package net.minecraftforge.client.event.sound;
import net.minecraft.client.audio.SoundManager;
/**
* Raised by the SoundManager.loadSoundSettings, this would be a good place for
* adding your custom sounds to the SoundPool.
*/
public class SoundLoadEvent extends SoundEvent
{
@Deprecated
public final SoundManager manager;
public SoundLoadEvent(SoundManager manager)
{
super(manager);
this.manager = manager;
}
}