package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
public class BlockGlass extends BlockBreakable
{
private static final String __OBFID = "CL_00000249";
public BlockGlass(Material p_i45408_1_, boolean p_i45408_2_)
{
super("glass", p_i45408_1_, p_i45408_2_);
this.setCreativeTab(CreativeTabs.tabBlock);
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 0;
}
/**
* Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
*/
@SideOnly(Side.CLIENT)
public int getRenderBlockPass()
{
return 0;
}
public boolean renderAsNormalBlock()
{
return false;
}
protected boolean canSilkHarvest()
{
return true;
}
}