/* * Forge Mod Loader * Copyright (c) 2012-2013 cpw. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v2.1 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * * Contributors: * cpw - implementation */ package cpw.mods.fml.common.registry; import java.io.File; import java.io.IOException; import java.util.BitSet; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; import java.util.LinkedHashMap; import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.Set; import net.minecraft.block.Block; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import org.apache.logging.log4j.Level; import com.google.common.base.Charsets; import com.google.common.base.Joiner; import com.google.common.base.Joiner.MapJoiner; import com.google.common.collect.BiMap; import com.google.common.collect.HashBasedTable; import com.google.common.collect.HashBiMap; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableListMultimap; import com.google.common.collect.Lists; import com.google.common.collect.Maps; import com.google.common.collect.Sets; import com.google.common.collect.Table; import com.google.common.io.Files; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.FMLLog; import cpw.mods.fml.common.Loader; import cpw.mods.fml.common.ModContainer; import cpw.mods.fml.common.StartupQuery; import cpw.mods.fml.common.ZipperUtil; import cpw.mods.fml.common.event.FMLMissingMappingsEvent; import cpw.mods.fml.common.event.FMLMissingMappingsEvent.MissingMapping; import cpw.mods.fml.common.registry.GameRegistry.Type; import cpw.mods.fml.common.registry.GameRegistry.UniqueIdentifier; public class GameData { static final int MIN_BLOCK_ID = 0; static final int MAX_BLOCK_ID = 4095; static final int MIN_ITEM_ID = 4096; static final int MAX_ITEM_ID = 31999; private static final GameData mainData = new GameData(); /** * @deprecated use {@link #getBlockRegistry()} instead. */ @Deprecated public static final FMLControlledNamespacedRegistry<Block> blockRegistry = getBlockRegistry(); /** * @deprecated use {@link #getItemRegistry()} instead. */ @Deprecated public static final FMLControlledNamespacedRegistry<Item> itemRegistry = getItemRegistry(); private static Table<String, String, ItemStack> customItemStacks = HashBasedTable.create(); private static Map<UniqueIdentifier, ModContainer> customOwners = Maps.newHashMap(); private static GameData frozen; // public api /** * Get the currently active block registry. * * @return Block Registry. */ public static FMLControlledNamespacedRegistry<Block> getBlockRegistry() { return getMain().iBlockRegistry; } /** * Get the currently active item registry. * * @return Item Registry. */ public static FMLControlledNamespacedRegistry<Item> getItemRegistry() { return getMain().iItemRegistry; } /** * @deprecated no replacement planned */ @Deprecated public static ModContainer findModOwner(String string) { UniqueIdentifier ui = new UniqueIdentifier(string); if (customOwners.containsKey(ui)) { return customOwners.get(ui); } return Loader.instance().getIndexedModList().get(ui.modId); } // internal from here public static class GameDataSnapshot { public final Map<String,Integer> idMap; public final Set<String> blockSubstitutions; public final Set<String> itemSubstitutions; public GameDataSnapshot(Map<String, Integer> idMap, Set<String> blockSubstitutions, Set<String> itemSubstitutions) { this.idMap = idMap; this.blockSubstitutions = blockSubstitutions; this.itemSubstitutions = itemSubstitutions; } } public static GameDataSnapshot buildItemDataList() { Map<String,Integer> idMapping = Maps.newHashMap(); getMain().iBlockRegistry.serializeInto(idMapping); getMain().iItemRegistry.serializeInto(idMapping); Set<String> blockSubs = Sets.newHashSet(); getMain().iBlockRegistry.serializeSubstitutions(blockSubs); Set<String> itemSubs = Sets.newHashSet(); getMain().iItemRegistry.serializeSubstitutions(itemSubs); return new GameDataSnapshot(idMapping, blockSubs, itemSubs); } public static int[] getBlockedIds() { int[] ret = new int[getMain().blockedIds.size()]; int index = 0; for (int id : getMain().blockedIds) { ret[index] = id; index++; } return ret; } public static void dumpRegistry(File minecraftDir) { if (customItemStacks == null) { return; } if (Boolean.valueOf(System.getProperty("fml.dumpRegistry", "false")).booleanValue()) { ImmutableListMultimap.Builder<String, String> builder = ImmutableListMultimap.builder(); for (String modId : customItemStacks.rowKeySet()) { builder.putAll(modId, customItemStacks.row(modId).keySet()); } File f = new File(minecraftDir, "itemStackRegistry.csv"); MapJoiner mapJoiner = Joiner.on("\n").withKeyValueSeparator(","); try { Files.write(mapJoiner.join(builder.build().entries()), f, Charsets.UTF_8); FMLLog.log(Level.INFO, "Dumped item registry data to %s", f.getAbsolutePath()); } catch (IOException e) { FMLLog.log(Level.ERROR, e, "Failed to write registry data to %s", f.getAbsolutePath()); } } } static Item findItem(String modId, String name) { return (Item) getMain().iItemRegistry.getObject(modId + ":" + name); } static Block findBlock(String modId, String name) { String key = modId + ":" + name; return getMain().iBlockRegistry.containsKey(key) ? getMain().iBlockRegistry.getObject(key) : null; } static ItemStack findItemStack(String modId, String name) { ItemStack is = customItemStacks.get(modId, name); if (is == null) { Item i = findItem(modId, name); if (i != null) { is = new ItemStack(i, 0 ,0); } } if (is == null) { Block b = findBlock(modId, name); if (b != null) { is = new ItemStack(b, 0, Short.MAX_VALUE); } } return is; } static void registerCustomItemStack(String name, ItemStack itemStack) { customItemStacks.put(Loader.instance().activeModContainer().getModId(), name, itemStack); } static UniqueIdentifier getUniqueName(Block block) { if (block == null) return null; String name = getMain().iBlockRegistry.getNameForObject(block); UniqueIdentifier ui = new UniqueIdentifier(name); if (customItemStacks.contains(ui.modId, ui.name)) { return null; } return ui; } static UniqueIdentifier getUniqueName(Item item) { if (item == null) return null; String name = getMain().iItemRegistry.getNameForObject(item); UniqueIdentifier ui = new UniqueIdentifier(name); if (customItemStacks.contains(ui.modId, ui.name)) { return null; } return ui; } /** * Fix IDs improperly allocated by early versions of the registry, best-effort. * * Items sharing the same ID with a block, but not sharing the same registry name will be * mapped to an unused id. Losing items instead of blocks should minimize the damage. * * @param dataList List containing the IDs to fix */ public static void fixBrokenIds(Map<String, Integer> dataList, Set<Integer> blockedIds) { BitSet availabilityMap = new BitSet(MAX_ITEM_ID + 1); // reserve all ids occupied by blocks for (Entry<String, Integer> entry : dataList.entrySet()) { String itemName = entry.getKey(); @SuppressWarnings("unused") String realName = itemName.substring(1); if (itemName.charAt(0) == '\u0001') // is a block { availabilityMap.set(entry.getValue()); } } Set<Integer> newBlockedIds = new HashSet<Integer>(); Set<String> itemsToRemove = new HashSet<String>(); Map<String, Integer> itemsToRelocate = new HashMap<String, Integer>(); // check all ids occupied by items for (Entry<String, Integer> entry : dataList.entrySet()) { String itemName = entry.getKey(); if (itemName.charAt(0) != '\u0001') // is an item { int oldId = entry.getValue(); String realName = itemName.substring(1); String blockName = '\u0001' + realName; Item