package jme3test.post; import com.jme3.app.SimpleApplication; import com.jme3.light.AmbientLight; import com.jme3.light.DirectionalLight; import com.jme3.material.Material; import com.jme3.math.*; import com.jme3.post.FilterPostProcessor; import com.jme3.post.filters.CartoonEdgeFilter; import com.jme3.renderer.queue.RenderQueue.Bucket; import com.jme3.renderer.queue.RenderQueue.ShadowMode; import com.jme3.scene.Geometry; import com.jme3.scene.Node; import com.jme3.scene.Spatial; import com.jme3.scene.shape.Quad; import com.jme3.texture.Texture; public class TestTransparentCartoonEdge extends SimpleApplication { public static void main(String[] args){ TestTransparentCartoonEdge app = new TestTransparentCartoonEdge(); app.start(); } public void simpleInitApp() { renderManager.setAlphaToCoverage(true); cam.setLocation(new Vector3f(0.14914267f, 0.58147097f, 4.7686534f)); cam.setRotation(new Quaternion(-0.0044764364f, 0.9767943f, 0.21314798f, 0.020512417f)); // cam.setLocation(new Vector3f(2.0606942f, 3.20342f, 6.7860126f)); // cam.setRotation(new Quaternion(-0.017481906f, 0.98241085f, -0.12393151f, -0.13857932f)); viewPort.setBackgroundColor(ColorRGBA.DarkGray); Quad q = new Quad(20, 20); q.scaleTextureCoordinates(Vector2f.UNIT_XY.mult(5)); Geometry geom = new Geometry("floor", q); Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); geom.setMaterial(mat); geom.rotate(-FastMath.HALF_PI, 0, 0); geom.center(); geom.setShadowMode(ShadowMode.Receive); rootNode.attachChild(geom); // create the geometry and attach it Spatial teaGeom = assetManager.loadModel("Models/Tree/Tree.mesh.j3o"); teaGeom.setQueueBucket(Bucket.Transparent); teaGeom.setShadowMode(ShadowMode.Cast); makeToonish(teaGeom); AmbientLight al = new AmbientLight(); al.setColor(ColorRGBA.White.mult(2)); rootNode.addLight(al); DirectionalLight dl1 = new DirectionalLight(); dl1.setDirection(new Vector3f(1, -1, 1).normalizeLocal()); dl1.setColor(new ColorRGBA(0.965f, 0.949f, 0.772f, 1f).mult(0.7f)); rootNode.addLight(dl1); DirectionalLight dl = new DirectionalLight(); dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); dl.setColor(new ColorRGBA(0.965f, 0.949f, 0.772f, 1f).mult(0.7f)); rootNode.addLight(dl); rootNode.attachChild(teaGeom); FilterPostProcessor fpp=new FilterPostProcessor(assetManager); CartoonEdgeFilter toon=new CartoonEdgeFilter(); toon.setEdgeWidth(0.5f); toon.setEdgeIntensity(1.0f); toon.setNormalThreshold(0.8f); fpp.addFilter(toon); viewPort.addProcessor(fpp); } public void makeToonish(Spatial spatial){ if (spatial instanceof Node){ Node n = (Node) spatial; for (Spatial child : n.getChildren()) makeToonish(child); }else if (spatial instanceof Geometry){ Geometry g = (Geometry) spatial; Material m = g.getMaterial(); if (m.getMaterialDef().getName().equals("Phong Lighting")){ Texture t = assetManager.loadTexture("Textures/ColorRamp/toon.png"); // t.setMinFilter(Texture.MinFilter.NearestNoMipMaps); // t.setMagFilter(Texture.MagFilter.Nearest); m.setTexture("ColorRamp", t); m.setBoolean("UseMaterialColors", true); m.setColor("Specular", ColorRGBA.Black); m.setColor("Diffuse", ColorRGBA.White); m.setBoolean("VertexLighting", true); } } } }