package net.minecraft.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.settings.KeyBinding;
@SideOnly(Side.CLIENT)
public class GuiControls extends GuiScreen
{
private static final GameSettings.Options[] optionsArr = new GameSettings.Options[] {GameSettings.Options.INVERT_MOUSE, GameSettings.Options.SENSITIVITY, GameSettings.Options.TOUCHSCREEN};
/** A reference to the screen object that created this. Used for navigating between screens. */
private GuiScreen parentScreen;
protected String screenTitle = "Controls";
/** Reference to the GameSettings object. */
private GameSettings options;
/** The ID of the button that has been pressed. */
public KeyBinding buttonId = null;
public long time;
private GuiKeyBindingList keyBindingList;
private GuiButton buttonReset;
private static final String __OBFID = "CL_00000736";
public GuiControls(GuiScreen p_i1027_1_, GameSettings p_i1027_2_)
{
this.parentScreen = p_i1027_1_;
this.options = p_i1027_2_;
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
this.keyBindingList = new GuiKeyBindingList(this, this.mc);
this.buttonList.add(new GuiButton(200, this.width / 2 - 155, this.height - 29, 150, 20, I18n.format("gui.done", new Object[0])));
this.buttonList.add(this.buttonReset = new GuiButton(201, this.width / 2 - 155 + 160, this.height - 29, 150, 20, I18n.format("controls.resetAll", new Object[0])));
this.screenTitle = I18n.format("controls.title", new Object[0]);
int i = 0;
GameSettings.Options[] aoptions = optionsArr;
int j = aoptions.length;
for (int k = 0; k < j; ++k)
{
GameSettings.Options options = aoptions[k];
if (options.getEnumFloat())
{
this.buttonList.add(new GuiOptionSlider(options.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, 18 + 24 * (i >> 1), options));
}
else
{
this.buttonList.add(new GuiOptionButton(options.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, 18 + 24 * (i >> 1), options, this.options.getKeyBinding(options)));
}
++i;
}
}
protected void actionPerformed(GuiButton button)
{
if (button.id == 200)
{
this.mc.displayGuiScreen(this.parentScreen);
}
else if (button.id == 201)
{
KeyBinding[] akeybinding = this.mc.gameSettings.keyBindings;
int i = akeybinding.length;
for (int j = 0; j < i; ++j)
{
KeyBinding keybinding = akeybinding[j];
keybinding.setKeyCode(keybinding.getKeyCodeDefault());
}
KeyBinding.resetKeyBindingArrayAndHash();
}
else if (button.id < 100 && button instanceof GuiOptionButton)
{
this.options.setOptionValue(((GuiOptionButton)button).returnEnumOptions(), 1);
button.displayString = this.options.getKeyBinding(GameSettings.Options.getEnumOptions(button.id));
}
}
/**
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
protected void mouseClicked(int mouseX, int mouseY, int mouseButton)
{
if (this.buttonId != null)
{
this.options.setOptionKeyBinding(this.buttonId, -100 + mouseButton);
this.buttonId = null;
KeyBinding.resetKeyBindingArrayAndHash();
}
else if (mouseButton != 0 || !this.keyBindingList.func_148179_a(mouseX, mouseY, mouseButton))
{
super.mouseClicked(mouseX, mouseY, mouseButton);
}
}
/**
* Called when a mouse button is released. Args : mouseX, mouseY, releaseButton
*
* @param state Will be negative to indicate mouse move and will be either 0 or 1 to indicate mouse up.
*/
protected void mouseReleased(int mouseX, int mouseY, int state)
{
if (state != 0 || !this.keyBindingList.func_148181_b(mouseX, mouseY, state))
{
super.mouseReleased(mouseX, mouseY, state);
}
}
/**
* Fired when a key is typed (except F11 who toggle full screen). This is the equivalent of
* KeyListener.keyTyped(KeyEvent e). Args : character (character on the key), keyCode (lwjgl Keyboard key code)
*/
protected void keyTyped(char typedChar, int keyCode)
{
if (this.buttonId != null)
{
if (keyCode == 1)
{
this.options.setOptionKeyBinding(this.buttonId, 0);
}
else
{
this.options.setOptionKeyBinding(this.buttonId, keyCode);
}
this.buttonId = null;
this.time = Minecraft.getSystemTime();
KeyBinding.resetKeyBindingArrayAndHash();
}
else
{
super.keyTyped(typedChar, keyCode);
}
}
/**
* Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
*/
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
this.drawDefaultBackground();
this.keyBindingList.drawScreen(mouseX, mouseY, partialTicks);
this.drawCenteredString(this.fontRendererObj, this.screenTitle, this.width / 2, 8, 16777215);
boolean flag = true;
KeyBinding[] akeybinding = this.options.keyBindings;
int k = akeybinding.length;
for (int l = 0; l < k; ++l)
{
KeyBinding keybinding = akeybinding[l];
if (keybinding.getKeyCode() != keybinding.getKeyCodeDefault())
{
flag = false;
break;
}
}
this.buttonReset.enabled = !flag;
super.drawScreen(mouseX, mouseY, partialTicks);
}
}