item = getMain().iItemRegistry.getRaw(realName); boolean blockThisId = false; // block oldId unless it's used by a block if (item == null) // item no longer available { // can't fix items without reliably checking if they are ItemBlocks FMLLog.warning("Item %s (old id %d) is no longer available and thus can't be fixed.", realName, oldId); itemsToRemove.add(itemName); blockThisId = true; } else if (item instanceof ItemBlock) { if (dataList.containsKey(blockName)) // the item was an ItemBlock before { int blockId = dataList.get(blockName); if (blockId != oldId) // mis-located ItemBlock { // relocate to the matching block FMLLog.warning("ItemBlock %s (old id %d) doesn't have the same id as its block (%d).", realName, oldId, blockId); itemsToRelocate.put(entry.getKey(), blockId); blockThisId = true; } else // intact ItemBlock { availabilityMap.set(oldId); // occupy id } } else // the item hasn't been an ItemBlock before, but it's now { // can't fix these, drop them FMLLog.warning("Item %s (old id %d) has been migrated to an ItemBlock and can't be fixed.", realName, oldId); itemsToRemove.add(itemName); blockThisId = true; } } else if (availabilityMap.get(oldId)) // normal item, id is already occupied { // remove the item mapping FMLLog.warning("Item %s (old id %d) is conflicting with another block/item and can't be fixed.", realName, oldId); itemsToRemove.add(itemName); } else // intact Item { availabilityMap.set(oldId); // occupy id } // handle blocking the id from future use if possible (i.e. not used by a conflicting block) // blockThisId requests don't modify availabilityMap, it could only be set by a block (or another item, which isn't being handled) if (blockThisId && !availabilityMap.get(oldId)) { // there's no block occupying this id, thus block the id from future use // as there may still be ItemStacks in the world referencing it newBlockedIds.add(oldId); availabilityMap.set(oldId); } } } if (itemsToRemove.isEmpty() && itemsToRelocate.isEmpty()) return; // nothing to do // confirm String text = "Forge Mod Loader detected that this save is damaged.\n\n" + "It's likely that an automatic repair can successfully restore\n" + "most of it, except some items which may get swapped with others.\n\n" + "A world backup will be created as a zip file in your saves\n" + "directory automatically.\n\n" + itemsToRemove.size()+" items need to be removed.\n"+ itemsToRelocate.size()+" items need to be relocated."; boolean confirmed = StartupQuery.confirm(text); if (!confirmed) StartupQuery.abort(); // confirm missing mods causing item removal Set<String> modsMissing = new HashSet<String>(); for (String itemName : itemsToRemove) { modsMissing.add(itemName.substring(1, itemName.indexOf(':'))); } for (Iterator<String> it = modsMissing.iterator(); it.hasNext(); ) { String mod = it.next(); if (mod.equals("minecraft") || Loader.isModLoaded(mod)) it.remove(); } if (!modsMissing.isEmpty()) { text = "Forge Mod Loader detected that "+modsMissing.size()+" mods are missing.\n\n" + "If you continue items previously provided by those mods will be\n" + "removed while repairing this world save.\n\n" + "Missing mods:\n"; for (String mod : modsMissing) text += mod+"\n"; confirmed = StartupQuery.confirm(text); if (!confirmed) StartupQuery.abort(); } // backup try { String skip = System.getProperty("fml.doNotBackup"); if (skip == null || !"true".equals(skip)) { ZipperUtil.backupWorld(); } else { for (int x = 0; x < 10; x++) FMLLog.severe("!!!!!!!!!! UPDATING WORLD WITHOUT DOING BACKUP !!!!!!!!!!!!!!!!"); } } catch (IOException e) { StartupQuery.notify("The world backup couldn't be created.