package net.minecraftforge.client.event.sound; import net.minecraft.client.audio.SoundManager; /** * Raised by the SoundManager.loadSoundSettings, this would be a good place for * adding your custom sounds to the SoundPool. */ public class SoundLoadEvent extends SoundEvent { @Deprecated public final SoundManager manager; public SoundLoadEvent(SoundManager manager) { super(manager); this.manager = manager; } }