package net.minecraft.entity.monster; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackOnCollide; import net.minecraft.entity.ai.EntityAIDefendVillage; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookAtVillager; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMoveThroughVillage; import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction; import net.minecraft.entity.ai.EntityAIMoveTowardsTarget; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.ChunkCoordinates; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.village.Village; import net.minecraft.world.World; public class EntityIronGolem extends EntityGolem { /** deincrements, and a distance-to-home check is done at 0 */ private int homeCheckTimer; Village villageObj; private int attackTimer; private int holdRoseTick; private static final String __OBFID = "CL_00001652"; public EntityIronGolem(World p_i1694_1_) { super(p_i1694_1_); this.setSize(1.4F, 2.9F); this.getNavigator().setAvoidsWater(true); this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true)); this.tasks.addTask(2, new EntityAIMoveTowardsTarget(this, 0.9D, 32.0F)); this.tasks.addTask(3, new EntityAIMoveThroughVillage(this, 0.6D, true)); this.tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D)); this.tasks.addTask(5, new EntityAILookAtVillager(this)); this.tasks.addTask(6, new EntityAIWander(this, 0.6D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIDefendVillage(this)); this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector)); } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Byte.valueOf((byte)0)); } /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } /** * main AI tick function, replaces updateEntityActionState */ protected void updateAITick() { if (--this.homeCheckTimer <= 0) { this.homeCheckTimer = 70 + this.rand.nextInt(50); this.villageObj = this.worldObj.villageCollectionObj.findNearestVillage(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ), 32); if (this.villageObj == null) { this.detachHome(); } else { ChunkCoordinates chunkcoordinates = this.villageObj.getCenter(); this.setHomeArea(chunkcoordinates.posX, chunkcoordinates.posY, chunkcoordinates.posZ, (int)((float)this.villageObj.getVillageRadius() * 0.6F)); } } super.updateAITick(); } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(100.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D); } /** * Decrements the entity's air supply when underwater */ protected int decreaseAirSupply(int p_70682_1_) { return p_70682_1_; } protected void collideWithEntity(Entity p_82167_1_) { if (p_82167_1_ instanceof IMob && this.getRNG().nextInt(20) == 0) { this.setAttackTarget((EntityLivingBase)p_82167_1_); } super.collideWithEntity(p_82167_1_); } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { super.onLivingUpdate(); if (this.attackTimer > 0) { --this.attackTimer; } if (this.holdRoseTick > 0) { --this.holdRoseTick; } if (this.motionX * this.motionX + this.motionZ * this.motionZ > 2.500000277905201E-7D && this.rand.nextInt(5) == 0) { int i = MathHelper.floor_double(this.posX); int j = MathHelper.floor_double(this.posY - 0.20000000298023224D - (double)this.yOffset); int k = MathHelper.floor_double(this.posZ); Block block = this.worldObj.getBlock(i, j, k); if (block.getMaterial() != Material.air) { this.worldObj.spawnParticle("blockcrack_" + Block.getIdFromBlock(block) + "_" + this.worldObj.getBlockMetadata(i, j, k), this.posX + ((double)this.rand.nextFloat() - 0.5D) * (double)this.width, this.boundingBox.minY + 0.1D, this.posZ + ((double)this.rand.nextFloat() - 0.5D) * (double)this.width, 4.0D * ((double)this.rand.nextFloat() - 0.5D), 0.5D, ((double)this.rand.nextFloat() - 0.5D) * 4.0D); } } } /** * Returns true if this entity can attack entities of the specified class. */ public boolean canAttackClass(Class p_70686_1_) { return this.isPlayerCreated() && EntityPlayer.class.isAssignableFrom(p_70686_1_) ? false : super.canAttackClass(p_70686_1_); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); tagCompound.setBoolean("PlayerCreated", this.isPlayerCreated()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); this.setPlayerCreated(tagCompund.getBoolean("PlayerCreated")); } public boolean attackEntityAsMob(Entity p_70652_1_) { this.attackTimer = 10; this.worldObj.setEntityState(this, (byte)4); boolean flag = p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), (float)(7 + this.rand.nextInt(15))); if (flag) { p_70652_1_.motionY += 0.4000000059604645D; } this.playSound("mob.irongolem.throw", 1.0F, 1.0F); return flag; } @SideOnly(Side.CLIENT) public void handleHealthUpdate(byte p_70103_1_) { if (p_70103_1_ == 4) { this.attackTimer = 10; this.playSound("mob.irongolem.throw", 1.0F, 1.0F); } else if (p_70103_1_ == 11) { this.holdRoseTick = 400; } else { super.handleHealthUpdate(p_70103_1_); } } public Village getVillage() { return this.villageObj; } @SideOnly(Side.CLIENT) public int getAttackTimer() { return this.attackTimer; } public void setHoldingRose(boolean p_70851_1_) { this.holdRoseTick = p_70851_1_ ? 400 : 0; this.worldObj.setEntityState(this, (byte)11); } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.irongolem.hit"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.irongolem.death"; } protected void playStepSound(int x, int y, int z, Block blockIn) { this.playSound("mob.irongolem.walk", 1.0F, 1.0F); } /** * Drop 0-2 items of this living's type */ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) { int j = this.rand.nextInt(3); int k; for (k = 0; k < j; ++k) { this.dropItemWithOffset(Item.getItemFromBlock(Blocks.red_flower), 1, 0.0F); } k = 3 + this.rand.nextInt(3); for (int l = 0; l < k; ++l) { this.dropItem(Items.iron_ingot, 1); } } public int getHoldRoseTick() { return this.holdRoseTick; } public boolean isPlayerCreated() { return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0; } public void setPlayerCreated(boolean p_70849_1_) { byte b0 = this.dataWatcher.getWatchableObjectByte(16); if (p_70849_1_) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1))); } else { this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2))); } } /** * Called when the mob's health reaches 0. */ public void onDeath(DamageSource p_70645_1_) { if (!this.isPlayerCreated() && this.attackingPlayer != null && this.villageObj != null) { this.villageObj.setReputationForPlayer(this.attackingPlayer.getCommandSenderName(), -5); } super.onDeath(p_70645_1_); } }