\n\n"+e); StartupQuery.abort(); } // apply fix for (String itemName : itemsToRemove) { int id = dataList.remove(itemName); FMLLog.warning("Removed Item %s, old id %d.", itemName.substring(1), id); } for (Map.Entry<String, Integer> entry : itemsToRelocate.entrySet()) { String itemName = entry.getKey(); int newId = entry.getValue(); int oldId = dataList.put(itemName, newId); FMLLog.warning("Remapped Item %s to id %d, old id %d.", itemName.substring(1), newId, oldId); } blockedIds.addAll(newBlockedIds); } public static List<String> injectWorldIDMap(Map<String, Integer> dataList, Set<String> blockSubstitutions, Set<String> itemSubstitutions, boolean injectFrozenData, boolean isLocalWorld) { return injectWorldIDMap(dataList, new HashSet<Integer>(), new HashMap<String, String>(), new HashMap<String, String>(), blockSubstitutions, itemSubstitutions, injectFrozenData, isLocalWorld); } public static List<String> injectWorldIDMap(Map<String, Integer> dataList, Set<Integer> blockedIds, Map<String, String> blockAliases, Map<String, String> itemAliases, Set<String> blockSubstitutions, Set<String> itemSubstitutions, boolean injectFrozenData, boolean isLocalWorld) { FMLLog.info("Injecting existing block and item data into this %s instance", FMLCommonHandler.instance().getEffectiveSide().isServer() ? "server" : "client"); Map<String, Integer[]> remaps = Maps.newHashMap(); LinkedHashMap<String, Integer> missingMappings = new LinkedHashMap<String, Integer>(); getMain().testConsistency(); getMain().iBlockRegistry.dump(); getMain().iItemRegistry.dump(); GameData newData = new GameData(); for (int id : blockedIds) { newData.block(id); } for (Map.Entry<String, String> entry : blockAliases.entrySet()) { newData.iBlockRegistry.addAlias(entry.getKey(), entry.getValue()); } for (Map.Entry<String, String> entry : itemAliases.entrySet()) { newData.iItemRegistry.addAlias(entry.getKey(), entry.getValue()); } for (String entry : blockSubstitutions) { newData.iBlockRegistry.activateSubstitution(entry); } for (String entry : itemSubstitutions) { newData.iItemRegistry.activateSubstitution(entry); } if (injectFrozenData) { for (String newBlockSubstitution : getMain().blockSubstitutions.keySet()) { if (!blockSubstitutions.contains(newBlockSubstitution)) { newData.iBlockRegistry.activateSubstitution(newBlockSubstitution); } } for (String newItemSubstitution : getMain().itemSubstitutions.keySet()) { if (!itemSubstitutions.contains(newItemSubstitution)) { newData.iItemRegistry.activateSubstitution(newItemSubstitution); } } } // process blocks and items in the world, blocks in the first pass, items in the second // blocks need to be added first for proper ItemBlock handling for (int pass = 0; pass < 2; pass++) { boolean isBlock = (pass == 0); for (Entry<String, Integer> entry : dataList.entrySet()) { String itemName = entry.getKey(); int newId = entry.getValue(); // names starting with 0x1 are blocks, skip if the type isn't handled by this pass if ((itemName.charAt(0) == '\u0001') != isBlock) continue; itemName = itemName.substring(1); int currId = isBlock ? getMain().iBlockRegistry.getId(itemName) : getMain().iItemRegistry.getId(itemName); if (currId == -1) { FMLLog.info("Found a missing id from the world %s", itemName); missingMappings.put(entry.getKey(), newId); continue; // no block/item -> nothing to add } else if (currId != newId) { FMLLog.fine("Fixed %s id mismatch %s: %d (init) -> %d (map).", isBlock ? "block" : "item", itemName, currId, newId); remaps.put(itemName, new Integer[] { currId, newId }); } // register if (isBlock) { currId = newData.registerBlock(getMain().iBlockRegistry.getRaw(itemName), itemName, newId); } else { currId = newData.registerItem(getMain().iItemRegistry.getRaw(itemName), itemName, newId); } if (currId != newId) { throw new IllegalStateException(String.format("Can't map %s %s to id %d (seen