package net.minecraft.server.dedicated; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.BufferedReader; import java.io.File; import java.io.IOException; import java.io.InputStreamReader; import java.net.InetAddress; import java.net.Proxy; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.Random; import java.util.concurrent.Callable; import net.minecraft.command.ICommandSender; import net.minecraft.command.ServerCommand; import net.minecraft.crash.CrashReport; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.network.rcon.IServer; import net.minecraft.network.rcon.RConThreadMain; import net.minecraft.network.rcon.RConThreadQuery; import net.minecraft.profiler.PlayerUsageSnooper; import net.minecraft.server.MinecraftServer; import net.minecraft.server.ServerEula; import net.minecraft.server.gui.MinecraftServerGui; import net.minecraft.server.management.PreYggdrasilConverter; import net.minecraft.server.management.ServerConfigurationManager; import net.minecraft.util.ChunkCoordinates; import net.minecraft.util.CryptManager; import net.minecraft.util.MathHelper; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.World; import net.minecraft.world.WorldSettings; import net.minecraft.world.WorldType; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; @SideOnly(Side.SERVER) public class DedicatedServer extends MinecraftServer implements IServer { private static final Logger logger = LogManager.getLogger(); public final List pendingCommandList = Collections.synchronizedList(new ArrayList()); private RConThreadQuery theRConThreadQuery; private RConThreadMain theRConThreadMain; private PropertyManager settings; private ServerEula eula; private boolean canSpawnStructures; private WorldSettings.GameType gameType; private boolean guiIsEnabled; public static boolean allowPlayerLogins = false; private static final String __OBFID = "CL_00001784"; public DedicatedServer(File workDir) { super(workDir, Proxy.NO_PROXY); Thread thread = new Thread("Server Infinisleeper") { private static final String __OBFID = "CL_00001787"; { this.setDaemon(true); this.start(); } public void run() { while (true) { try { while (true) { Thread.sleep(2147483647L); } } catch (InterruptedException interruptedexception) { ; } } } }; } /** * Initialises the server and starts it. */ protected boolean startServer() throws IOException { Thread thread = new Thread("Server console handler") { private static final String __OBFID = "CL_00001786"; public void run() { BufferedReader bufferedreader = new BufferedReader(new InputStreamReader(System.in)); String s4; try { while (!DedicatedServer.this.isServerStopped() && DedicatedServer.this.isServerRunning() && (s4 = bufferedreader.readLine()) != null) { DedicatedServer.this.addPendingCommand(s4, DedicatedServer.this); } } catch (IOException ioexception1) { DedicatedServer.logger.error("Exception handling console input", ioexception1); } } }; thread.setDaemon(true); thread.start(); logger.info("Starting minecraft server version 1.7.10"); if (Runtime.getRuntime().maxMemory() / 1024L / 1024L < 512L) { logger.warn("To start the server with more ram, launch it as \"java -Xmx1024M -Xms1024M -jar minecraft_server.jar\""); } FMLCommonHandler.instance().onServerStart(this); logger.info("Loading properties"); this.settings = new PropertyManager(new File("server.properties")); this.eula = new ServerEula(new File("eula.txt")); if (!this.eula.hasAcceptedEULA()) { logger.info("You need to agree to the EULA in order to run the server. Go to eula.txt for more info."); this.eula.createEULAFile(); return false; } else { if (this.isSinglePlayer()) { this.setHostname("127.0.0.1"); } else { this.setOnlineMode(this.settings.getBooleanProperty("online-mode", true)); this.setHostname(this.settings.getStringProperty("server-ip", "")); } this.setCanSpawnAnimals(this.settings.getBooleanProperty("spawn-animals", true)); this.setCanSpawnNPCs(this.settings.getBooleanProperty("spawn-npcs", true)); this.setAllowPvp(this.settings.getBooleanProperty("pvp", true)); this.setAllowFlight(this.settings.getBooleanProperty("allow-flight", false)); this.setServerResourcePack(this.settings.getStringProperty("resource-pack", "")); this.setMOTD(this.settings.getStringProperty("motd", "A Minecraft Server")); this.setForceGamemode(this.settings.getBooleanProperty("force-gamemode", false)); this.setPlayerIdleTimeout(this.settings.getIntProperty("player-idle-timeout", 0)); if (this.settings.getIntProperty("difficulty", 1) < 0) { this.settings.setProperty("difficulty", Integer.valueOf(0)); } else if (this.settings.getIntProperty("difficulty", 1) > 3) { this.settings.setProperty("difficulty", Integer.valueOf(3)); } this.canSpawnStructures = this.settings.getBooleanProperty("generate-structures", true); int i = this.settings.getIntProperty("gamemode", WorldSettings.GameType.SURVIVAL.getID()); this.gameType = WorldSettings.getGameTypeById(i); logger.info("Default game type: " + this.gameType); InetAddress inetaddress = null; if (this.getServerHostname().length() > 0) { inetaddress = InetAddress.getByName(this.getServerHostname()); } if (this.getServerPort() < 0) { this.setServerPort(this.settings.getIntProperty("server-port", 25565)); } logger.info("Generating keypair"); this.setKeyPair(CryptManager.generateKeyPair()); logger.info("Starting Minecraft server on " + (this.getServerHostname().length() == 0 ? "*" : this.getServerHostname()) + ":" + this.getServerPort()); try { this.getNetworkSystem().addLanEndpoint(inetaddress, this.getServerPort()); } catch (IOException ioexception) { logger.warn("**** FAILED TO BIND TO PORT!"); logger.warn("The exception was: {}", new Object[] {ioexception.toString()}); logger.warn("Perhaps a server is already running on that port?"); return false; } if (!this.isServerInOnlineMode()) { logger.warn("**** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!"); logger.warn("The server will make no attempt to authenticate usernames. Beware."); logger.warn("While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose."); logger.warn("To change this, set \"online-mode\" to \"true\" in the server.properties file."); } if (this.convertFiles()) { this.getPlayerProfileCache().func_152658_c(); } if (!PreYggdrasilConverter.tryConvert(this.settings)) { return false; } else { FMLCommonHandler.instance().onServerStarted(); this.setConfigManager(new DedicatedPlayerList(this)); long j = System.nanoTime(); if (this.getFolderName() == null) { this.setFolderName(this.settings.getStringProperty("level-name", "world")); } String s = this.settings.getStringProperty("level-seed", ""); String s1 = this.settings.getStringProperty("level-type", "DEFAULT"); String s2 = this.settings.getStringProperty("generator-settings", ""); long k = (new Random()).nextLong(); if (s.length() > 0) { try { long l = Long.parseLong(s); if (l != 0L) { k = l; } } catch (NumberFormatException numberformatexception) { k = (long)s.hashCode(); } } WorldType worldtype = WorldType.parseWorldType(s1); if (worldtype == null) { worldtype = WorldType.DEFAULT; } this.isAnnouncingPlayerAchievements(); this.isCommandBlockEnabled(); this.getOpPermissionLevel(); this.isSnooperEnabled(); this.setBuildLimit(this.settings.getIntProperty("max-build-height", 256)); this.setBuildLimit((this.getBuildLimit() + 8) / 16 * 16); this.setBuildLimit(MathHelper.clamp_int(this.getBuildLimit(), 64, 256)); this.settings.setProperty("max-build-height", Integer.valueOf(this.getBuildLimit())); if (!FMLCommonHandler.instance().handleServerAboutToStart(this)) { return false; } logger.info("Preparing level \"" + this.getFolderName() + "\""); this.loadAllWorlds(this.getFolderName(), this.getFolderName(), k, worldtype, s2); long i1 = System.nanoTime() - j; String s3 = String.format("%.3fs", new Object[] {Double.valueOf((double)i1 / 1.0E9D)}); logger.info("Done (" + s3 + ")! For help, type \"help\" or \"?