package net.minecraft.server.dedicated;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.BufferedReader;
import java.io.File;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.InetAddress;
import java.net.Proxy;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.concurrent.Callable;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.ServerCommand;
import net.minecraft.crash.CrashReport;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.rcon.IServer;
import net.minecraft.network.rcon.RConThreadMain;
import net.minecraft.network.rcon.RConThreadQuery;
import net.minecraft.profiler.PlayerUsageSnooper;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerEula;
import net.minecraft.server.gui.MinecraftServerGui;
import net.minecraft.server.management.PreYggdrasilConverter;
import net.minecraft.server.management.ServerConfigurationManager;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.CryptManager;
import net.minecraft.util.MathHelper;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@SideOnly(Side.SERVER)
public class DedicatedServer extends MinecraftServer implements IServer
{
private static final Logger logger = LogManager.getLogger();
public final List pendingCommandList = Collections.synchronizedList(new ArrayList());
private RConThreadQuery theRConThreadQuery;
private RConThreadMain theRConThreadMain;
private PropertyManager settings;
private ServerEula eula;
private boolean canSpawnStructures;
private WorldSettings.GameType gameType;
private boolean guiIsEnabled;
public static boolean allowPlayerLogins = false;
private static final String __OBFID = "CL_00001784";
public DedicatedServer(File workDir)
{
super(workDir, Proxy.NO_PROXY);
Thread thread = new Thread("Server Infinisleeper")
{
private static final String __OBFID = "CL_00001787";
{
this.setDaemon(true);
this.start();
}
public void run()
{
while (true)
{
try
{
while (true)
{
Thread.sleep(2147483647L);
}
}
catch (InterruptedException interruptedexception)
{
;
}
}
}
};
}
/**
* Initialises the server and starts it.
*/
protected boolean startServer() throws IOException
{
Thread thread = new Thread("Server console handler")
{
private static final String __OBFID = "CL_00001786";
public void run()
{
BufferedReader bufferedreader = new BufferedReader(new InputStreamReader(System.in));
String s4;
try
{
while (!DedicatedServer.this.isServerStopped() && DedicatedServer.this.isServerRunning() && (s4 = bufferedreader.readLine()) != null)
{
DedicatedServer.this.addPendingCommand(s4, DedicatedServer.this);
}
}
catch (IOException ioexception1)
{
DedicatedServer.logger.error("Exception handling console input", ioexception1);
}
}
};
thread.setDaemon(true);
thread.start();
logger.info("Starting minecraft server version 1.7.10");
if (Runtime.getRuntime().maxMemory() / 1024L / 1024L < 512L)
{
logger.warn("To start the server with more ram, launch it as \"java -Xmx1024M -Xms1024M -jar minecraft_server.jar\"");
}
FMLCommonHandler.instance().onServerStart(this);
logger.info("Loading properties");
this.settings = new PropertyManager(new File("server.properties"));
this.eula = new ServerEula(new File("eula.txt"));
if (!this.eula.hasAcceptedEULA())
{
logger.info("You need to agree to the EULA in order to run the server. Go to eula.txt for more info.");
this.eula.createEULAFile();
return false;
}
else
{
if (this.isSinglePlayer())
{
this.setHostname("127.0.0.1");
}
else
{
this.setOnlineMode(this.settings.getBooleanProperty("online-mode", true));
this.setHostname(this.settings.getStringProperty("server-ip", ""));
}
this.setCanSpawnAnimals(this.settings.getBooleanProperty("spawn-animals", true));
this.setCanSpawnNPCs(this.settings.getBooleanProperty("spawn-npcs", true));
this.setAllowPvp(this.settings.getBooleanProperty("pvp", true));
this.setAllowFlight(this.settings.getBooleanProperty("allow-flight", false));
this.setServerResourcePack(this.settings.getStringProperty("resource-pack", ""));
this.setMOTD(this.settings.getStringProperty("motd", "A Minecraft Server"));
this.setForceGamemode(this.settings.getBooleanProperty("force-gamemode", false));
this.setPlayerIdleTimeout(this.settings.getIntProperty("player-idle-timeout", 0));
if (this.settings.getIntProperty("difficulty", 1) < 0)
