package net.minecraft.server; import com.google.common.base.Charsets; import com.mojang.authlib.GameProfile; import com.mojang.authlib.GameProfileRepository; import com.mojang.authlib.minecraft.MinecraftSessionService; import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Loader; import cpw.mods.fml.common.LoaderState; import cpw.mods.fml.common.StartupQuery; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import io.netty.buffer.ByteBuf; import io.netty.buffer.ByteBufOutputStream; import io.netty.buffer.Unpooled; import io.netty.handler.codec.base64.Base64; import java.awt.GraphicsEnvironment; import java.awt.image.BufferedImage; import java.io.File; import java.io.IOException; import java.net.Proxy; import java.security.KeyPair; import java.text.SimpleDateFormat; import java.util.ArrayList; import java.util.Arrays; import java.util.Collections; import java.util.Date; import java.util.Hashtable; import java.util.Iterator; import java.util.List; import java.util.Random; import java.util.UUID; import java.util.concurrent.Callable; import javax.imageio.ImageIO; import net.minecraft.command.CommandBase; import net.minecraft.command.ICommandManager; import net.minecraft.command.ICommandSender; import net.minecraft.command.ServerCommandManager; import net.minecraft.crash.CrashReport; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Bootstrap; import net.minecraft.network.NetworkSystem; import net.minecraft.network.ServerStatusResponse; import net.minecraft.network.play.server.S03PacketTimeUpdate; import net.minecraft.network.rcon.RConConsoleSource; import net.minecraft.profiler.IPlayerUsage; import net.minecraft.profiler.PlayerUsageSnooper; import net.minecraft.profiler.Profiler; import net.minecraft.server.dedicated.DedicatedServer; import net.minecraft.server.gui.IUpdatePlayerListBox; import net.minecraft.server.management.PlayerProfileCache; import net.minecraft.server.management.ServerConfigurationManager; import net.minecraft.util.ChatComponentText; import net.minecraft.util.ChunkCoordinates; import net.minecraft.util.IChatComponent; import net.minecraft.util.IProgressUpdate; import net.minecraft.util.MathHelper; import net.minecraft.util.ReportedException; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.MinecraftException; import net.minecraft.world.World; import net.minecraft.world.WorldManager; import net.minecraft.world.WorldServer; import net.minecraft.world.WorldServerMulti; import net.minecraft.world.WorldSettings; import net.minecraft.world.WorldType; import net.minecraft.world.chunk.storage.AnvilSaveConverter; import net.minecraft.world.demo.DemoWorldServer; import net.minecraft.world.storage.ISaveFormat; import net.minecraft.world.storage.ISaveHandler; import net.minecraft.world.storage.WorldInfo; import org.apache.commons.lang3.Validate; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import net.minecraftforge.common.DimensionManager; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.world.WorldEvent; public abstract class MinecraftServer implements ICommandSender, Runnable, IPlayerUsage { private static final Logger logger = LogManager.getLogger(); public static final File USER_CACHE_FILE = new File("usercache.json"); /** Instance of Minecraft Server. */ private static MinecraftServer mcServer; private final ISaveFormat anvilConverterForAnvilFile; /** The PlayerUsageSnooper instance. */ private final PlayerUsageSnooper usageSnooper = new PlayerUsageSnooper("server", this, getCurrentTimeMillis()); private final File anvilFile; /** List of names of players who are online. */ private final List playersOnline = new ArrayList(); private final ICommandManager commandManager; public final Profiler theProfiler = new Profiler(); private final NetworkSystem networkSystem; private final ServerStatusResponse statusResponse = new ServerStatusResponse(); private final Random random = new Random(); /** The server's hostname. */ @SideOnly(Side.SERVER) private String hostname; /** The server's port. */ private int serverPort = -1; /** The server world instances. */ public WorldServer[] worldServers = new WorldServer[0]; /** The ServerConfigurationManager instance. */ private ServerConfigurationManager serverConfigManager; /** Indicates whether the server is running or not. Set to false to initiate a shutdown. */ private boolean serverRunning = true; /** Indicates to other classes that the server is safely stopped. */ private boolean serverStopped; /** Incremented every tick. */ private int tickCounter; protected final Proxy serverProxy; /** The task the server is currently working on(and will output on outputPercentRemaining). */ public String currentTask; /** The percentage of the current task finished so far. */ public int percentDone; /** True if the server is in online mode. */ private boolean onlineMode; /** True if the server has animals turned on. */ private boolean canSpawnAnimals; private