package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Direction;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import static net.minecraftforge.common.util.ForgeDirection.*;
public class BlockTripWireHook extends Block
{
private static final String __OBFID = "CL_00000329";
public BlockTripWireHook()
{
super(Material.circuits);
this.setCreativeTab(CreativeTabs.tabRedstone);
this.setTickRandomly(true);
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z)
{
return null;
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 29;
}
/**
* How many world ticks before ticking
*/
public int tickRate(World worldIn)
{
return 10;
}
/**
* checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
*/
public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side)
{
ForgeDirection dir = ForgeDirection.getOrientation(side);
return (dir == NORTH && worldIn.isSideSolid(x, y, z + 1, NORTH)) ||
(dir == SOUTH && worldIn.isSideSolid(x, y, z - 1, SOUTH)) ||
(dir == WEST && worldIn.isSideSolid(x + 1, y, z, WEST )) ||
(dir == EAST && worldIn.isSideSolid(x - 1, y, z, EAST ));
}
public boolean canPlaceBlockAt(World worldIn, int x, int y, int z)
{
return worldIn.isSideSolid(x - 1, y, z, EAST ) ||
worldIn.isSideSolid(x + 1, y, z, WEST ) ||
worldIn.isSideSolid(x, y, z - 1, SOUTH) ||
worldIn.isSideSolid(x, y, z + 1, NORTH);
}
public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta)
{
byte b0 = 0;
if (side == 2 && worldIn.isSideSolid(x, y, z + 1, NORTH, true))
{
b0 = 2;
}
if (side == 3 && worldIn.isSideSolid(x, y, z - 1, SOUTH, true))
{
b0 = 0;
}
if (side == 4 && worldIn.isSideSolid(x + 1, y, z, WEST, true))
{
b0 = 1;
}
if (side == 5 && worldIn.isSideSolid(x - 1, y, z, EAST, true))
{
b0 = 3;
}
return b0;
}
/**
* Called after a block is placed
*/
public void onPostBlockPlaced(World worldIn, int x, int y, int z, int meta)
{
this.func_150136_a(worldIn, x, y, z, false, meta, false, -1, 0);
}
public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor)
{
if (neighbor != this)
{
if (this.func_150137_e(worldIn, x, y, z))
{
int l = worldIn.getBlockMetadata(x, y, z);
int i1 = l & 3;
boolean flag = false;
if (!worldIn.isSideSolid(x - 1, y, z, EAST) && i1 == 3)
{
flag = true;
}
if (!worldIn.isSideSolid(x + 1, y, z, WEST) && i1 == 1)
{
flag = true;
}
if (!worldIn.isSideSolid(x, y, z - 1, SOUTH) && i1 == 0)
{
flag = true;
}
if (!worldIn.isSideSolid(x, y, z + 1, NORTH) && i1 == 2)
{
flag = true;
}
if (flag)
{
this.dropBlockAsItem(worldIn, x, y, z, l, 0);
worldIn.setBlockToAir(x, y, z);
}
}
}
}
public void func_150136_a(World p_150136_1_, int p_150136_2_, int p_150136_3_, int p_150136_4_, boolean p_150136_5_, int p_150136_6_, boolean p_150136_7_, int p_150136_8_, int p_150136_9_)
{
int k1 = p_150136_6_ & 3;
boolean flag2 = (p_150136_6_ & 4) == 4;
boolean flag3 = (p_150136_6_ & 8) == 8;
boolean flag4 = !p_150136_5_;
boolean flag5 = false;
boolean flag6 = !p_150136_1_.isSideSolid(p_150136_2_, p_150136_3_ - 1, p_150136_4_, UP);
int l1 = Direction.offsetX[k1];
int i2 = Direction.offsetZ[k1];