{
this.settings.setProperty("difficulty", Integer.valueOf(0));
}
else if (this.settings.getIntProperty("difficulty", 1) > 3)
{
this.settings.setProperty("difficulty", Integer.valueOf(3));
}
this.canSpawnStructures = this.settings.getBooleanProperty("generate-structures", true);
int i = this.settings.getIntProperty("gamemode", WorldSettings.GameType.SURVIVAL.getID());
this.gameType = WorldSettings.getGameTypeById(i);
logger.info("Default game type: " + this.gameType);
InetAddress inetaddress = null;
if (this.getServerHostname().length() > 0)
{
inetaddress = InetAddress.getByName(this.getServerHostname());
}
if (this.getServerPort() < 0)
{
this.setServerPort(this.settings.getIntProperty("server-port", 25565));
}
logger.info("Generating keypair");
this.setKeyPair(CryptManager.generateKeyPair());
logger.info("Starting Minecraft server on " + (this.getServerHostname().length() == 0 ? "*" : this.getServerHostname()) + ":" + this.getServerPort());
try
{
this.getNetworkSystem().addLanEndpoint(inetaddress, this.getServerPort());
}
catch (IOException ioexception)
{
logger.warn("**** FAILED TO BIND TO PORT!");
logger.warn("The exception was: {}", new Object[] {ioexception.toString()});
logger.warn("Perhaps a server is already running on that port?");
return false;
}
if (!this.isServerInOnlineMode())
{
logger.warn("**** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!");
logger.warn("The server will make no attempt to authenticate usernames. Beware.");
logger.warn("While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.");
logger.warn("To change this, set \"online-mode\" to \"true\" in the server.properties file.");
}
if (this.convertFiles())
{
this.getPlayerProfileCache().func_152658_c();
}
if (!PreYggdrasilConverter.tryConvert(this.settings))
{
return false;
}
else
{
FMLCommonHandler.instance().onServerStarted();
this.setConfigManager(new DedicatedPlayerList(this));
long j = System.nanoTime();
if (this.getFolderName() == null)
{
this.setFolderName(this.settings.getStringProperty("level-name", "world"));
}
String s = this.settings.getStringProperty("level-seed", "");
String s1 = this.settings.getStringProperty("level-type", "DEFAULT");
String s2 = this.settings.getStringProperty("generator-settings", "");
long k = (new Random()).nextLong();
if (s.length() > 0)
{
try
{
long l = Long.parseLong(s);
if (l != 0L)
{
k = l;
}
}
catch (NumberFormatException numberformatexception)
{
k = (long)s.hashCode();
}
}
WorldType worldtype = WorldType.parseWorldType(s1);
if (worldtype == null)
{
worldtype = WorldType.DEFAULT;
}
this.isAnnouncingPlayerAchievements();
this.isCommandBlockEnabled();
this.getOpPermissionLevel();
this.isSnooperEnabled();
this.setBuildLimit(this.settings.getIntProperty("max-build-height", 256));
this.setBuildLimit((this.getBuildLimit() + 8) / 16 * 16);
this.setBuildLimit(MathHelper.clamp_int(this.getBuildLimit(), 64, 256));
this.settings.setProperty("max-build-height", Integer.valueOf(this.getBuildLimit()));
if (!FMLCommonHandler.instance().handleServerAboutToStart(this)) { return false; }
logger.info("Preparing level \"" + this.getFolderName() + "\"");
this.loadAllWorlds(this.getFolderName(), this.getFolderName(), k, worldtype, s2);
long i1 = System.nanoTime() - j;
String s3 = String.format("%.3fs", new Object[] {Double.valueOf((double)i1 / 1.0E9D)});
logger.info("Done (" + s3 + ")! For help, type \"help\" or \"?\"");
if (this.settings.getBooleanProperty("enable-query", false))
{
logger.info("Starting GS4 status listener");
this.theRConThreadQuery = new RConThreadQuery(this);
this.theRConThreadQuery.startThread();
}
if (this.settings.getBooleanProperty("enable-rcon", false))
{
logger.info("Starting remote control listener");
this.theRConThreadMain = new RConThreadMain(this);
this.theRConThreadMain.startThread();
}
return FMLCommonHandler.instance().handleServerStarting(this);
}
}
}
public boolean canStructuresSpawn()
{
return this.canSpawnStructures;
}
public WorldSettings.GameType getGameType()
{
return this.gameType;
}
/**
* Get the server's difficulty
*/
public EnumDifficulty getDifficulty()
{
return EnumDifficulty.getDifficultyEnum(this.settings.getIntProperty("difficulty", 1));
}
/**
* Defaults to false.