boolean canSpawnNPCs; /** Indicates whether PvP is active on the server or not. */ private boolean pvpEnabled; /** Determines if flight is allowed or not. */ private boolean allowFlight; /** The server MOTD string. */ private String motd; /** Maximum build height. */ private int buildLimit; private int maxPlayerIdleMinutes = 0; public final long[] tickTimeArray = new long[100]; //public long[][] timeOfLastDimensionTick; public Hashtable<Integer, long[]> worldTickTimes = new Hashtable<Integer, long[]>(); private KeyPair serverKeyPair; /** Username of the server owner (for integrated servers) */ private String serverOwner; private String folderName; @SideOnly(Side.CLIENT) private String worldName; private boolean isDemo; private boolean enableBonusChest; /** If true, there is no need to save chunks or stop the server, because that is already being done. */ private boolean worldIsBeingDeleted; /** The texture pack for the server */ private String serverTexturePack = ""; private boolean serverIsRunning; /** Set when warned for "Can't keep up", which triggers again after 15 seconds. */ private long timeOfLastWarning; private String userMessage; private boolean startProfiling; private boolean isGamemodeForced; private final YggdrasilAuthenticationService authService; private final MinecraftSessionService sessionService; private long nanoTimeSinceStatusRefresh = 0L; private final GameProfileRepository profileRepo; private final PlayerProfileCache profileCache; private static final String __OBFID = "CL_00001462"; public MinecraftServer(File workDir, Proxy proxy) { this.profileCache = new PlayerProfileCache(this, USER_CACHE_FILE); mcServer = this; this.serverProxy = proxy; this.anvilFile = workDir; this.networkSystem = new NetworkSystem(this); this.commandManager = new ServerCommandManager(); this.anvilConverterForAnvilFile = new AnvilSaveConverter(workDir); this.authService = new YggdrasilAuthenticationService(proxy, UUID.randomUUID().toString()); this.sessionService = this.authService.createMinecraftSessionService(); this.profileRepo = this.authService.createProfileRepository(); } /** * Initialises the server and starts it. */ protected abstract boolean startServer() throws IOException; protected void convertMapIfNeeded(String p_71237_1_) { if (this.getActiveAnvilConverter().isOldMapFormat(p_71237_1_)) { logger.info("Converting map!"); this.setUserMessage("menu.convertingLevel"); this.getActiveAnvilConverter().convertMapFormat(p_71237_1_, new IProgressUpdate() { private long field_96245_b = System.currentTimeMillis(); private static final String __OBFID = "CL_00001417"; /** * Shows the 'Saving level' string. */ public void displaySavingString(String p_73720_1_) {} /** * Updates the progress bar on the loading screen to the specified amount. Args: loadProgress */ public void setLoadingProgress(int p_73718_1_) { if (System.currentTimeMillis() - this.field_96245_b >= 1000L) { this.field_96245_b = System.currentTimeMillis(); MinecraftServer.logger.info("Converting... " + p_73718_1_ + "%"); } } /** * this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets * progress to 0, and the WorkingString to "working...". */ @SideOnly(Side.CLIENT) public void resetProgressAndMessage(String p_73721_1_) {} @SideOnly(Side.CLIENT) public void setDoneWorking() {} /** * Displays a string on the loading screen supposed to indicate what is being done currently. */ public void displayLoadingString(String p_73719_1_) {} }); } } /** * Typically "menu.convertingLevel", "menu.loadingLevel" or others. */ protected synchronized void setUserMessage(String message) { this.userMessage = message; } @SideOnly(Side.CLIENT) public synchronized String getUserMessage() { return this.userMessage; } protected void loadAllWorlds(String p_71247_1_, String p_71247_2_, long p_71247_3_, WorldType p_71247_5_, String p_71247_6_) { this.convertMapIfNeeded(p_71247_1_); this.setUserMessage("menu.loadingLevel"); ISaveHandler isavehandler = this.anvilConverterForAnvilFile.getSaveLoader(p_71247_1_, true); WorldInfo worldinfo = isavehandler.loadWorldInfo(); WorldSettings worldsettings; if (worldinfo == null) { worldsettings = new WorldSettings(p_71247_3_, this.getGameType(), this.canStructuresSpawn(), this.isHardcore(), p_71247_5_); worldsettings.setWorldName(p_71247_6_); } else { worldsettings = new WorldSettings(worldinfo); } if (this.enableBonusChest) { worldsettings.enableBonusChest(); } WorldServer overWorld = (isDemo() ? new DemoWorldServer(this, isavehandler, p_71247_2_, 0, theProfiler) : new WorldServer(this, isavehandler, p_71247_2_, 0, worldsettings, theProfiler)); for (int dim : DimensionManager.getStaticDimensionIDs()) { WorldServer world = (dim == 0 ? overWorld : new WorldServerMulti(this, isavehandler, p_71247_2_, dim, worldsettings, overWorld, theProfiler)); world.addWorldAccess(new WorldManager(this, world)); if (!this.isSinglePlayer()) { world.getWorldInfo().setGameType(this.getGameType()); } MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world)); } this.serverConfigManager.setPlayerManager(new WorldServer[]{ overWorld }); this.setDifficultyForAllWorlds(this.getDifficulty()); this.initialWorldChunkLoad(); } protected void initialWorldChunkLoad() { boolean flag = true; boolean flag1 = true; boolean flag2 = true; boolean flag3 = true; int i = 0; this.setUserMessage("menu.generatingTerrain"); byte b0 = 0; logger.info("Preparing start region for level " + b0); WorldServer worldserver = this.worldServers[b0]; ChunkCoordinates chunkcoordinates = worldserver.getSpawnPoint(); long j = getCurrentTimeMillis(); for (int k = -192; k <= 192 && this.isServerRunning(); k += 16) { for (int l = -192; l <= 192 && this.isServerRunning(); l += 16) { long i1 = getCurrentTimeMillis(); if (i1 - j > 1000L) { this.outputPercentRemaining("Preparing spawn area", i * 100 / 625); j = i1; } ++i; worldserver.theChunkProviderServer.loadChunk(chunkcoordinates.posX + k >> 4, chunkcoordinates.posZ + l >> 4); } } this.clearCurrentTask(); } public abstract boolean canStructuresSpawn(); public abstract WorldSettings.GameType getGameType(); /** * Get the server's difficulty */ public abstract EnumDifficulty getDifficulty(); /** * Defaults to false. */ public abstract boolean isHardcore(); public abstract int getOpPermissionLevel(); public abstract boolean func_152363_m(); /** * Used to display a percent remaining given text and the percentage. */ protected void outputPercentRemaining(String message, int percent) { this.currentTask = message; this.percentDone = percent; logger.info(message + ": " + percent + "%"); } /** * Set current task to null and set its percentage to 0. */ protected void clearCurrentTask() { this.currentTask = null; this.percentDone = 0; } /** * par1 indicates if a log message should be output. */ protected void saveAllWorlds(boolean dontLog) { if (!this.worldIsBeingDeleted) { WorldServer[] aworldserver = this.worldServers; if (aworldserver == null) return; //Forge: Just in case, NPE protection as it has been encountered. int i = aworldserver.length; for (int j = 0; j < i; ++j) { WorldServer worldserver = aworldserver[j]; if (worldserver != null) { if (!dontLog) { logger.info("Saving chunks for level \'" + worldserver.getWorldInfo().getWorldName() + "\'/" + worldserver.provider.getDimensionName()); } try { worldserver.saveAllChunks(true, (IProgressUpdate)null); } catch (MinecraftException minecraftexception) { logger.warn(minecraftexception.getMessage()); } } } } } /** * Saves all necessary data as preparation for stopping the server. */ public void stopServer() { if (!this.worldIsBeingDeleted && Loader.instance().hasReachedState(LoaderState.SERVER_STARTED) && !serverStopped) // make sure the save is valid and we don't save twice { logger.info("Stopping server"); if (this.getNetworkSystem() != null) { this.getNetworkSystem().terminateEndpoints(); } if (this.serverConfigManager != null) { logger.info("Saving players"); this.serverConfigManager.saveAllPlayerData(); this.serverConfigManager.removeAllPlayers(); } if (this.worldServers != null) { logger.info("Saving worlds"); this.saveAllWorlds(false); for (int i = 0; i < this.worldServers.length; ++i) { WorldServer worldserver = this.worldServers[i]; MinecraftForge.EVENT_BUS.post(new WorldEvent.Unload(worldserver)); worldserver.flush(); } WorldServer[] tmp = worldServers; for (WorldServer world : tmp) { DimensionManager.setWorld(world.provider.dimensionId, null); } } if (this.usageSnooper.isSnooperRunning()) { this.usageSnooper.stopSnooper(); } } } public boolean isServerRunning() { return this.serverRunning; } /** * Sets the serverRunning variable to false, in order to get the server to shut down. */ public void initiateShutdown() { this.serverRunning = false; } public void run() { try { if (this.startServer()) { FMLCommonHandler.instance().handleServerStarted(); long i = getCurrentTimeMillis(); long l = 0L; this.statusResponse.setServerDescription(new ChatComponentText(this.motd)); this.statusResponse.setProtocolVersionInfo(new ServerStatusResponse.MinecraftProtocolVersionIdentifier("1.7.10", 5)); this.addFaviconToStatusResponse(this.statusResponse); while (this.serverRunning) { long j = getCurrentTimeMillis(); long k = j - i; if (k > 2000L && i - this.timeOfLastWarning >= 15000L) { logger.warn("Can\'t keep up! Did the system time change, or is the server overloaded? Running {}ms behind, skipping {} tick(s)", new Object[] {Long.valueOf(k), Long.valueOf(k / 50L)}); k = 2000L; this.timeOfLastWarning = i; } if (k < 0L) { logger.warn("Time ran backwards! Did the system time change?"); k = 0L; } l += k; i = j; if (this.worldServers[0].areAllPlayersAsleep()) { this.tick(); l = 0L; } else { while (l > 50L) { l -= 50L; this.tick(); } } Thread.sleep(Math.max(1L, 50L - l)); this.serverIsRunning = true; } FMLCommonHandler.instance().handleServerStopping(); FMLCommonHandler.instance().expectServerStopped(); // has to come before finalTick to avoid race conditions } else { FMLCommonHandler.instance().expectServerStopped(); // has to come before finalTick to avoid race conditions this.finalTick((CrashReport)null); } } catch (StartupQuery.AbortedException e) { // ignore silently FMLCommonHandler.instance().expectServerStopped(); // has to come before finalTick to avoid race conditions } catch (Throwable throwable1) { logger.error("Encountered an unexpected exception", throwable1); CrashReport crashreport = null; if (throwable1 instanceof ReportedException) { crashreport = this.addServerInfoToCrashReport(((ReportedException)throwable1).getCrashReport()); } else { crashreport = this.addServerInfoToCrashReport(new CrashReport("Exception in server tick loop", throwable1)); } File file1 = new File(new File(this.getDataDirectory(), "crash-reports"), "crash-" + (new SimpleDateFormat("yyyy-MM-dd_HH.mm.ss")).format(new Date()) + "-server.txt"); if (crashreport.saveToFile(file1)) { logger.error("This crash report has been saved to: " + file1.getAbsolutePath()); } else { logger.error("We were unable to save this crash report to disk."); } FMLCommonHandler.instance().expectServerStopped(); // has to come before finalTick to avoid race conditions this.finalTick(crashreport); } finally { try { this.stopServer(); this.serverStopped = true; } catch (Throwable throwable) { logger.error("Exception stopping the server", throwable); } finally { FMLCommonHandler.instance().handleServerStopped(); this.serverStopped = true; this.systemExitNow(); } } } private void addFaviconToStatusResponse(ServerStatusResponse response) { File file1 = this.getFile("server-icon.png"); if (file1.isFile()) { ByteBuf bytebuf = Unpooled.buffer(); try { BufferedImage bufferedimage = ImageIO.read(file1); Validate.validState(bufferedimage.getWidth() == 64, "Must be 64 pixels wide", new Object[0]); Validate.validState(bufferedimage.getHeight() == 64, "Must be 64 pixels high", new Object[0]); ImageIO.write(bufferedimage, "PNG", new ByteBufOutputStream(bytebuf)); ByteBuf bytebuf1 = Base64.encode(bytebuf); response.setFavicon("data:image/png;base64," + bytebuf1.toString(Charsets.UTF_8)); } catch (Exception exception) { logger.error("Couldn\'t load server icon", exception); } finally { bytebuf.release(); } } } protected File getDataDirectory() { return new File("."); } /** * Called on exit from the main run() loop. */ protected void finalTick(CrashReport report) {} /** * Directly calls System.exit(0), instantly killing the program. */ protected void systemExitNow() {} /** * Main function called by run() every loop. */ public void tick() { long i = System.nanoTime(); FMLCommonHandler.instance().onPreServerTick(); ++this.tickCounter; if (this.startProfiling) { this.startProfiling = false; this.theProfiler.profilingEnabled = true; this.theProfiler.clearProfiling(); } this.theProfiler.startSection("root"); this.updateTimeLightAndEntities(); if (i - this.nanoTimeSinceStatusRefresh >= 5000000000L) { this.nanoTimeSinceStatusRefresh = i; this.statusResponse.setPlayerCountData(new ServerStatusResponse.PlayerCountData(this.getMaxPlayers(), this.getCurrentPlayerCount())); GameProfile[] agameprofile = new GameProfile[Math.min(this.getCurrentPlayerCount(), 12)]; int j = MathHelper.getRandomIntegerInRange(this.random, 0, this.getCurrentPlayerCount() - agameprofile.length); for (int k = 0; k < agameprofile.length; ++k) { agameprofile[k] = ((EntityPlayerMP)this.serverConfigManager.playerEntityList.get(j + k)).getGameProfile(); } Collections.shuffle(Arrays.asList(agameprofile)); this.statusResponse.getPlayerCountData().setPlayers(agameprofile); } if (this.tickCounter % 900 == 0) { this.theProfiler.startSection("save"); this.serverConfigManager.saveAllPlayerData(); this.saveAllWorlds(true); this.theProfiler.endSection(); } this.theProfiler.startSection("tallying"); this.tickTimeArray[this.tickCounter % 100] = System.nanoTime() - i; this.theProfiler.endSection(); this.theProfiler.startSection("snooper"); if (!this.usageSnooper.isSnooperRunning() && this.tickCounter > 100) { this.usageSnooper.startSnooper(); } if (this.tickCounter % 6000 == 0) { this.usageSnooper.addMemoryStatsToSnooper(); } this.theProfiler.endSection(); this.theProfiler.endSection(); FMLCommonHandler.instance().onPostServerTick(); } public void updateTimeLightAndEntities() { this.theProfiler.startSection("levels"); net.minecraftforge.common.chunkio.ChunkIOExecutor.tick(); int i; Integer[] ids = DimensionManager.getIDs(this.tickCounter % 200 == 0); for (int x = 0; x < ids.length; x++) { int id = ids[x]; long j = System.nanoTime(); if (id == 0 || this.getAllowNether()) { WorldServer worldserver = DimensionManager.getWorld(id); this.theProfiler.startSection(worldserver.getWorldInfo().getWorldName()); this.theProfiler.startSection("pools"); this.theProfiler.endSection(); if (this.tickCounter % 20 == 0) { this.theProfiler.startSection("timeSync"); this.serverConfigManager.sendPacketToAllPlayersInDimension(new S03PacketTimeUpdate(worldserver.getTotalWorldTime(), worldserver.getWorldTime(), worldserver.getGameRules().getGameRuleBooleanValue("doDaylightCycle")), worldserver.provider.dimensionId); this.theProfiler.endSection(); } this.theProfiler.startSection("tick"); FMLCommonHandler.instance().onPreWorldTick(worldserver); CrashReport crashreport; try { worldserver.tick(); } catch (Throwable throwable1) { crashreport = CrashReport.makeCrashReport(throwable1, "Exception ticking world"); worldserver.addWorldInfoToCrashReport(crashreport); throw new ReportedException(crashreport); } try { worldserver.updateEntities(); } catch (Throwable throwable) { crashreport = CrashReport.makeCrashReport(throwable, "Exception ticking world entities"); worldserver.addWorldInfoToCrashReport(crashreport); throw new ReportedException(crashreport); } FMLCommonHandler.instance().onPostWorldTick(worldserver); this.theProfiler.endSection(); this.theProfiler.startSection("tracker"); worldserver.getEntityTracker().updateTrackedEntities(); this.theProfiler.endSection(); this.theProfiler.endSection(); } worldTickTimes.get(id)[this.tickCounter % 100] = System.nanoTime() - j; } this.theProfiler.endStartSection("dim_unloading"); DimensionManager.unloadWorlds(worldTickTimes); this.theProfiler.endStartSection("connection"); this.getNetworkSystem().networkTick(); this.theProfiler.endStartSection("players"); this.serverConfigManager.onTick(); this.theProfiler.endStartSection("tickables"); for (i = 0; i < this.playersOnline.size(); ++i) { ((IUpdatePlayerListBox)this.playersOnline.get(i)).update(); } this.theProfiler.endSection(); } public boolean getAllowNether() { return true; } public void startServerThread() { StartupQuery.reset(); (new Thread("Server thread") { private static final String __OBFID = "CL_00001418"; public void run() { MinecraftServer.this.run(); } }).start(); } /** * Returns a File object from the specified string. */ public File getFile(String fileName) { return new File(this.getDataDirectory(), fileName); } /** * Logs the message with a level of WARN. */ public void logWarning(String msg) { logger.warn(msg); } /** * Gets the worldServer by the given dimension. */ public WorldServer worldServerForDimension(int dimension) { WorldServer ret = DimensionManager.getWorld(dimension); if (ret == null) { DimensionManager.initDimension(dimension); ret = DimensionManager.getWorld(dimension); } return ret; } /** * Returns the server's Minecraft version as string. */ public String getMinecraftVersion() { return "1.7.10"; } /** * Returns the number of players currently on the server. */ public int getCurrentPlayerCount() { return this.serverConfigManager.getCurrentPlayerCount(); } /** * Returns the maximum number of players allowed on the server. */ public int getMaxPlayers() { return this.serverConfigManager.getMaxPlayers(); } /** * Returns an array of the usernames of all the connected players. */ public String[] getAllUsernames() { return this.serverConfigManager.getAllUsernames(); } /** * Returns an array of the GameProfiles of all the connected players */ public GameProfile[] getGameProfiles() { return this.serverConfigManager.getAllProfiles(); } public String getServerModName() { return FMLCommonHandler.instance().getModName(); } /** * Adds the server info, including from theWorldServer, to the crash report. */ public CrashReport addServerInfoToCrashReport(CrashReport report) { report.getCategory().addCrashSectionCallable("Profiler Position", new Callable() { private static final String __OBFID = "CL_00001419"; public String call() { return MinecraftServer.this.theProfiler.profilingEnabled ? MinecraftServer.this.theProfiler.getNameOfLastSection() : "N/A (disabled)"; } }); if (this.worldServers != null && this.worldServers.length > 0 && this.worldServers[0] != null) { report.getCategory().addCrashSectionCallable("Vec3 Pool Size", new Callable() { private static final String __OBFID = "CL_00001420"; public String call() { byte b0 = 0; int i = 56 * b0; int j = i / 1024 / 1024; byte b1 = 0; int k = 56 * b1; int l = k / 1024 / 1024; return b0 + " (" + i + " bytes; " + j + " MB) allocated, " + b1 + " (" + k + " bytes; " + l + " MB) used"; } }); } if (this.serverConfigManager != null) { report.getCategory().addCrashSectionCallable("Player Count", new Callable() { private static final String __OBFID = "CL_00001780"; public String call() { return MinecraftServer.this.serverConfigManager.getCurrentPlayerCount() + " / " + MinecraftServer.this.serverConfigManager.getMaxPlayers() + "; " + MinecraftServer.this.serverConfigManager.playerEntityList; } }); } return report; } /** * If par2Str begins with /, then it searches for commands, otherwise it returns players. */ public List