\""); if (this.settings.getBooleanProperty("enable-query", false)) { logger.info("Starting GS4 status listener"); this.theRConThreadQuery = new RConThreadQuery(this); this.theRConThreadQuery.startThread(); } if (this.settings.getBooleanProperty("enable-rcon", false)) { logger.info("Starting remote control listener"); this.theRConThreadMain = new RConThreadMain(this); this.theRConThreadMain.startThread(); } return FMLCommonHandler.instance().handleServerStarting(this); } } } public boolean canStructuresSpawn() { return this.canSpawnStructures; } public WorldSettings.GameType getGameType() { return this.gameType; } /** * Get the server's difficulty */ public EnumDifficulty getDifficulty() { return EnumDifficulty.getDifficultyEnum(this.settings.getIntProperty("difficulty", 1)); } /** * Defaults to false. */ public boolean isHardcore() { return this.settings.getBooleanProperty("hardcore", false); } /** * Called on exit from the main run() loop. */ protected void finalTick(CrashReport report) {} /** * Adds the server info, including from theWorldServer, to the crash report. */ public CrashReport addServerInfoToCrashReport(CrashReport report) { report = super.addServerInfoToCrashReport(report); report.getCategory().addCrashSectionCallable("Is Modded", new Callable() { private static final String __OBFID = "CL_00001785"; public String call() { String s = DedicatedServer.this.getServerModName(); return !s.equals("vanilla") ? "Definitely; Server brand changed to \'" + s + "\'" : "Unknown (can\'t tell)"; } }); report.getCategory().addCrashSectionCallable("Type", new Callable() { private static final String __OBFID = "CL_00001788"; public String call() { return "Dedicated Server (map_server.txt)"; } }); return report; } /** * Directly calls System.exit(0), instantly killing the program. */ protected void systemExitNow() { System.exit(0); } public void updateTimeLightAndEntities() { super.updateTimeLightAndEntities(); this.executePendingCommands(); } public boolean getAllowNether() { return this.settings.getBooleanProperty("allow-nether", true); } public boolean allowSpawnMonsters() { return this.settings.getBooleanProperty("spawn-monsters", true); } public void addServerStatsToSnooper(PlayerUsageSnooper playerSnooper) { playerSnooper.addClientStat("whitelist_enabled", Boolean.valueOf(this.getConfigurationManager().isWhiteListEnabled())); playerSnooper.addClientStat("whitelist_count", Integer.valueOf(this.getConfigurationManager().getWhitelistedPlayerNames().length)); super.addServerStatsToSnooper(playerSnooper); } /** * Returns whether snooping is enabled or not. */ public boolean isSnooperEnabled() { return this.settings.getBooleanProperty("snooper-enabled", true); } public void addPendingCommand(String input, ICommandSender sender) { this.pendingCommandList.add(new ServerCommand(input, sender)); } public void executePendingCommands() { while (!this.pendingCommandList.isEmpty()) { ServerCommand servercommand = (ServerCommand)this.pendingCommandList.remove(0); this.getCommandManager().executeCommand(servercommand.sender, servercommand.command); } } public boolean isDedicatedServer() { return true; } public DedicatedPlayerList getConfigurationManager() { return (DedicatedPlayerList)super.getConfigurationManager(); } /** * Gets an integer property. If it does not exist, set it to the specified value. */ public int getIntProperty(String key, int defaultValue) { return this.settings.getIntProperty(key, defaultValue); } /** * Gets a string property. If it does not exist, set it to the specified value. */ public String getStringProperty(String key, String defaultValue) { return this.settings.getStringProperty(key, defaultValue); } /** * Gets a boolean property. If it does not exist, set it to the specified value. */ public boolean getBooleanProperty(String key, boolean defaultValue) { return this.settings.getBooleanProperty(key, defaultValue); } /** * Saves an Object with the given property