package net.minecraft.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Iterator; import java.util.Map; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import net.minecraftforge.common.ForgeHooks; import org.apache.commons.lang3.StringUtils; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; public class ContainerRepair extends Container { private static final Logger logger = LogManager.getLogger(); /** Here comes out item you merged and/or renamed. */ private IInventory outputSlot = new InventoryCraftResult(); /** The 2slots where you put your items in that you want to merge and/or rename. */ private IInventory inputSlots = new InventoryBasic("Repair", true, 2) { private static final String __OBFID = "CL_00001733"; /** * For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think * it hasn't changed and skip it. */ public void markDirty() { super.markDirty(); ContainerRepair.this.onCraftMatrixChanged(this); } }; private World theWorld; private int field_82861_i; private int field_82858_j; private int field_82859_k; /** The maximum cost of repairing/renaming in the anvil. */ public int maximumCost; /** determined by damage of input item and stackSize of repair materials */ public int materialCost; private String repairedItemName; /** The player that has this container open. */ private final EntityPlayer thePlayer; private static final String __OBFID = "CL_00001732"; public ContainerRepair(InventoryPlayer p_i1800_1_, final World p_i1800_2_, final int p_i1800_3_, final int p_i1800_4_, final int p_i1800_5_, EntityPlayer p_i1800_6_) { this.theWorld = p_i1800_2_; this.field_82861_i = p_i1800_3_; this.field_82858_j = p_i1800_4_; this.field_82859_k = p_i1800_5_; this.thePlayer = p_i1800_6_; this.addSlotToContainer(new Slot(this.inputSlots, 0, 27, 47)); this.addSlotToContainer(new Slot(this.inputSlots, 1, 76, 47)); this.addSlotToContainer(new Slot(this.outputSlot, 2, 134, 47) { private static final String __OBFID = "CL_00001734"; /** * Check if the stack is a valid item for this slot. Always true beside for the armor slots. */ public boolean isItemValid(ItemStack stack) { return false; } /** * Return whether this slot's stack can be taken from this slot. */ public boolean canTakeStack(EntityPlayer p_82869_1_) { return (p_82869_1_.capabilities.isCreativeMode || p_82869_1_.experienceLevel >= ContainerRepair.this.maximumCost) && ContainerRepair.this.maximumCost > 0 && this.getHasStack(); } public void onPickupFromSlot(EntityPlayer p_82870_1_, ItemStack p_82870_2_) { if (!p_82870_1_.capabilities.isCreativeMode) { p_82870_1_.addExperienceLevel(-ContainerRepair.this.maximumCost); } float breakChance = ForgeHooks.onAnvilRepair(p_82870_1_, p_82870_2_, ContainerRepair.this.inputSlots.getStackInSlot(0), ContainerRepair.this.inputSlots.getStackInSlot(1)); ContainerRepair.this.inputSlots.setInventorySlotContents(0, (ItemStack)null); if (ContainerRepair.this.materialCost > 0) { ItemStack itemstack1 = ContainerRepair.this.inputSlots.getStackInSlot(1); if (itemstack1 != null && itemstack1.stackSize > ContainerRepair.this.materialCost) { itemstack1.stackSize -= ContainerRepair.this.materialCost; ContainerRepair.this.inputSlots.setInventorySlotContents(1, itemstack1); } else { ContainerRepair.this.inputSlots.setInventorySlotContents(1, (ItemStack)null); } } else { ContainerRepair.this.inputSlots.setInventorySlotContents(1, (ItemStack)null); } ContainerRepair.this.maximumCost = 0; if (!p_82870_1_.capabilities.isCreativeMode && !p_i1800_2_.isRemote && p_i1800_2_.getBlock(p_i1800_3_, p_i1800_4_, p_i1800_5_) == Blocks.anvil && p_82870_1_.getRNG().nextFloat() < breakChance) { int i1 = p_i1800_2_.getBlockMetadata(p_i1800_3_, p_i1800_4_, p_i1800_5_); int k = i1 & 3; int l = i1 >> 2; ++l; if (l > 2) { p_i1800_2_.setBlockToAir(p_i1800_3_, p_i1800_4_, p_i1800_5_); p_i1800_2_.playAuxSFX(1020, p_i1800_3_, p_i1800_4_, p_i1800_5_, 0); } else { p_i1800_2_.setBlockMetadataWithNotify(p_i1800_3_, p_i1800_4_, p_i1800_5_, k | l << 2, 2); p_i1800_2_.playAuxSFX(1021, p_i1800_3_, p_i1800_4_, p_i1800_5_, 0); } } else if (!p_i1800_2_.isRemote) { p_i1800_2_.playAuxSFX(1021, p_i1800_3_, p_i1800_4_, p_i1800_5_, 0); } } }); int i; for (i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(p_i1800_1_, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(p_i1800_1_, i, 8 + i * 18, 142)); } } /** * Callback for when the crafting matrix is changed. */ public void onCraftMatrixChanged(IInventory p_75130_1_) { super.onCraftMatrixChanged(p_75130_1_); if (p_75130_1_ == this.inputSlots) { this.updateRepairOutput(); } } /** * called when the Anvil Input Slot changes, calculates the new result and puts it in the output slot */ public void updateRepairOutput() { ItemStack itemstack = this.inputSlots.getStackInSlot(0); this.maximumCost = 0; int i = 0; byte b0 = 0; int j = 0; if (itemstack == null) { this.outputSlot.setInventorySlotContents(0, (ItemStack)null); this.maximumCost = 0; } else { ItemStack itemstack1 = itemstack.copy(); ItemStack itemstack2 = this.inputSlots.getStackInSlot(1); Map map = EnchantmentHelper.getEnchantments(itemstack1); boolean flag = false; int k2 = b0 + itemstack.getRepairCost() + (itemstack2 == null ? 0 : itemstack2.getRepairCost()); this.materialCost = 0; int k; int l; int i1; int k1; int l1; Iterator iterator1; Enchantment enchantment; if (itemstack2 != null) { if (!ForgeHooks.onAnvilChange(this, itemstack, itemstack2, outputSlot, repairedItemName, k2)) return; flag = itemstack2.getItem() == Items.enchanted_book && Items.enchanted_book.func_92110_g(itemstack2).tagCount() > 0; if (itemstack1.isItemStackDamageable() && itemstack1.getItem().getIsRepairable(itemstack, itemstack2)) { k = Math.min(itemstack1.getCurrentDurability(), itemstack1.getMaxDurability() / 4); if (k <= 0) { this.outputSlot.setInventorySlotContents(0, (ItemStack)null); this.maximumCost = 0; return; } for (l = 0; k > 0 && l < itemstack2.stackSize; ++l) { i1 = itemstack1.getCurrentDurability() - k; itemstack1.setMetadata(i1); i += Math.max(1, k / 100) + map.size(); k = Math.min(itemstack1.getCurrentDurability(), itemstack1.getMaxDurability() / 4); } this.materialCost = l; } else { if (!flag && (itemstack1.getItem() != itemstack2.getItem() || !itemstack1.isItemStackDamageable())) { this.outputSlot.setInventorySlotContents(0, (ItemStack)null); this.maximumCost = 0; return; } if (itemstack1.isItemStackDamageable() && !flag) { k = itemstack.getMaxDurability() - itemstack.getCurrentDurability(); l = itemstack2.getMaxDurability() - itemstack2.getCurrentDurability(); i1 = l + itemstack1.getMaxDurability() * 12 / 100; int j1 = k + i1; k1 = itemstack1.getMaxDurability() - j1; if (k1 < 0) { k1 = 0; } if (k1 < itemstack1.getMetadata()) { itemstack1.setMetadata(k1); i += Math.max(1, i1 / 100); } } Map map1 = EnchantmentHelper.getEnchantments(itemstack2); iterator1 = map1.keySet().iterator(); while (iterator1.hasNext()) { i1 = ((Integer)iterator1.next()).intValue(); enchantment = Enchantment.enchantmentsList[i1]; k1 = map.containsKey(Integer.valueOf(i1)) ? ((Integer)map.get(Integer.valueOf(i1))).intValue() : 0; l1 = ((Integer)map1.get(Integer.valueOf(i1))).intValue(); int i3; if (k1 == l1) { ++l1; i3 = l1; } else { i3 = Math.max(l1, k1); } l1 = i3; int i2 = l1 - k1; boolean flag1 = enchantment.canApply(itemstack); if (this.thePlayer.capabilities.isCreativeMode || itemstack.getItem() == Items.enchanted_book) { flag1 = true; } Iterator iterator = map.keySet().iterator(); while (iterator.hasNext()) { int j2 = ((Integer)iterator.next()).intValue(); Enchantment e2 = Enchantment.enchantmentsList[j2]; if (j2 != i1 && !