getPossibleCompletions(ICommandSender sender, String input) { ArrayList arraylist = new ArrayList(); if (input.startsWith("/")) { input = input.substring(1); boolean flag = !input.contains(" "); List list = this.commandManager.getPossibleCommands(sender, input); if (list != null) { Iterator iterator = list.iterator(); while (iterator.hasNext()) { String s3 = (String)iterator.next(); if (flag) { arraylist.add("/" + s3); } else { arraylist.add(s3); } } } return arraylist; } else { String[] astring = input.split(" ", -1); String s1 = astring[astring.length - 1]; String[] astring1 = this.serverConfigManager.getAllUsernames(); int i = astring1.length; for (int j = 0; j < i; ++j) { String s2 = astring1[j]; if (CommandBase.doesStringStartWith(s1, s2)) { arraylist.add(s2); } } return arraylist; } } /** * Gets mcServer. */ public static MinecraftServer getServer() { /** Instance of Minecraft Server. */ return mcServer; } /** * Gets the name of this command sender (usually username, but possibly "Rcon") */ public String getCommandSenderName() { return "Server"; } /** * Notifies this sender of some sort of information. This is for messages intended to display to the user. Used * for typical output (like "you asked for whether or not this game rule is set, so here's your answer"), warnings * (like "I fetched this block for you by ID, but I'd like you to know that every time you do this, I die a little * inside"), and errors (like "it's not called iron_pixacke, silly"). */ public void addChatMessage(IChatComponent message) { logger.info(message.getUnformattedText()); } /** * Returns true if the command sender is allowed to use the given command. */ public boolean canCommandSenderUseCommand(int permissionLevel, String command) { return true; } public ICommandManager getCommandManager() { return this.commandManager; } /** * Gets KeyPair instanced in MinecraftServer. */ public KeyPair getKeyPair() { return this.serverKeyPair; } /** * Returns the username of the server owner (for integrated servers) */ public String getServerOwner() { return this.serverOwner; } /** * Sets the username of the owner of this server (in the case of an integrated server) */ public void setServerOwner(String owner) { this.serverOwner = owner; } public boolean isSinglePlayer() { return this.serverOwner != null; } public String getFolderName() { return this.folderName; } public void setFolderName(String name) { this.folderName = name; } @SideOnly(Side.CLIENT) public void setWorldName(String p_71246_1_) { this.worldName = p_71246_1_; } @SideOnly(Side.CLIENT) public String getWorldName() { return this.worldName; } public void setKeyPair(KeyPair keyPair) { this.serverKeyPair = keyPair; } public void setDifficultyForAllWorlds(EnumDifficulty difficulty) { for (int i = 0; i < this.worldServers.length; ++i) { WorldServer worldserver = this.worldServers[i]; if (worldserver != null) { if (worldserver.getWorldInfo().isHardcoreModeEnabled()) { worldserver.difficultySetting = EnumDifficulty.HARD; worldserver.setAllowedSpawnTypes(true, true); } else if (this.isSinglePlayer()) { worldserver.difficultySetting = difficulty; worldserver.setAllowedSpawnTypes(worldserver.difficultySetting != EnumDifficulty.PEACEFUL, true); } else { worldserver.difficultySetting = difficulty; worldserver.setAllowedSpawnTypes(this.allowSpawnMonsters(), this.canSpawnAnimals); } } } } protected boolean allowSpawnMonsters() { return true; } /** * Gets whether this is a demo or not. */ public boolean isDemo() { return this.isDemo; } /** * Sets whether this is a demo or not. */ public void setDemo(boolean demo) { this.isDemo = demo; } public void canCreateBonusChest(boolean enable) { this.enableBonusChest = enable; } public ISaveFormat getActiveAnvilConverter() { return this.anvilConverterForAnvilFile; } /** * WARNING : directly calls * getActiveAnvilConverter().deleteWorldDirectory(theWorldServer[0].getSaveHandler().getWorldDirectoryName()); */ public void deleteWorldAndStopServer() { this.worldIsBeingDeleted = true; this.getActiveAnvilConverter().flushCache(); for (int i = 0; i < this.worldServers.length; ++i) { WorldServer worldserver = this.worldServers[i]; if (worldserver != null) { MinecraftForge.EVENT_BUS.post(new WorldEvent.Unload(worldserver)); worldserver.flush(); } } this.getActiveAnvilConverter().deleteWorldDirectory(this.worldServers[0].getSaveHandler().getWorldDirectoryName()); this.initiateShutdown(); } public String getTexturePack() { return this.serverTexturePack; } public void addServerStatsToSnooper(PlayerUsageSnooper