/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.scene; import com.jme3.app.SimpleApplication; import com.jme3.asset.plugins.HttpZipLocator; import com.jme3.asset.plugins.ZipLocator; import com.jme3.light.AmbientLight; import com.jme3.light.DirectionalLight; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.scene.Geometry; import com.jme3.scene.Spatial; import com.jme3.scene.shape.Sphere; import com.jme3.util.SkyFactory; import java.io.File; public class TestSceneLoading extends SimpleApplication { private Sphere sphereMesh = new Sphere(32, 32, 10, false, true); private Geometry sphere = new Geometry("Sky", sphereMesh); private static boolean useHttp = false; public static void main(String[] args) { TestSceneLoading app = new TestSceneLoading(); app.start(); } @Override public void simpleUpdate(float tpf){ sphere.setLocalTranslation(cam.getLocation()); } public void simpleInitApp() { this.flyCam.setMoveSpeed(10); // load sky rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false)); File file = new File("wildhouse.zip"); if (!file.exists()) { useHttp = true; } // create the geometry and attach it // load the level from zip or http zip if (useHttp) { assetManager.registerLocator("https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/jmonkeyengine/wildhouse.zip", HttpZipLocator.class); } else { assetManager.registerLocator("wildhouse.zip", ZipLocator.class); } Spatial scene = assetManager.loadModel("main.scene"); AmbientLight al = new AmbientLight(); scene.addLight(al); DirectionalLight sun = new DirectionalLight(); sun.setDirection(new Vector3f(0.69077975f, -0.6277887f, -0.35875428f).normalizeLocal()); sun.setColor(ColorRGBA.White.clone().multLocal(2)); scene.addLight(sun); rootNode.attachChild(scene); } }