super.handleHealthUpdate(p_70103_1_);
}
}
public Village getVillage()
{
return this.villageObj;
}
@SideOnly(Side.CLIENT)
public int getAttackTimer()
{
return this.attackTimer;
}
public void setHoldingRose(boolean p_70851_1_)
{
this.holdRoseTick = p_70851_1_ ? 400 : 0;
this.worldObj.setEntityState(this, (byte)11);
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.irongolem.hit";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.irongolem.death";
}
protected void playStepSound(int x, int y, int z, Block blockIn)
{
this.playSound("mob.irongolem.walk", 1.0F, 1.0F);
}
/**
* Drop 0-2 items of this living's type
*/
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
{
int j = this.rand.nextInt(3);
int k;
for (k = 0; k < j; ++k)
{
this.dropItemWithOffset(Item.getItemFromBlock(Blocks.red_flower), 1, 0.0F);
}
k = 3 + this.rand.nextInt(3);
for (int l = 0; l < k; ++l)
{
this.dropItem(Items.iron_ingot, 1);
}
}
public int getHoldRoseTick()
{
return this.holdRoseTick;
}
public boolean isPlayerCreated()
{
return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
}
public void setPlayerCreated(boolean p_70849_1_)
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (p_70849_1_)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
}
else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
}
}
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource p_70645_1_)
{
if (!this.isPlayerCreated() && this.attackingPlayer != null && this.villageObj != null)
{
this.villageObj.setReputationForPlayer(this.attackingPlayer.getCommandSenderName(), -5);
}
super.onDeath(p_70645_1_);
}
}