package cpw.mods.fml.common.gameevent; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.world.World; import cpw.mods.fml.common.eventhandler.Event; import cpw.mods.fml.relauncher.Side; public class TickEvent extends Event { public enum Type { WORLD, PLAYER, CLIENT, SERVER, RENDER; } public enum Phase { START, END; } public final Type type; public final Side side; public final Phase phase; public TickEvent(Type type, Side side, Phase phase) { this.type = type; this.side = side; this.phase = phase; } public static class ServerTickEvent extends TickEvent { public ServerTickEvent(Phase phase) { super(Type.SERVER, Side.SERVER, phase); } } public static class ClientTickEvent extends TickEvent { public ClientTickEvent(Phase phase) { super(Type.CLIENT, Side.CLIENT, phase); } } public static class WorldTickEvent extends TickEvent { public final World world; public WorldTickEvent(Side side, Phase phase, World world) { super(Type.WORLD, side, phase); this.world = world; } } public static class PlayerTickEvent extends TickEvent { public final EntityPlayer player; public PlayerTickEvent(Phase phase, EntityPlayer player) { super(Type.PLAYER, player instanceof EntityPlayerMP ? Side.SERVER : Side.CLIENT, phase); this.player = player; } } public static class RenderTickEvent extends TickEvent { public final float renderTickTime; public RenderTickEvent(Phase phase, float renderTickTime) { super(Type.RENDER, Side.CLIENT, phase); this.renderTickTime = renderTickTime; } } }