playerSnooper) { playerSnooper.addClientStat("whitelist_enabled", Boolean.valueOf(false)); playerSnooper.addClientStat("whitelist_count", Integer.valueOf(0)); playerSnooper.addClientStat("players_current", Integer.valueOf(this.getCurrentPlayerCount())); playerSnooper.addClientStat("players_max", Integer.valueOf(this.getMaxPlayers())); playerSnooper.addClientStat("players_seen", Integer.valueOf(this.serverConfigManager.getAvailablePlayerDat().length)); playerSnooper.addClientStat("uses_auth", Boolean.valueOf(this.onlineMode)); playerSnooper.addClientStat("gui_state", this.getGuiEnabled() ? "enabled" : "disabled"); playerSnooper.addClientStat("run_time", Long.valueOf((getCurrentTimeMillis() - playerSnooper.getMinecraftStartTimeMillis()) / 60L * 1000L)); playerSnooper.addClientStat("avg_tick_ms", Integer.valueOf((int)(MathHelper.average(this.tickTimeArray) * 1.0E-6D))); int i = 0; for (int j = 0; j < this.worldServers.length; ++j) { if (this.worldServers[j] != null) { WorldServer worldserver = this.worldServers[j]; WorldInfo worldinfo = worldserver.getWorldInfo(); playerSnooper.addClientStat("world[" + i + "][dimension]", Integer.valueOf(worldserver.provider.dimensionId)); playerSnooper.addClientStat("world[" + i + "][mode]", worldinfo.getGameType()); playerSnooper.addClientStat("world[" + i + "][difficulty]", worldserver.difficultySetting); playerSnooper.addClientStat("world[" + i + "][hardcore]", Boolean.valueOf(worldinfo.isHardcoreModeEnabled())); playerSnooper.addClientStat("world[" + i + "][generator_name]", worldinfo.getTerrainType().getWorldTypeName()); playerSnooper.addClientStat("world[" + i + "][generator_version]", Integer.valueOf(worldinfo.getTerrainType().getGeneratorVersion())); playerSnooper.addClientStat("world[" + i + "][height]", Integer.valueOf(this.buildLimit)); playerSnooper.addClientStat("world[" + i + "][chunks_loaded]", Integer.valueOf(worldserver.getChunkProvider().getLoadedChunkCount())); ++i; } } playerSnooper.addClientStat("worlds", Integer.valueOf(i)); } public void addServerTypeToSnooper(PlayerUsageSnooper playerSnooper) { playerSnooper.addStatToSnooper("singleplayer", Boolean.valueOf(this.isSinglePlayer())); playerSnooper.addStatToSnooper("server_brand", this.getServerModName()); playerSnooper.addStatToSnooper("gui_supported", GraphicsEnvironment.isHeadless() ? "headless" : "supported"); playerSnooper.addStatToSnooper("dedicated", Boolean.valueOf(this.isDedicatedServer())); } /** * Returns whether snooping is enabled or not. */ public boolean isSnooperEnabled() { return true; } public abstract boolean isDedicatedServer(); public boolean isServerInOnlineMode() { return this.onlineMode; } public void setOnlineMode(boolean online) { this.onlineMode = online; } public boolean getCanSpawnAnimals() { return this.canSpawnAnimals; } public void setCanSpawnAnimals(boolean spawnAnimals) { this.canSpawnAnimals = spawnAnimals; } public boolean getCanSpawnNPCs() { return this.canSpawnNPCs; } public void setCanSpawnNPCs(boolean spawnNpcs) { this.canSpawnNPCs = spawnNpcs; } public boolean isPVPEnabled() { return this.pvpEnabled; } public void setAllowPvp(boolean allowPvp) { this.pvpEnabled = allowPvp; } public boolean isFlightAllowed() { return this.allowFlight; } public void setAllowFlight(boolean allow) { this.allowFlight = allow; } /** * Return whether command blocks are enabled. */ public abstract boolean isCommandBlockEnabled(); public String getMOTD() { return this.motd; } public void setMOTD(String motdIn) { this.motd = motdIn; } public int getBuildLimit() { return this.buildLimit; } public void setBuildLimit(int maxBuildHeight) { this.buildLimit = maxBuildHeight; } public ServerConfigurationManager getConfigurationManager() { return this.serverConfigManager; } public void setConfigManager(ServerConfigurationManager configManager) { this.serverConfigManager = configManager; } /** * Sets the game type for all worlds. */ public void setGameType(WorldSettings.GameType gameMode) { for (int i = 0; i < this.worldServers.length; ++i) { getServer().worldServers[i].getWorldInfo().setGameType(gameMode); } } public NetworkSystem getNetworkSystem() { return this.networkSystem; } @SideOnly(Side.CLIENT) public boolean serverIsInRunLoop() { return this.serverIsRunning; } public boolean getGuiEnabled() { return false; } /** * On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections. */ public abstract String shareToLAN(WorldSettings.GameType type, boolean allowCheats); public int getTickCounter() { return this.tickCounter; } public void enableProfiling() { this.startProfiling = true; } @SideOnly(Side.CLIENT) public PlayerUsageSnooper getPlayerUsageSnooper() { return this.usageSnooper; } /** * Return the position for this command sender. */ public ChunkCoordinates getCommandSenderPosition() { return new ChunkCoordinates(0, 0, 0); } public World getEntityWorld() { return this.worldServers[0]; } /** * Return the spawn protection area's size. */ public int getSpawnProtectionSize() { return 16; } /** * Returns true if a player does not have permission to edit the block at the given coordinates. */ public boolean isBlockProtected(World inWorld, int x, int y, int z, EntityPlayer player) { return false; } public boolean getForceGamemode() { return this.isGamemodeForced; } public