at: %d), already occupied by %s, blocked %b, ItemBlock %b", isBlock ? "block" : "item", itemName, newId, currId, isBlock ? newData.iBlockRegistry.getRaw(newId) : newData.iItemRegistry.getRaw(newId), newData.blockedIds.contains(newId), isBlock ? false : (getMain().iItemRegistry.getRaw(currId) instanceof ItemBlock))); } } } List<String> missedMappings = Loader.instance().fireMissingMappingEvent(missingMappings, isLocalWorld, newData, remaps); if (!missedMappings.isEmpty()) return missedMappings; if (injectFrozenData) // add blocks + items missing from the map { Map<String, Integer> missingBlocks = frozen.iBlockRegistry.getEntriesNotIn(newData.iBlockRegistry); Map<String, Integer> missingItems = frozen.iItemRegistry.getEntriesNotIn(newData.iItemRegistry); if (!missingBlocks.isEmpty() || !missingItems.isEmpty()) { FMLLog.info("Injecting new block and item data into this server instance."); for (int pass = 0; pass < 2; pass++) { boolean isBlock = pass == 0; Map<String, Integer> missing = (pass == 0) ? missingBlocks : missingItems; for (Entry<String, Integer> entry : missing.entrySet()) { String itemName = entry.getKey(); int currId = entry.getValue(); int newId; if (isBlock) { newId = newData.registerBlock(frozen.iBlockRegistry.getRaw(itemName), itemName, currId); } else { newId = newData.registerItem(frozen.iItemRegistry.getRaw(itemName), itemName, currId); } FMLLog.info("Injected new block/item %s: %d (init) -> %d (map).", itemName, currId, newId); if (newId != currId) // a new id was assigned { remaps.put(itemName, new Integer[] { entry.getValue(), newId }); } } } } } newData.testConsistency(); getMain().set(newData); getMain().iBlockRegistry.dump(); getMain().iItemRegistry.dump(); Loader.instance().fireRemapEvent(remaps); // The id map changed, ensure we apply object holders ObjectHolderRegistry.INSTANCE.applyObjectHolders(); return ImmutableList.of(); } public static List<String> processIdRematches(Iterable<MissingMapping> missedMappings, boolean isLocalWorld, GameData gameData, Map<String, Integer[]> remaps) { List<String> failed = Lists.newArrayList(); List<String> ignored = Lists.newArrayList(); List<String> warned = Lists.newArrayList(); List<String> defaulted = Lists.newArrayList(); for (MissingMapping remap : missedMappings) { FMLMissingMappingsEvent.Action action = remap.getAction(); if (action == FMLMissingMappingsEvent.Action.REMAP) { // block/item re-mapped, finish the registration with the new name/object, but the old id int currId, newId; String newName; if (remap.type == Type.BLOCK) { currId = getMain().iBlockRegistry.getId((Block) remap.getTarget()); newName = getMain().iBlockRegistry.getNameForObject(remap.getTarget()); FMLLog.fine("The Block %s is being remapped to %s.", remap.name, newName); newId = gameData.registerBlock((Block) remap.getTarget(), newName, remap.id); gameData.iBlockRegistry.addAlias(remap.name, newName); } else { currId = getMain().iItemRegistry.getId((Item) remap.getTarget()); newName = getMain().iItemRegistry.getNameForObject(remap.getTarget()); FMLLog.fine("The Item %s is being remapped to %s.", remap.name, newName); newId = gameData.registerItem((Item) remap.getTarget(), newName, remap.id); gameData.iItemRegistry.addAlias(remap.name, newName); } if (newId != remap.id) throw new IllegalStateException(); if (currId != newId) { FMLLog.info("Fixed %s id mismatch %s: %d (init) -> %d (map).", remap.type == Type.BLOCK ? "block" : "item", newName, currId, newId); remaps.put(newName, new Integer[] { currId, newId }); } } else if (action == FMLMissingMappingsEvent.Action.BLOCKONLY) { // Pulled out specifically so the block doesn't get reassigned a new ID just because it's // Item block has gone away FMLLog.fine("The ItemBlock %s is no longer