*/
public boolean isHardcore()
{
return this.settings.getBooleanProperty("hardcore", false);
}
/**
* Called on exit from the main run() loop.
*/
protected void finalTick(CrashReport report) {}
/**
* Adds the server info, including from theWorldServer, to the crash report.
*/
public CrashReport addServerInfoToCrashReport(CrashReport report)
{
report = super.addServerInfoToCrashReport(report);
report.getCategory().addCrashSectionCallable("Is Modded", new Callable()
{
private static final String __OBFID = "CL_00001785";
public String call()
{
String s = DedicatedServer.this.getServerModName();
return !s.equals("vanilla") ? "Definitely; Server brand changed to \'" + s + "\'" : "Unknown (can\'t tell)";
}
});
report.getCategory().addCrashSectionCallable("Type", new Callable()
{
private static final String __OBFID = "CL_00001788";
public String call()
{
return "Dedicated Server (map_server.txt)";
}
});
return report;
}
/**
* Directly calls System.exit(0), instantly killing the program.
*/
protected void systemExitNow()
{
System.exit(0);
}
public void updateTimeLightAndEntities()
{
super.updateTimeLightAndEntities();
this.executePendingCommands();
}
public boolean getAllowNether()
{
return this.settings.getBooleanProperty("allow-nether", true);
}
public boolean allowSpawnMonsters()
{
return this.settings.getBooleanProperty("spawn-monsters", true);
}
public void addServerStatsToSnooper(PlayerUsageSnooper playerSnooper)
{
playerSnooper.addClientStat("whitelist_enabled", Boolean.valueOf(this.getConfigurationManager().isWhiteListEnabled()));
playerSnooper.addClientStat("whitelist_count", Integer.valueOf(this.getConfigurationManager().getWhitelistedPlayerNames().length));
super.addServerStatsToSnooper(playerSnooper);
}
/**
* Returns whether snooping is enabled or not.
*/
public boolean isSnooperEnabled()
{
return this.settings.getBooleanProperty("snooper-enabled", true);
}
public void addPendingCommand(String input, ICommandSender sender)
{
this.pendingCommandList.add(new ServerCommand(input, sender));
}
public void executePendingCommands()
{
while (!this.pendingCommandList.isEmpty())
{
ServerCommand servercommand = (ServerCommand)this.pendingCommandList.remove(0);
this.getCommandManager().executeCommand(servercommand.sender, servercommand.command);
}
}
public boolean isDedicatedServer()
{
return true;
}
public DedicatedPlayerList getConfigurationManager()
{
return (DedicatedPlayerList)super.getConfigurationManager();
}
/**
* Gets an integer property. If it does not exist, set it to the specified value.
*/
public int getIntProperty(String key, int defaultValue)
{
return this.settings.getIntProperty(key, defaultValue);
}
/**
* Gets a string property. If it does not exist, set it to the specified value.
*/
public String getStringProperty(String key, String defaultValue)
{
return this.settings.getStringProperty(key, defaultValue);
}
/**
* Gets a boolean property. If it does not exist, set it to the specified value.
*/
public boolean getBooleanProperty(String key, boolean defaultValue)
{
return this.settings.getBooleanProperty(key, defaultValue);
}
/**
* Saves an Object with the given property name.
*/
public void setProperty(String key, Object value)
{
this.settings.setProperty(key, value);
}
/**
* Saves all of the server properties to the properties file.