int j2 = 0;
int[] aint = new int[42];
int k2;
int l2;
int i3;
int j3;
for (k2 = 1; k2 < 42; ++k2)
{
l2 = p_150136_2_ + l1 * k2;
i3 = p_150136_4_ + i2 * k2;
Block block = p_150136_1_.getBlock(l2, p_150136_3_, i3);
if (block == Blocks.tripwire_hook)
{
j3 = p_150136_1_.getBlockMetadata(l2, p_150136_3_, i3);
if ((j3 & 3) == Direction.rotateOpposite[k1])
{
j2 = k2;
}
break;
}
if (block != Blocks.tripwire && k2 != p_150136_8_)
{
aint[k2] = -1;
flag4 = false;
}
else
{
j3 = k2 == p_150136_8_ ? p_150136_9_ : p_150136_1_.getBlockMetadata(l2, p_150136_3_, i3);
boolean flag7 = (j3 & 8) != 8;
boolean flag8 = (j3 & 1) == 1;
boolean flag9 = (j3 & 2) == 2;
flag4 &= flag9 == flag6;
flag5 |= flag7 && flag8;
aint[k2] = j3;
if (k2 == p_150136_8_)
{
p_150136_1_.scheduleBlockUpdate(p_150136_2_, p_150136_3_, p_150136_4_, this, this.tickRate(p_150136_1_));
flag4 &= flag7;
}
}
}
flag4 &= j2 > 1;
flag5 &= flag4;
k2 = (flag4 ? 4 : 0) | (flag5 ? 8 : 0);
p_150136_6_ = k1 | k2;
int k3;
if (j2 > 0)
{
l2 = p_150136_2_ + l1 * j2;
i3 = p_150136_4_ + i2 * j2;
k3 = Direction.rotateOpposite[k1];
p_150136_1_.setBlockMetadataWithNotify(l2, p_150136_3_, i3, k3 | k2, 3);
this.func_150134_a(p_150136_1_, l2, p_150136_3_, i3, k3);
this.func_150135_a(p_150136_1_, l2, p_150136_3_, i3, flag4, flag5, flag2, flag3);
}
this.func_150135_a(p_150136_1_, p_150136_2_, p_150136_3_, p_150136_4_, flag4, flag5, flag2, flag3);
if (!p_150136_5_)
{
p_150136_1_.setBlockMetadataWithNotify(p_150136_2_, p_150136_3_, p_150136_4_, p_150136_6_, 3);
if (p_150136_7_)
{
this.func_150134_a(p_150136_1_, p_150136_2_, p_150136_3_, p_150136_4_, k1);
}
}
if (flag2 != flag4)
{
for (l2 = 1; l2 < j2; ++l2)
{
i3 = p_150136_2_ + l1 * l2;
k3 = p_150136_4_ + i2 * l2;
j3 = aint[l2];
if (j3 >= 0)
{
if (flag4)
{
j3 |= 4;
}
else
{
j3 &= -5;
}
p_150136_1_.setBlockMetadataWithNotify(i3, p_150136_3_, k3, j3, 3);
}
}
}
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World worldIn, int x, int y, int z, Random random)
{
this.func_150136_a(worldIn, x, y, z, false, worldIn.getBlockMetadata(x, y, z), true, -1, 0);
}
private void func_150135_a(World p_150135_1_, int p_150135_2_, int p_150135_3_, int p_150135_4_, boolean p_150135_5_, boolean p_150135_6_, boolean p_150135_7_, boolean p_150135_8_)
{
if (p_150135_6_ && !p_150135_8_)
{
p_150135_1_.playSoundEffect((double)p_150135_2_ + 0.5D, (double)p_150135_3_ + 0.1D, (double)p_150135_4_ + 0.5D, "random.click", 0.4F, 0.6F);
}
else if (!p_150135_6_ && p_150135_8_)
{
p_150135_1_.playSoundEffect((double)p_150135_2_ + 0.5D, (double)p_150135_3_ + 0.1D, (double)p_150135_4_ + 0.5D, "random.click", 0.4F, 0.5F);
}
else if (p_150135_5_ && !p_150135_7_)
{
p_150135_1_.playSoundEffect((double)p_150135_2_ + 0.5D, (double)p_150135_3_ + 0.1D, (double)p_150135_4_ + 0.5D, "random.click", 0.4F, 0.7F);
}
else if (!p_150135_5_ && p_150135_7_)
{
p_150135_1_.playSoundEffect((double)p_150135_2_ + 0.5D, (double)p_150135_3_ + 0.1D, (double)p_150135_4_ + 0.5D, "random.bowhit", 0.4F, 1.2F / (p_150135_1_.rand.nextFloat() * 0.2F + 0.9F));
