package com.jme3.renderer.jogl; import com.jme3.renderer.RendererException; import com.jme3.renderer.opengl.GLFbo; import com.jogamp.opengl.GLContext; import java.nio.Buffer; import java.nio.IntBuffer; /** * Implements GLFbo * * @author Kirill Vainer */ public class JoglGLFbo implements GLFbo { private static void checkLimit(Buffer buffer) { if (buffer == null) { return; } if (buffer.limit() == 0) { throw new RendererException("Attempting to upload empty buffer (limit = 0), that's an error"); } if (buffer.remaining() == 0) { throw new RendererException("Attempting to upload empty buffer (remaining = 0), that's an error"); } } @Override public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) { GLContext.getCurrentGL().getGL2ES3().glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } @Override public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height) { GLContext.getCurrentGL().glRenderbufferStorageMultisample(target, samples, internalformat, width, height); } @Override public void glBindFramebufferEXT(int param1, int param2) { GLContext.getCurrentGL().glBindFramebuffer(param1, param2); } @Override public void glBindRenderbufferEXT(int param1, int param2) { GLContext.getCurrentGL().glBindRenderbuffer(param1, param2); } @Override public int glCheckFramebufferStatusEXT(int param1) { return GLContext.getCurrentGL().glCheckFramebufferStatus(param1); } @Override public void glDeleteFramebuffersEXT(IntBuffer param1) { checkLimit(param1); GLContext.getCurrentGL().glDeleteFramebuffers(param1.limit(), param1); } @Override public void glDeleteRenderbuffersEXT(IntBuffer param1) { checkLimit(param1); GLContext.getCurrentGL().glDeleteRenderbuffers(param1.limit(), param1); } @Override public void glFramebufferRenderbufferEXT(int param1, int param2, int param3, int param4) { GLContext.getCurrentGL().glFramebufferRenderbuffer(param1, param2, param3, param4); } @Override public void glFramebufferTexture2DEXT(int param1, int param2, int param3, int param4, int param5) { GLContext.getCurrentGL().glFramebufferTexture2D(param1, param2, param3, param4, param5); } @Override public void glGenFramebuffersEXT(IntBuffer param1) { checkLimit(param1); GLContext.getCurrentGL().glGenFramebuffers(param1.limit(), param1); } @Override public void glGenRenderbuffersEXT(IntBuffer param1) { checkLimit(param1); GLContext.getCurrentGL().glGenRenderbuffers(param1.limit(), param1); } @Override public void glGenerateMipmapEXT(int param1) { GLContext.getCurrentGL().glGenerateMipmap(param1); } @Override public void glRenderbufferStorageEXT(int param1, int param2, int param3, int param4) { GLContext.getCurrentGL().glRenderbufferStorage(param1, param2, param3, param4); } }