/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.asset; import com.jme3.asset.AssetManager; import com.jme3.asset.plugins.ClasspathLocator; import com.jme3.audio.AudioData; import com.jme3.audio.plugins.WAVLoader; import com.jme3.system.JmeSystem; import com.jme3.texture.Texture; import com.jme3.texture.plugins.AWTLoader; public class TestAbsoluteLocators { public static void main(String[] args){ AssetManager am = JmeSystem.newAssetManager(); am.registerLoader(AWTLoader.class, "jpg"); am.registerLoader(WAVLoader.class, "wav"); // register absolute locator am.registerLocator("/", ClasspathLocator.class); // find a sound AudioData audio = am.loadAudio("Sound/Effects/Gun.wav"); // find a texture Texture tex = am.loadTexture("Textures/Terrain/Pond/Pond.jpg"); if (audio == null) throw new RuntimeException("Cannot find audio!"); else System.out.println("Audio loaded from Sounds/Effects/Gun.wav"); if (tex == null) throw new RuntimeException("Cannot find texture!"); else System.out.println("Texture loaded from Textures/Terrain/Pond/Pond.jpg"); System.out.println("Success!"); } }