package net.minecraft.entity.passive;
import java.util.Calendar;
import net.minecraft.entity.Entity;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class EntityBat extends EntityAmbientCreature
{
/** Coordinates of where the bat spawned. */
private ChunkCoordinates spawnPosition;
private static final String __OBFID = "CL_00001637";
public EntityBat(World p_i1680_1_)
{
super(p_i1680_1_);
this.setSize(0.5F, 0.9F);
this.setIsBatHanging(true);
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, new Byte((byte)0));
}
/**
* Returns the volume for the sounds this mob makes.
*/
protected float getSoundVolume()
{
return 0.1F;
}
/**
* Gets the pitch of living sounds in living entities.
*/
protected float getSoundPitch()
{
return super.getSoundPitch() * 0.95F;
}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
return this.getIsBatHanging() && this.rand.nextInt(4) != 0 ? null : "mob.bat.idle";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.bat.hurt";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.bat.death";
}
/**
* Returns true if this entity should push and be pushed by other entities when colliding.
*/
public boolean canBePushed()
{
return false;
}
protected void collideWithEntity(Entity p_82167_1_) {}
protected void collideWithNearbyEntities() {}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(6.0D);
}
public boolean getIsBatHanging()
{
return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
}
public void setIsBatHanging(boolean p_82236_1_)
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (p_82236_1_)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
}
else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
}
}
/**
* Returns true if the newer Entity AI code should be run
*/
protected boolean isAIEnabled()
{
return true;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (this.getIsBatHanging())
{
this.motionX = this.motionY = this.motionZ = 0.0D;
this.posY = (double)MathHelper.floor_double(this.posY) + 1.0D - (double)this.height;
}
else
{
this.motionY *= 0.6000000238418579D;
}
}
protected void updateAITasks()
{
super.updateAITasks();
if (this.getIsBatHanging())
{
if (!this.worldObj.getBlock(MathHelper.floor_double(this.posX), (int)this.posY + 1, MathHelper.floor_double(this.posZ)).isNormalCube())
{
this.setIsBatHanging(false);
this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1015, (int)this.posX, (int)this.posY, (int)this.posZ, 0);
}
else
{
if (this.rand.nextInt(200) == 0)
{
this.rotationYawHead = (float)this.rand.nextInt(360);
}
if (this.worldObj.getClosestPlayerToEntity(this, 4.0D) != null)
{
this.setIsBatHanging(false);
this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1015, (int)this.posX, (int)this.posY, (int)this.posZ, 0);
}
}
}
else
{
if (this.spawnPosition != null && (!this.worldObj.isAirBlock(this.spawnPosition.posX, this.spawnPosition.posY, this.spawnPosition.posZ) || this.spawnPosition.posY < 1))
{
this.spawnPosition = null;
}
if (this.spawnPosition == null || this.rand.nextInt(30) == 0 || this.spawnPosition.getDistanceSquared((int)this.posX, (int)this.posY, (int)this.posZ) < 4.0F)
{
this.spawnPosition = new ChunkCoordinates((int)this.posX + this.rand.nextInt(7) - this.rand.nextInt(7), (int)this.posY + this.rand.nextInt(6) - 2, (int)this.posZ + this.rand.nextInt(7) - this.rand.nextInt(7));
}
double d0 = (double)this.spawnPosition.posX + 0.5D - this.posX;
double d1 = (double)this.spawnPosition.posY + 0.1D - this.posY;
double d2 = (double)this.spawnPosition.posZ + 0.5D - this.posZ;
this.motionX += (Math.signum(d0) * 0.5D - this.motionX) * 0.10000000149011612D;
this.motionY += (Math.signum(d1) * 0.699999988079071D - this.motionY) * 0.10000000149011612D;
this.motionZ += (Math.signum(d2) * 0.5D - this.motionZ) * 0.10000000149011612D;
float f = (float)(Math.atan2(this.motionZ, this.motionX) * 180.0D / Math.PI) - 90.0F;
float f1 = MathHelper.wrapAngleTo180_float(f - this.rotationYaw);
this.moveForward = 0.5F;
this.rotationYaw += f1;
if (this.rand.nextInt(100) == 0 && this.worldObj.getBlock(MathHelper.floor_double(this.posX), (int)this.posY + 1, MathHelper.floor_double(this.posZ)).isNormalCube())
{
this.setIsBatHanging(true);
}
}
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
* prevent them from trampling crops
*/
protected boolean canTriggerWalking()
{
return false;
}
/**
* Called when the mob is falling. Calculates and applies fall damage.
*/
protected void fall(float distance) {}
/**
* Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance
* and deal fall damage if landing on the ground.
*/
protected void updateFallState(double distanceFallenThisTick, boolean isOnGround) {}
/**
* Return whether this entity should NOT trigger a pressure plate or a tripwire.
*/
public boolean doesEntityNotTriggerPressurePlate()
{
return true;
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (this.isEntityInvulnerable())
{
return false;
}
else
{
if (!this.worldObj.isRemote && this.getIsBatHanging())
{
this.setIsBatHanging(false);
}
return super.attackEntityFrom(source, amount);
}
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
this.dataWatcher.updateObject(16, Byte.valueOf(tagCompund.getByte("BatFlags")));
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
super.writeEntityToNBT(tagCompound);
tagCompound.setByte("BatFlags", this.dataWatcher.getWatchableObjectByte(16));
}
/**
* Checks if the entity's current position is a valid location to spawn this entity.
*/
public boolean getCanSpawnHere()
{
int i = MathHelper.floor_double(this.boundingBox.minY);
if (i >= 63)
{
return false;
}
else
{
int j = MathHelper.floor_double(this.posX);
int k = MathHelper.floor_double(this.posZ);
int l = this.worldObj.getBlockLightValue(j, i, k);
byte b0 = 4;
Calendar calendar = this.worldObj.getCurrentDate();
if ((calendar.get(2) + 1 != 10 || calendar.get(5) < 20) && (calendar.get(2) + 1 != 11 || calendar.get(5) > 3))
{
if (this.rand.nextBoolean())
{
return false;
}
}
else
{
b0 = 7;
}
return l > this.rand.nextInt(b0) ? false : super.getCanSpawnHere();
}
}
}