}
}
private void func_150134_a(World p_150134_1_, int p_150134_2_, int p_150134_3_, int p_150134_4_, int p_150134_5_)
{
p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_, p_150134_3_, p_150134_4_, this);
if (p_150134_5_ == 3)
{
p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_ - 1, p_150134_3_, p_150134_4_, this);
}
else if (p_150134_5_ == 1)
{
p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_ + 1, p_150134_3_, p_150134_4_, this);
}
else if (p_150134_5_ == 0)
{
p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_, p_150134_3_, p_150134_4_ - 1, this);
}
else if (p_150134_5_ == 2)
{
p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_, p_150134_3_, p_150134_4_ + 1, this);
}
}
private boolean func_150137_e(World p_150137_1_, int p_150137_2_, int p_150137_3_, int p_150137_4_)
{
if (!this.canPlaceBlockAt(p_150137_1_, p_150137_2_, p_150137_3_, p_150137_4_))
{
this.dropBlockAsItem(p_150137_1_, p_150137_2_, p_150137_3_, p_150137_4_, p_150137_1_.getBlockMetadata(p_150137_2_, p_150137_3_, p_150137_4_), 0);
p_150137_1_.setBlockToAir(p_150137_2_, p_150137_3_, p_150137_4_);
return false;
}
else
{
return true;
}
}
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z)
{
int l = worldIn.getBlockMetadata(x, y, z) & 3;
float f = 0.1875F;
if (l == 3)
{
this.setBlockBounds(0.0F, 0.2F, 0.5F - f, f * 2.0F, 0.8F, 0.5F + f);
}
else if (l == 1)
{
this.setBlockBounds(1.0F - f * 2.0F, 0.2F, 0.5F - f, 1.0F, 0.8F, 0.5F + f);
}
else if (l == 0)
{
this.setBlockBounds(0.5F - f, 0.2F, 0.0F, 0.5F + f, 0.8F, f * 2.0F);
}
else if (l == 2)
{
this.setBlockBounds(0.5F - f, 0.2F, 1.0F - f * 2.0F, 0.5F + f, 0.8F, 1.0F);
}
}
public void breakBlock(World worldIn, int x, int y, int z, Block blockBroken, int meta)
{
boolean flag = (meta & 4) == 4;
boolean flag1 = (meta & 8) == 8;
if (flag || flag1)
{
this.func_150136_a(worldIn, x, y, z, true, meta, false, -1, 0);
}
if (flag1)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z, this);
int i1 = meta & 3;
if (i1 == 3)
{
worldIn.notifyBlocksOfNeighborChange(x - 1, y, z, this);
}
else if (i1 == 1)
{
worldIn.notifyBlocksOfNeighborChange(x + 1, y, z, this);
}
else if (i1 == 0)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z - 1, this);
}
else if (i1 == 2)
{
worldIn.notifyBlocksOfNeighborChange(x, y, z + 1, this);
}
}
super.breakBlock(worldIn, x, y, z, blockBroken, meta);
}
public int isProvidingWeakPower(IBlockAccess worldIn, int x, int y, int z, int side)
{
return (worldIn.getBlockMetadata(x, y, z) & 8) == 8 ? 15 : 0;
}
public int isProvidingStrongPower(IBlockAccess worldIn, int x, int y, int z, int side)
{
int i1 = worldIn.getBlockMetadata(x, y, z);
if ((i1 & 8) != 8)
{
return 0;
}
else
{
int j1 = i1 & 3;
return j1 == 2 && side == 2 ? 15 : (j1 == 0 && side == 3 ? 15 : (j1 == 1 && side == 4 ? 15 : (j1 == 3 && side == 5 ? 15 : 0)));
}
}
/**
* Can this block provide power. Only wire currently seems to have this change based on its state.
*/
public boolean canProvidePower()
{
return true;
}
}