name. */ public void setProperty(String key, Object value) { this.settings.setProperty(key, value); } /** * Saves all of the server properties to the properties file. */ public void saveProperties() { this.settings.saveProperties(); } /** * Returns the filename where server properties are stored */ public String getSettingsFilename() { File file1 = this.settings.getPropertiesFile(); return file1 != null ? file1.getAbsolutePath() : "No settings file"; } public void setGuiEnabled() { MinecraftServerGui.createServerGui(this); this.guiIsEnabled = true; } public boolean getGuiEnabled() { return this.guiIsEnabled; } /** * On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections. */ public String shareToLAN(WorldSettings.GameType type, boolean allowCheats) { return ""; } /** * Return whether command blocks are enabled. */ public boolean isCommandBlockEnabled() { return this.settings.getBooleanProperty("enable-command-block", false); } /** * Return the spawn protection area's size. */ public int getSpawnProtectionSize() { return this.settings.getIntProperty("spawn-protection", super.getSpawnProtectionSize()); } /** * Returns true if a player does not have permission to edit the block at the given coordinates. */ public boolean isBlockProtected(World inWorld, int x, int y, int z, EntityPlayer player) { if (inWorld.provider.dimensionId != 0) { return false; } else if (this.getConfigurationManager().getOppedPlayers().hasEntries()) { return false; } else if (this.getConfigurationManager().canSendCommands(player.getGameProfile())) { return false; } else if (this.getSpawnProtectionSize() <= 0) { return false; } else { ChunkCoordinates chunkcoordinates = inWorld.getSpawnPoint(); int l = MathHelper.abs_int(x - chunkcoordinates.posX); int i1 = MathHelper.abs_int(z - chunkcoordinates.posZ); int j1 = Math.max(l, i1); return j1 <= this.getSpawnProtectionSize(); } } public int getOpPermissionLevel() { return this.settings.getIntProperty("op-permission-level", 4); } public void setPlayerIdleTimeout(int idleTimeout) { super.setPlayerIdleTimeout(idleTimeout); this.settings.setProperty("player-idle-timeout", Integer.valueOf(idleTimeout)); this.saveProperties(); } public boolean func_152363_m() { return this.settings.getBooleanProperty("broadcast-rcon-to-ops", true); } public boolean isAnnouncingPlayerAchievements() { return this.settings.getBooleanProperty("announce-player-achievements", true); } protected boolean convertFiles() throws IOException { boolean flag = false; int i; for (i = 0; !flag && i <= 2; ++i) { if (i > 0) { logger.warn("Encountered a problem while converting the user banlist, retrying in a few seconds"); this.sleepFiveSeconds(); } flag = PreYggdrasilConverter.convertUserBanlist(this); } boolean flag1 = false; for (i = 0; !flag1 && i <= 2; ++i) { if (i > 0) { logger.warn("Encountered a problem while converting the ip banlist, retrying in a few seconds"); this.sleepFiveSeconds(); } flag1 = PreYggdrasilConverter.convertIpBanlist(this); } boolean flag2 = false; for (i = 0; !flag2 && i <= 2; ++i) { if (i > 0) { logger.warn("Encountered a problem while converting the op list, retrying in a few seconds"); this.sleepFiveSeconds(); } flag2 = PreYggdrasilConverter.convertOplist(this); } boolean flag3 = false; for (i = 0; !flag3 && i <= 2; ++i) { if (i > 0) { logger.warn("Encountered a problem while converting the whitelist, retrying in a few seconds"); this.sleepFiveSeconds(); } flag3 = PreYggdrasilConverter.convertWhitelist(this); } boolean flag4 = false; for (i = 0; !flag4 && i <= 2; ++i) { if (i > 0) { logger.warn("Encountered a problem while converting the player save files, retrying in a few seconds"); this.sleepFiveSeconds(); } flag4 = PreYggdrasilConverter.convertSaveFiles(this, this.settings); } return flag || flag1 || flag2 || flag3 || flag4; } private void sleepFiveSeconds() { try { Thread.sleep(5000L); } catch (InterruptedException interruptedexception) { ; } } }