package net.minecraft.block; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.Direction; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import static net.minecraftforge.common.util.ForgeDirection.*; public class BlockTripWireHook extends Block { private static final String __OBFID = "CL_00000329"; public BlockTripWireHook() { super(Material.circuits); this.setCreativeTab(CreativeTabs.tabRedstone); this.setTickRandomly(true); } /** * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been * cleared to be reused) */ public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z) { return null; } public boolean isOpaqueCube() { return false; } public boolean renderAsNormalBlock() { return false; } /** * The type of render function that is called for this block */ public int getRenderType() { return 29; } /** * How many world ticks before ticking */ public int tickRate(World worldIn) { return 10; } /** * checks to see if you can place this block can be placed on that side of a block: BlockLever overrides */ public boolean canPlaceBlockOnSide(World worldIn, int x, int y, int z, int side) { ForgeDirection dir = ForgeDirection.getOrientation(side); return (dir == NORTH && worldIn.isSideSolid(x, y, z + 1, NORTH)) || (dir == SOUTH && worldIn.isSideSolid(x, y, z - 1, SOUTH)) || (dir == WEST && worldIn.isSideSolid(x + 1, y, z, WEST )) || (dir == EAST && worldIn.isSideSolid(x - 1, y, z, EAST )); } public boolean canPlaceBlockAt(World worldIn, int x, int y, int z) { return worldIn.isSideSolid(x - 1, y, z, EAST ) || worldIn.isSideSolid(x + 1, y, z, WEST ) || worldIn.isSideSolid(x, y, z - 1, SOUTH) || worldIn.isSideSolid(x, y, z + 1, NORTH); } public int onBlockPlaced(World worldIn, int x, int y, int z, int side, float subX, float subY, float subZ, int meta) { byte b0 = 0; if (side == 2 && worldIn.isSideSolid(x, y, z + 1, NORTH, true)) { b0 = 2; } if (side == 3 && worldIn.isSideSolid(x, y, z - 1, SOUTH, true)) { b0 = 0; } if (side == 4 && worldIn.isSideSolid(x + 1, y, z, WEST, true)) { b0 = 1; } if (side == 5 && worldIn.isSideSolid(x - 1, y, z, EAST, true)) { b0 = 3; } return b0; } /** * Called after a block is placed */ public void onPostBlockPlaced(World worldIn, int x, int y, int z, int meta) { this.func_150136_a(worldIn, x, y, z, false, meta, false, -1, 0); } public void onNeighborBlockChange(World worldIn, int x, int y, int z, Block neighbor) { if (neighbor != this) { if (this.func_150137_e(worldIn, x, y, z)) { int l = worldIn.getBlockMetadata(x, y, z); int i1 = l & 3; boolean flag = false; if (!worldIn.isSideSolid(x - 1, y, z, EAST) && i1 == 3) { flag = true; } if (!worldIn.isSideSolid(x + 1, y, z, WEST) && i1 == 1) { flag = true; } if (!worldIn.isSideSolid(x, y, z - 1, SOUTH) && i1 == 0) { flag = true; } if (!worldIn.isSideSolid(x, y, z + 1, NORTH) && i1 == 2) { flag = true; } if (flag) { this.dropBlockAsItem(worldIn, x, y, z, l, 0); worldIn.setBlockToAir(x, y, z); } } } } public void func_150136_a(World p_150136_1_, int p_150136_2_, int p_150136_3_, int p_150136_4_, boolean p_150136_5_, int p_150136_6_, boolean p_150136_7_, int p_150136_8_, int p_150136_9_) { int k1 = p_150136_6_ & 3; boolean