package net.minecraft.world.gen.layer; public class GenLayerAddIsland extends GenLayer { private static final String __OBFID = "CL_00000551"; public GenLayerAddIsland(long p_i2119_1_, GenLayer p_i2119_3_) { super(p_i2119_1_); this.parent = p_i2119_3_; } /** * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall * amounts, or biomeList[] indices based on the particular GenLayer subclass. * * @param areaX The x-position of the area * @param areaY The y-position of the area * @param areaWidth The width of the area * @param areaHeight The height of the area */ public int[] getInts(int areaX, int areaY, int areaWidth, int areaHeight) { int i1 = areaX - 1; int j1 = areaY - 1; int k1 = areaWidth + 2; int l1 = areaHeight + 2; int[] aint = this.parent.getInts(i1, j1, k1, l1); int[] aint1 = IntCache.getIntCache(areaWidth * areaHeight); for (int i2 = 0; i2 < areaHeight; ++i2) { for (int j2 = 0; j2 < areaWidth; ++j2) { int k2 = aint[j2 + 0 + (i2 + 0) * k1]; int l2 = aint[j2 + 2 + (i2 + 0) * k1]; int i3 = aint[j2 + 0 + (i2 + 2) * k1]; int j3 = aint[j2 + 2 + (i2 + 2) * k1]; int k3 = aint[j2 + 1 + (i2 + 1) * k1]; this.initChunkSeed((long)(j2 + areaX), (long)(i2 + areaY)); if (k3 == 0 && (k2 != 0 || l2 != 0 || i3 != 0 || j3 != 0)) { int l3 = 1; int i4 = 1; if (k2 != 0 && this.nextInt(l3++) == 0) { i4 = k2; } if (l2 != 0 && this.nextInt(l3++) == 0) { i4 = l2; } if (i3 != 0 && this.nextInt(l3++) == 0) { i4 = i3; } if (j3 != 0 && this.nextInt(l3++) == 0) { i4 = j3; } if (this.nextInt(3) == 0) { aint1[j2 + i2 * areaWidth] = i4; } else if (i4 == 4) { aint1[j2 + i2 * areaWidth] = 4; } else { aint1[j2 + i2 * areaWidth] = 0; } } else if (k3 > 0 && (k2 == 0 || l2 == 0 || i3 == 0 || j3 == 0)) { if (this.nextInt(5) == 0) { if (k3 == 4) { aint1[j2 + i2 * areaWidth] = 4; } else { aint1[j2 + i2 * areaWidth] = 0; } } else { aint1[j2 + i2 * areaWidth] = k3; } } else { aint1[j2 + i2 * areaWidth] = k3; } } } return aint1; } }