package com.jme3.system.osvr.osvrrendermanageropengl; import com.sun.jna.Pointer; import com.sun.jna.Structure; import java.util.Arrays; import java.util.List; /** * This file was autogenerated by <a href="http://jnaerator.googlecode.com/">JNAerator</a>,<br> * a tool written by <a href="http://ochafik.com/">Olivier Chafik</a> that <a href="http://code.google.com/p/jnaerator/wiki/CreditsAndLicense">uses a few opensource projects.</a>.<br> * For help, please visit <a href="http://nativelibs4java.googlecode.com/">NativeLibs4Java</a> , <a href="http://rococoa.dev.java.net/">Rococoa</a>, or <a href="http://jna.dev.java.net/">JNA</a>. */ public class OSVR_RenderBufferOpenGL extends Structure { public int colorBufferName; public int depthStencilBufferName; public OSVR_RenderBufferOpenGL() { super(); } protected List<String> getFieldOrder() { return Arrays.asList("colorBufferName", "depthStencilBufferName"); } public OSVR_RenderBufferOpenGL(int colorBufferName, int depthStencilBufferName) { super(); this.colorBufferName = colorBufferName; this.depthStencilBufferName = depthStencilBufferName; } public OSVR_RenderBufferOpenGL(Pointer peer) { super(peer); } public static class ByReference extends OSVR_RenderBufferOpenGL implements Structure.ByReference { }; public static class ByValue extends OSVR_RenderBufferOpenGL implements Structure.ByValue { }; }