package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; public class BlockGlass extends BlockBreakable { private static final String __OBFID = "CL_00000249"; public BlockGlass(Material p_i45408_1_, boolean p_i45408_2_) { super("glass", p_i45408_1_, p_i45408_2_); this.setCreativeTab(CreativeTabs.tabBlock); } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random random) { return 0; } /** * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha */ @SideOnly(Side.CLIENT) public int getRenderBlockPass() { return 0; } public boolean renderAsNormalBlock() { return false; } protected boolean canSilkHarvest() { return true; } }