(enchantment.canApplyTogether(e2) && e2.canApplyTogether(enchantment))) //Forge BugFix: Let Both enchantments veto being together { flag1 = false; i += i2; } } if (flag1) { if (l1 > enchantment.getMaxLevel()) { l1 = enchantment.getMaxLevel(); } map.put(Integer.valueOf(i1), Integer.valueOf(l1)); int l2 = 0; switch (enchantment.getWeight()) { case 1: l2 = 8; break; case 2: l2 = 4; case 3: case 4: case 6: case 7: case 8: case 9: default: break; case 5: l2 = 2; break; case 10: l2 = 1; } if (flag) { l2 = Math.max(1, l2 / 2); } i += l2 * i2; } } } } if (StringUtils.isBlank(this.repairedItemName)) { if (itemstack.hasDisplayName()) { j = itemstack.isItemStackDamageable() ? 7 : itemstack.stackSize * 5; i += j; itemstack1.func_135074_t(); } } else if (!this.repairedItemName.equals(itemstack.getDisplayName())) { j = itemstack.isItemStackDamageable() ? 7 : itemstack.stackSize * 5; i += j; if (itemstack.hasDisplayName()) { k2 += j / 2; } itemstack1.setStackDisplayName(this.repairedItemName); } k = 0; for (iterator1 = map.keySet().iterator(); iterator1.hasNext(); k2 += k + k1 * l1) { i1 = ((Integer)iterator1.next()).intValue(); enchantment = Enchantment.enchantmentsList[i1]; k1 = ((Integer)map.get(Integer.valueOf(i1))).intValue(); l1 = 0; ++k; switch (enchantment.getWeight()) { case 1: l1 = 8; break; case 2: l1 = 4; case 3: case 4: case 6: case 7: case 8: case 9: default: break; case 5: l1 = 2; break; case 10: l1 = 1; } if (flag) { l1 = Math.max(1, l1 / 2); } } if (flag) { k2 = Math.max(1, k2 / 2); } if (flag && !itemstack1.getItem().isBookEnchantable(itemstack1, itemstack2)) itemstack1 = null; this.maximumCost = k2 + i; if (i <= 0) { itemstack1 = null; } if (j == i && j > 0 && this.maximumCost >= 40) { this.maximumCost = 39; } if (this.maximumCost >= 40 && !this.thePlayer.capabilities.isCreativeMode) { itemstack1 = null; } if (itemstack1 != null) { l = itemstack1.getRepairCost(); if (itemstack2 != null && l < itemstack2.getRepairCost()) { l = itemstack2.getRepairCost(); } if (itemstack1.hasDisplayName()) { l -= 9; } if (l < 0) { l = 0; } l += 2; itemstack1.setRepairCost(l); EnchantmentHelper.setEnchantments(map, itemstack1); } this.outputSlot.setInventorySlotContents(0, itemstack1); this.detectAndSendChanges(); } } public void onCraftGuiOpened(ICrafting p_75132_1_) { super.onCraftGuiOpened(p_75132_1_); p_75132_1_.sendProgressBarUpdate(this, 0, this.maximumCost); } @SideOnly(Side.CLIENT) public void updateProgressBar(int p_75137_1_, int p_75137_2_) { if (p_75137_1_ == 0) { this.maximumCost = p_75137_2_; } } /** * Called when the container is closed. */ public void onContainerClosed(EntityPlayer p_75134_1_) { super.onContainerClosed(p_75134_1_); if (!this.theWorld.isRemote) { for (int i = 0; i < this.inputSlots.getSizeInventory(); ++i) { ItemStack itemstack = this.inputSlots.getStackInSlotOnClosing(i); if (itemstack != null) { p_75134_1_.dropPlayerItemWithRandomChoice(itemstack, false); } } } } public boolean canInteractWith(EntityPlayer player) { return this.theWorld.getBlock(this.field_82861_i, this.field_82858_j, this.field_82859_k) != Blocks.anvil ? false : player.getDistanceSq((double)this.field_82861_i + 0.5D, (double)this.field_82858_j + 0.5D, (double)this.field_82859_k + 0.5D) <= 64.0D; } /** * Take a stack from the specified inventory slot. */ public ItemStack transferStackInSlot(EntityPlayer player, int index) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (index == 2) { if (!this.mergeItemStack(itemstack1, 3, 39, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (index != 0 && index != 1) { if (index >= 3 && index < 39 && !this.mergeItemStack(itemstack1, 0, 2, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 3, 39, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(player, itemstack1); } return itemstack; } /** * used by the Anvil GUI to update the Item Name being typed by the player */ public void updateItemName(String p_82850_1_) { this.repairedItemName = p_82850_1_; if (this.getSlot(2).getHasStack()) { ItemStack itemstack = this.getSlot(2).getStack(); if (StringUtils.isBlank(p_82850_1_)) { itemstack.func_135074_t(); } else { itemstack.setStackDisplayName(this.repairedItemName); } } this.updateRepairOutput(); } }