present in the game. The residual block will remain", remap.name); } else { // block item missing, warn as requested and block the id if (action == FMLMissingMappingsEvent.Action.DEFAULT) { defaulted.add(remap.name); } else if (action == FMLMissingMappingsEvent.Action.IGNORE) { ignored.add(remap.name); } else if (action == FMLMissingMappingsEvent.Action.FAIL) { failed.add(remap.name); } else if (action == FMLMissingMappingsEvent.Action.WARN) { warned.add(remap.name); } gameData.block(remap.id); // prevent the id from being reused later } } if (!defaulted.isEmpty()) { String text = "Forge Mod Loader detected missing blocks/items.\n\n" + "There are "+defaulted.size()+" missing blocks and items in this save.\n" + "If you continue the missing blocks/items will get removed.\n" + "A world backup will be automatically created in your saves directory.\n\n" + "Missing Blocks/Items:\n"; for (String s : defaulted) text += s + "\n"; boolean confirmed = StartupQuery.confirm(text); if (!confirmed) StartupQuery.abort(); try { String skip = System.getProperty("fml.doNotBackup"); if (skip == null || !"true".equals(skip)) { ZipperUtil.backupWorld(); } else { for (int x = 0; x < 10; x++) FMLLog.severe("!!!!!!!!!! UPDATING WORLD WITHOUT DOING BACKUP !!!!!!!!!!!!!!!!"); } } catch (IOException e) { StartupQuery.notify("The world backup couldn't be created.\n\n"+e); StartupQuery.abort(); } warned.addAll(defaulted); } if (!failed.isEmpty()) { FMLLog.severe("This world contains blocks and items that refuse to be remapped. The world will not be loaded"); return failed; } if (!warned.isEmpty()) { FMLLog.severe("This world contains block and item mappings that may cause world breakage"); return failed; } else if (!ignored.isEmpty()) { FMLLog.fine("There were %d missing mappings that have been ignored", ignored.size()); } return failed; } public static void freezeData() { FMLLog.fine("Freezing block and item id maps"); getMain().testConsistency(); frozen = new GameData(getMain()); frozen.testConsistency(); } public static void revertToFrozen() { if (frozen == null) { FMLLog.warning("Can't revert to frozen GameData state without freezing first."); } else { FMLLog.fine("Reverting to frozen data state."); getMain().set(frozen); } // the id mapping has reverted, ensure we sync up the object holders ObjectHolderRegistry.INSTANCE.applyObjectHolders(); } protected static boolean isFrozen(FMLControlledNamespacedRegistry<?> registry) { return frozen != null && (getMain().iBlockRegistry == registry || getMain().iItemRegistry == registry); } protected static GameData getMain() { return mainData; } // internal registry objects private final FMLControlledNamespacedRegistry<Block> iBlockRegistry; private final FMLControlledNamespacedRegistry<Item> iItemRegistry; // bit set marking ids as occupied private final BitSet availabilityMap; // IDs previously allocated in a world, but now unmapped/dangling; prevents the IDs from being reused private final Set<Integer> blockedIds; private GameData() { iBlockRegistry = new FMLControlledNamespacedRegistry<Block>("minecraft:air", MAX_BLOCK_ID, MIN_BLOCK_ID, Block.class,'\u0001'); iItemRegistry = new FMLControlledNamespacedRegistry<Item>(null, MAX_ITEM_ID, MIN_ITEM_ID, Item.class,'\u0002'); availabilityMap = new BitSet(MAX_ITEM_ID + 1); blockedIds = new HashSet<Integer>(); } private GameData(GameData data) { this(); set(data); } private void set(GameData data) { iBlockRegistry.set(data.iBlockRegistry); iItemRegistry.set(data.iItemRegistry); availabilityMap.clear(); availabilityMap.or(data.availabilityMap); blockedIds.clear(); blockedIds.addAll(data.blockedIds); } int register(Object obj, String name, int idHint) // from FMLControlledNamespacedRegistry.addObject { // tolerate