*/
public void saveProperties()
{
this.settings.saveProperties();
}
/**
* Returns the filename where server properties are stored
*/
public String getSettingsFilename()
{
File file1 = this.settings.getPropertiesFile();
return file1 != null ? file1.getAbsolutePath() : "No settings file";
}
public void setGuiEnabled()
{
MinecraftServerGui.createServerGui(this);
this.guiIsEnabled = true;
}
public boolean getGuiEnabled()
{
return this.guiIsEnabled;
}
/**
* On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections.
*/
public String shareToLAN(WorldSettings.GameType type, boolean allowCheats)
{
return "";
}
/**
* Return whether command blocks are enabled.
*/
public boolean isCommandBlockEnabled()
{
return this.settings.getBooleanProperty("enable-command-block", false);
}
/**
* Return the spawn protection area's size.
*/
public int getSpawnProtectionSize()
{
return this.settings.getIntProperty("spawn-protection", super.getSpawnProtectionSize());
}
/**
* Returns true if a player does not have permission to edit the block at the given coordinates.
*/
public boolean isBlockProtected(World inWorld, int x, int y, int z, EntityPlayer player)
{
if (inWorld.provider.dimensionId != 0)
{
return false;
}
else if (this.getConfigurationManager().getOppedPlayers().hasEntries())
{
return false;
}
else if (this.getConfigurationManager().canSendCommands(player.getGameProfile()))
{
return false;
}
else if (this.getSpawnProtectionSize() <= 0)
{
return false;
}
else
{
ChunkCoordinates chunkcoordinates = inWorld.getSpawnPoint();
int l = MathHelper.abs_int(x - chunkcoordinates.posX);
int i1 = MathHelper.abs_int(z - chunkcoordinates.posZ);
int j1 = Math.max(l, i1);
return j1 <= this.getSpawnProtectionSize();
}
}
public int getOpPermissionLevel()
{
return this.settings.getIntProperty("op-permission-level", 4);
}
public void setPlayerIdleTimeout(int idleTimeout)
{
super.setPlayerIdleTimeout(idleTimeout);
this.settings.setProperty("player-idle-timeout", Integer.valueOf(idleTimeout));
this.saveProperties();
}
public boolean func_152363_m()
{
return this.settings.getBooleanProperty("broadcast-rcon-to-ops", true);
}
public boolean isAnnouncingPlayerAchievements()
{
return this.settings.getBooleanProperty("announce-player-achievements", true);
}
protected boolean convertFiles() throws IOException
{
boolean flag = false;
int i;
for (i = 0; !flag && i <= 2; ++i)
{
if (i > 0)
{
logger.warn("Encountered a problem while converting the user banlist, retrying in a few seconds");
this.sleepFiveSeconds();
}
flag = PreYggdrasilConverter.convertUserBanlist(this);
}
boolean flag1 = false;
for (i = 0; !flag1 && i <= 2; ++i)
{
if (i > 0)
{
logger.warn("Encountered a problem while converting the ip banlist, retrying in a few seconds");
this.sleepFiveSeconds();
}
flag1 = PreYggdrasilConverter.convertIpBanlist(this);
}
boolean flag2 = false;
for (i = 0; !flag2 && i <= 2; ++i)
{
if (i > 0)
{
logger.warn("Encountered a problem while converting the op list, retrying in a few seconds");
this.sleepFiveSeconds();
}
flag2 = PreYggdrasilConverter.convertOplist(this);
}
boolean flag3 = false;
for (i = 0; !flag3 && i <= 2; ++i)
{
if (i > 0)
{
logger.warn("Encountered a problem while converting the whitelist, retrying in a few seconds");
this.sleepFiveSeconds();
}
flag3 = PreYggdrasilConverter.convertWhitelist(this);
}
boolean flag4 = false;
for (i = 0; !flag4 && i <= 2; ++i)
{
if (i > 0)
{
logger.warn("Encountered a problem while converting the player save files, retrying in a few seconds");
this.sleepFiveSeconds();
}
flag4 = PreYggdrasilConverter.convertSaveFiles(this, this.settings);
}
return flag || flag1 || flag2 || flag3 || flag4;
}
private void sleepFiveSeconds()
{
try
{
Thread.sleep(5000L);
}
catch (InterruptedException interruptedexception)
{
;
}
}
}