package net.minecraftforge.event.terraingen; import java.util.Random; import net.minecraft.world.World; import net.minecraft.world.gen.NoiseGenerator; import net.minecraftforge.event.world.*; public class InitNoiseGensEvent extends WorldEvent { public final Random rand; public final NoiseGenerator[] originalNoiseGens; public NoiseGenerator[] newNoiseGens; public InitNoiseGensEvent(World world, Random rand, NoiseGenerator[] original) { super(world); this.rand = rand; originalNoiseGens = original; newNoiseGens = original.clone(); } }