extra name prefixes here since mc does it as well name = addPrefix(name); if (obj instanceof Block) { return registerBlock((Block) obj, name, idHint); } else if (obj instanceof Item) { return registerItem((Item) obj, name, idHint); } else { throw new IllegalArgumentException("An invalid registry object is to be added, only instances of Block or Item are allowed."); } } int registerItem(Item item, String name) // from GameRegistry { int index = name.indexOf(':'); if (name.indexOf(':') != -1) FMLLog.bigWarning("Illegal extra prefix %s for name %s, invalid registry invocation/invalid name?", name.substring(0, index), name); name = addPrefix(name); return registerItem(item, name, -1); } private int registerItem(Item item, String name, int idHint) { if (item instanceof ItemBlock) // ItemBlock, adjust id and clear the slot already occupied by the corresponding block { Block block = ((ItemBlock) item).blockInstance; if (idHint != -1 && getMain().blockSubstitutions.containsKey(name)) { block = getMain().blockSubstitutions.get(name); } int id = iBlockRegistry.getId(block); if (id == -1) // ItemBlock before its Block { if (idHint < 0 || availabilityMap.get(idHint) || idHint > MAX_BLOCK_ID) // non-suitable id, allocate one in the block id range, add would use the item id range otherwise { id = availabilityMap.nextClearBit(MIN_BLOCK_ID); // find suitable id here, iItemRegistry would search from MIN_ITEM_ID if (id > MAX_BLOCK_ID) throw new RuntimeException(String.format("Invalid id %d - maximum id range exceeded.", id)); FMLLog.fine("Allocated id %d for ItemBlock %s in the block id range, original id requested: %d.", id, name, idHint); } else // idHint is suitable without changes { id = idHint; } } else // ItemBlock after its Block { if (FMLControlledNamespacedRegistry.DEBUG) FMLLog.fine("Found matching Block %s for ItemBlock %s at id %d, original id requested: %d", block, item, id, idHint); freeSlot(id, item); // temporarily free the slot occupied by the Block for the item registration } idHint = id; } int itemId = iItemRegistry.add(idHint, name, item, availabilityMap); if (item instanceof ItemBlock) // verify { if (itemId != idHint) throw new IllegalStateException(String.format("ItemBlock at block id %d insertion failed, got id %d.", idHint, itemId)); verifyItemBlockName((ItemBlock) item); } // block the Block Registry slot with the same id useSlot(itemId); ((RegistryDelegate.Delegate<Item>) item.delegate).setName(name); return itemId; } int registerBlock(Block block, String name) // from GameRegistry { int index = name.indexOf(':'); if (name.indexOf(':') != -1) FMLLog.bigWarning("Illegal extra prefix %s for name %s, invalid registry invocation/invalid name?", name.substring(0, index), name); name = addPrefix(name); return registerBlock(block, name, -1); } private int registerBlock(Block block, String name, int idHint) { // handle ItemBlock-before-Block registrations ItemBlock itemBlock = null; for (Item item : iItemRegistry.typeSafeIterable()) // find matching ItemBlock { if (item instanceof ItemBlock && ((ItemBlock) item).blockInstance == block) { itemBlock = (ItemBlock) item; break; } } if (itemBlock != null) // has ItemBlock, adjust id and clear the slot already occupied by the corresponding item { idHint = iItemRegistry.getId(itemBlock); FMLLog.fine("Found matching ItemBlock %s for Block %s at id %d", itemBlock, block, idHint); freeSlot(idHint, block); // temporarily free the slot occupied by the Item for the block registration } // add int blockId = iBlockRegistry.add(idHint, name, block, availabilityMap); if (itemBlock != null) // verify { if (blockId != idHint) throw new IllegalStateException(String.format("Block at itemblock id %d insertion failed, got id %d.", idHint, blockId)); verifyItemBlockName(itemBlock); } useSlot(blockId); ((RegistryDelegate.Delegate<Block>) block.delegate).setName(name); return blockId; } /** * Block the specified id from being reused. */ private void block(int id) { blockedIds.add(id); useSlot(id); } private void useSlot(int id) { availabilityMap.set(id); } /** * Free the specified slot. * * The slot must not be occupied by something else than the specified object within the same type. * The same object is permitted for handling duplicate registrations. * * @param id id to free * @param obj object allowed besides different types (block vs item) */ private void freeSlot(int id, Object obj) { FMLControlledNamespacedRegistry<?> registry = (obj instanceof Block) ? iBlockRegistry : iItemRegistry; Object thing = registry.getRaw(id); if (thing != null && thing != obj) { throw new IllegalStateException(String.format("Can't free registry slot %d occupied by %s", id, thing)); } availabilityMap.clear(id); } /** * Prefix the supplied name with the current mod id. * * If no mod id can be determined, minecraft will be assumed. * The prefix is separated with a colon. * * If there's already a prefix, it'll be prefixed again if the new prefix * doesn't match the old prefix, as used by vanilla calls to addObject. * * @param name name to prefix. * @return prefixed name. */ private String addPrefix(String name) { int index = name.lastIndexOf(':'); String oldPrefix = index == -1 ? "" : name.substring(0, index); String prefix; ModContainer mc = Loader.instance().activeModContainer(); if (mc != null) { prefix = mc.getModId(); } else // no mod container, assume minecraft { prefix = "minecraft"; } if (!oldPrefix.equals(prefix)) { name = prefix + ":" + name; } return name; } private void verifyItemBlockName(ItemBlock item) { String blockName = iBlockRegistry.getNameForObject(item.blockInstance); String itemName = iItemRegistry.getNameForObject(item); if (blockName != null && !blockName.equals(itemName)) { FMLLog.bigWarning("Block <-> ItemBlock name mismatch, block name %s, item name %s", blockName, itemName); } } private void testConsistency() { // test if there's an entry for every set bit in availabilityMap for (int i = availabilityMap.nextSetBit(0); i >= 0; i = availabilityMap.nextSetBit(i+1)) { if (iBlockRegistry.getRaw(i) == null && iItemRegistry.getRaw(i) == null && !blockedIds.contains(i)) { throw new IllegalStateException(String.format("availabilityMap references empty entries for id %d.", i)); } } for (int pass = 0; pass < 2; pass++) { boolean isBlock = pass == 0; String type = isBlock ? "block" : "item"; FMLControlledNamespacedRegistry<?> registry = isBlock ? iBlockRegistry : iItemRegistry; registry.validateContent((isBlock ? MAX_BLOCK_ID : MAX_ITEM_ID), type, availabilityMap, blockedIds, iBlockRegistry); } FMLLog.fine("Registry consistency check successful"); } void registerSubstitutionAlias(String nameToSubstitute, Type type, Object toReplace) throws ExistingSubstitutionException { type.getRegistry().addSubstitutionAlias(Loader.instance().activeModContainer().getModId(),nameToSubstitute, toReplace); type.getRegistry().activateSubstitution(nameToSubstitute); } static <T> RegistryDelegate<T> buildDelegate(T referant, Class<T> type) { return new RegistryDelegate.Delegate<T>(referant, type); } private BiMap<String, Item> itemSubstitutions = HashBiMap.create(); private BiMap<String, Block> blockSubstitutions = HashBiMap.create(); @SuppressWarnings("unchecked") <T> BiMap<String, T> getPersistentSubstitutionMap(Class<T> type) { if (type.equals(Item.class)) { return (BiMap<String, T>) itemSubstitutions; } else if (type.equals(Block.class)) { return (BiMap<String, T>) blockSubstitutions; } else { throw new RuntimeException("WHAT?"); } } }