Proxy getServerProxy() { return this.serverProxy; } public static long getCurrentTimeMillis() { return System.currentTimeMillis(); } public int getMaxPlayerIdleMinutes() { return this.maxPlayerIdleMinutes; } public void setPlayerIdleTimeout(int idleTimeout) { this.maxPlayerIdleMinutes = idleTimeout; } public IChatComponent getFormattedCommandSenderName() { return new ChatComponentText(this.getCommandSenderName()); } public boolean isAnnouncingPlayerAchievements() { return true; } public MinecraftSessionService getMinecraftSessionService() { return this.sessionService; } public GameProfileRepository getGameProfileRepository() { return this.profileRepo; } public PlayerProfileCache getPlayerProfileCache() { return this.profileCache; } public ServerStatusResponse getServerStatusResponse() { return this.statusResponse; } public void refreshStatusNextTick() { this.nanoTimeSinceStatusRefresh = 0L; } /** * "getHostname" is already taken, but both return the hostname. */ @SideOnly(Side.SERVER) public String getServerHostname() { return this.hostname; } @SideOnly(Side.SERVER) public void setHostname(String host) { this.hostname = host; } @SideOnly(Side.SERVER) public void func_82010_a(IUpdatePlayerListBox p_82010_1_) { this.playersOnline.add(p_82010_1_); } @SideOnly(Side.SERVER) public static void main(String[] p_main_0_) { Bootstrap.register(); try { boolean flag = true; String s = null; String s1 = "."; String s2 = null; boolean flag1 = false; boolean flag2 = false; int i = -1; for (int j = 0; j < p_main_0_.length; ++j) { String s3 = p_main_0_[j]; String s4 = j == p_main_0_.length - 1 ? null : p_main_0_[j + 1]; boolean flag3 = false; if (!s3.equals("nogui") && !s3.equals("--nogui")) { if (s3.equals("--port") && s4 != null) { flag3 = true; try { i = Integer.parseInt(s4); } catch (NumberFormatException numberformatexception) { ; } } else if (s3.equals("--singleplayer") && s4 != null) { flag3 = true; s = s4; } else if (s3.equals("--universe") && s4 != null) { flag3 = true; s1 = s4; } else if (s3.equals("--world") && s4 != null) { flag3 = true; s2 = s4; } else if (s3.equals("--demo")) { flag1 = true; } else if (s3.equals("--bonusChest")) { flag2 = true; } } else { flag = false; } if (flag3) { ++j; } } final DedicatedServer dedicatedserver = new DedicatedServer(new File(s1)); if (s != null) { dedicatedserver.setServerOwner(s); } if (s2 != null) { dedicatedserver.setFolderName(s2); } if (i >= 0) { dedicatedserver.setServerPort(i); } if (flag1) { dedicatedserver.setDemo(true); } if (flag2) { dedicatedserver.canCreateBonusChest(true); } if (flag && !GraphicsEnvironment.isHeadless()) { dedicatedserver.setGuiEnabled(); } dedicatedserver.startServerThread(); Runtime.getRuntime().addShutdownHook(new Thread("Server Shutdown Thread") { private static final String __OBFID = "CL_00001806"; public void run() { dedicatedserver.stopServer(); } }); } catch (Exception exception) { logger.fatal("Failed to start the minecraft server", exception); } } /** * Logs the message with a level of INFO. */ @SideOnly(Side.SERVER) public void logInfo(String msg) { logger.info(msg); } /** * Returns the server's hostname. */ @SideOnly(Side.SERVER) public String getHostname() { return this.hostname; } /** * Never used, but "getServerPort" is already taken. */ @SideOnly(Side.SERVER) public int getPort() { return this.serverPort; } /** * Returns the server message of the day */ @SideOnly(Side.SERVER) public String getMotd() { return this.motd; } /** * Used by RCon's Query in the form of "MajorServerMod 1.2.3: MyPlugin 1.3; AnotherPlugin 2.1; AndSoForth 1.0". */ @SideOnly(Side.SERVER) public String getPlugins() { return ""; } /** * Handle a command received by an RCon instance */ @SideOnly(Side.SERVER) public String handleRConCommand(String command) { RConConsoleSource.instance.resetLog(); this.commandManager.executeCommand(RConConsoleSource.instance, command); return RConConsoleSource.instance.getLogContents(); } /** * Returns true if debugging is enabled, false otherwise. */ @SideOnly(Side.SERVER) public boolean isDebuggingEnabled() { return false; } /** * Logs the error message with a level of SEVERE. */ @SideOnly(Side.SERVER) public void logSevere(String msg) { logger.error(msg); } /** * If isDebuggingEnabled(), logs the message with a level of INFO. */ @SideOnly(Side.SERVER) public void logDebug(String msg) { if (this.isDebuggingEnabled()) { logger.info(msg); } } /** * Gets serverPort. */ @SideOnly(Side.SERVER) public int getServerPort() { return this.serverPort; } @SideOnly(Side.SERVER) public void setServerPort(int port) { this.serverPort = port; } @SideOnly(Side.SERVER) public void setServerResourcePack(String resourcePackUrl) { this.serverTexturePack = resourcePackUrl; } public boolean isServerStopped() { return this.serverStopped; } @SideOnly(Side.SERVER) public void setForceGamemode(boolean force) { this.isGamemodeForced = force; } }