package net.minecraft.world.gen.feature; import java.util.Random; import net.minecraft.init.Blocks; import net.minecraft.world.World; public class WorldGenCactus extends WorldGenerator { private static final String __OBFID = "CL_00000404"; public boolean generate(World p_76484_1_, Random p_76484_2_, int p_76484_3_, int p_76484_4_, int p_76484_5_) { for (int l = 0; l < 10; ++l) { int i1 = p_76484_3_ + p_76484_2_.nextInt(8) - p_76484_2_.nextInt(8); int j1 = p_76484_4_ + p_76484_2_.nextInt(4) - p_76484_2_.nextInt(4); int k1 = p_76484_5_ + p_76484_2_.nextInt(8) - p_76484_2_.nextInt(8); if (p_76484_1_.isAirBlock(i1, j1, k1)) { int l1 = 1 + p_76484_2_.nextInt(p_76484_2_.nextInt(3) + 1); for (int i2 = 0; i2 < l1; ++i2) { if (Blocks.cactus.canBlockStay(p_76484_1_, i1, j1 + i2, k1)) { p_76484_1_.setBlock(i1, j1 + i2, k1, Blocks.cactus, 0, 2); } } } } return true; } }