flag2 = (p_150136_6_ & 4) == 4; boolean flag3 = (p_150136_6_ & 8) == 8; boolean flag4 = !p_150136_5_; boolean flag5 = false; boolean flag6 = !p_150136_1_.isSideSolid(p_150136_2_, p_150136_3_ - 1, p_150136_4_, UP); int l1 = Direction.offsetX[k1]; int i2 = Direction.offsetZ[k1]; int j2 = 0; int[] aint = new int[42]; int k2; int l2; int i3; int j3; for (k2 = 1; k2 < 42; ++k2) { l2 = p_150136_2_ + l1 * k2; i3 = p_150136_4_ + i2 * k2; Block block = p_150136_1_.getBlock(l2, p_150136_3_, i3); if (block == Blocks.tripwire_hook) { j3 = p_150136_1_.getBlockMetadata(l2, p_150136_3_, i3); if ((j3 & 3) == Direction.rotateOpposite[k1]) { j2 = k2; } break; } if (block != Blocks.tripwire && k2 != p_150136_8_) { aint[k2] = -1; flag4 = false; } else { j3 = k2 == p_150136_8_ ? p_150136_9_ : p_150136_1_.getBlockMetadata(l2, p_150136_3_, i3); boolean flag7 = (j3 & 8) != 8; boolean flag8 = (j3 & 1) == 1; boolean flag9 = (j3 & 2) == 2; flag4 &= flag9 == flag6; flag5 |= flag7 && flag8; aint[k2] = j3; if (k2 == p_150136_8_) { p_150136_1_.scheduleBlockUpdate(p_150136_2_, p_150136_3_, p_150136_4_, this, this.tickRate(p_150136_1_)); flag4 &= flag7; } } } flag4 &= j2 > 1; flag5 &= flag4; k2 = (flag4 ? 4 : 0) | (flag5 ? 8 : 0); p_150136_6_ = k1 | k2; int k3; if (j2 > 0) { l2 = p_150136_2_ + l1 * j2; i3 = p_150136_4_ + i2 * j2; k3 = Direction.rotateOpposite[k1]; p_150136_1_.setBlockMetadataWithNotify(l2, p_150136_3_, i3, k3 | k2, 3); this.func_150134_a(p_150136_1_, l2, p_150136_3_, i3, k3); this.func_150135_a(p_150136_1_, l2, p_150136_3_, i3, flag4, flag5, flag2, flag3); } this.func_150135_a(p_150136_1_, p_150136_2_, p_150136_3_, p_150136_4_, flag4, flag5, flag2, flag3); if (!p_150136_5_) { p_150136_1_.setBlockMetadataWithNotify(p_150136_2_, p_150136_3_, p_150136_4_, p_150136_6_, 3); if (p_150136_7_) { this.func_150134_a(p_150136_1_, p_150136_2_, p_150136_3_, p_150136_4_, k1); } } if (flag2 != flag4) { for (l2 = 1; l2 < j2; ++l2) { i3 = p_150136_2_ + l1 * l2; k3 = p_150136_4_ + i2 * l2; j3 = aint[l2]; if (j3 >= 0) { if (flag4) { j3 |= 4; } else { j3 &= -5; } p_150136_1_.setBlockMetadataWithNotify(i3, p_150136_3_, k3, j3, 3); } } } } /** * Ticks the block if it's been scheduled */ public void updateTick(World worldIn, int x, int y, int z, Random random) { this.func_150136_a(worldIn, x, y, z, false, worldIn.getBlockMetadata(x, y, z), true, -1, 0); } private void func_150135_a(World p_150135_1_, int p_150135_2_, int p_150135_3_, int p_150135_4_, boolean p_150135_5_, boolean p_150135_6_, boolean p_150135_7_, boolean p_150135_8_) { if (p_150135_6_ && !p_150135_8_) { p_150135_1_.playSoundEffect((double)p_150135_2_ + 0.5D, (double)p_150135_3_ + 0.1D, (double)p_150135_4_ + 0.5D, "random.click", 0.4F, 0.6F); } else if (!p_150135_6_ && p_150135_8_) { p_150135_1_.playSoundEffect((double)p_150135_2_ + 0.5D, (double)p_150135_3_ + 0.1D, (double)p_150135_4_ + 0.5D, "random.click", 0.4F, 0.5F); } else if (p_150135_5_ && !p_150135_7_) { p_150135_1_.playSoundEffect((double)p_150135_2_ + 0.5D, (double)p_150135_3_ + 0.1D, (double)p_150135_4_ + 0.5D, "random.click", 0.4F, 0.7F); } else if (!p_150135_5_ && p_150135_7_) { p_150135_1_.playSoundEffect((double)p_150135_2_ + 0.5D, (double)p_150135_3_ + 0.1D, (double)p_150135_4_ + 0.5D, "random.bowhit", 0.4F, 1.2F / (p_150135_1_.rand.nextFloat() * 0.2F + 0.9F)); } } private void func_150134_a(World p_150134_1_, int p_150134_2_, int p_150134_3_, int p_150134_4_, int p_150134_5_) { p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_, p_150134_3_, p_150134_4_, this); if (p_150134_5_ == 3) { p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_ - 1, p_150134_3_, p_150134_4_, this); } else if (p_150134_5_ == 1) { p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_ + 1, p_150134_3_, p_150134_4_, this); } else if (p_150134_5_ == 0) { p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_, p_150134_3_, p_150134_4_ - 1, this); } else if (p_150134_5_ == 2) { p_150134_1_.notifyBlocksOfNeighborChange(p_150134_2_, p_150134_3_, p_150134_4_ + 1, this); } } private boolean func_150137_e(World p_150137_1_, int p_150137_2_, int p_150137_3_, int p_150137_4_) { if (!this.canPlaceBlockAt(p_150137_1_, p_150137_2_, p_150137_3_, p_150137_4_)) { this.dropBlockAsItem(p_150137_1_, p_150137_2_, p_150137_3_, p_150137_4_, p_150137_1_.getBlockMetadata(p_150137_2_, p_150137_3_, p_150137_4_), 0); p_150137_1_.setBlockToAir(p_150137_2_, p_150137_3_, p_150137_4_); return false; } else { return true; } } public void setBlockBoundsBasedOnState(IBlockAccess worldIn, int x, int y, int z) { int l = worldIn.getBlockMetadata(x, y, z) & 3; float f = 0.1875F; if (l == 3) { this.setBlockBounds(0.0F, 0.2F, 0.5F - f, f * 2.0F, 0.8F, 0.5F + f); } else if (l == 1) { this.setBlockBounds(1.0F - f * 2.0F, 0.2F, 0.5F - f, 1.0F, 0.8F, 0.5F + f); } else if (l == 0) { this.setBlockBounds(0.5F - f, 0.2F, 0.0F, 0.5F + f, 0.8F, f * 2.0F); } else if (l == 2) { this.setBlockBounds(0.5F - f, 0.2F, 1.0F - f * 2.0F, 0.5F + f, 0.8F, 1.0F); } } public void breakBlock(World worldIn, int x, int y, int z, Block blockBroken, int meta) { boolean flag = (meta & 4) == 4; boolean flag1 = (meta & 8) == 8; if (flag || flag1) { this.func_150136_a(worldIn, x, y, z, true, meta, false, -1, 0); } if (flag1) { worldIn.notifyBlocksOfNeighborChange(x, y, z, this); int i1 = meta & 3; if (i1 == 3) { worldIn.notifyBlocksOfNeighborChange(x - 1, y, z, this); } else if (i1 == 1) { worldIn.notifyBlocksOfNeighborChange(x + 1, y, z, this); } else if (i1 == 0) { worldIn.notifyBlocksOfNeighborChange(x, y, z - 1, this); } else if (i1 == 2) { worldIn.notifyBlocksOfNeighborChange(x, y, z + 1, this); } } super.breakBlock(worldIn, x, y, z, blockBroken, meta); } public int isProvidingWeakPower(IBlockAccess worldIn, int x, int y, int z, int side) { return (worldIn.getBlockMetadata(x, y, z) & 8) == 8 ? 15 : 0; } public int isProvidingStrongPower(IBlockAccess worldIn, int x, int y, int z, int side) { int i1 = worldIn.getBlockMetadata(x, y, z); if ((i1 & 8) != 8) { return 0; } else { int j1 = i1 & 3; return j1 == 2 && side == 2 ? 15 : (j1 == 0 && side == 3 ? 15 : (j1 == 1 && side == 4 ? 15 : (j1 == 3 && side == 5 ? 15 : 0))); } } /** * Can this block provide power. Only wire currently seems to have this change based on its state. */ public boolean canProvidePower() { return true; } }