/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.collision; import com.jme3.app.SimpleApplication; import com.jme3.bounding.BoundingVolume; import com.jme3.collision.CollisionResults; import com.jme3.input.KeyInput; import com.jme3.input.controls.AnalogListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.light.DirectionalLight; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.scene.Geometry; import com.jme3.scene.Mesh; import com.jme3.scene.Spatial; import com.jme3.scene.shape.Box; public class TestTriangleCollision extends SimpleApplication { Geometry geom1; Spatial golem; public static void main(String[] args) { TestTriangleCollision app = new TestTriangleCollision(); app.start(); } @Override public void simpleInitApp() { // Create two boxes Mesh mesh1 = new Box(0.5f, 0.5f, 0.5f); geom1 = new Geometry("Box", mesh1); geom1.move(2, 2, -.5f); Material m1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); m1.setColor("Color", ColorRGBA.Blue); geom1.setMaterial(m1); rootNode.attachChild(geom1); // load a character from jme3test-test-data golem = assetManager.loadModel("Models/Oto/Oto.mesh.xml"); golem.scale(0.5f); golem.setLocalTranslation(-1.0f, -1.5f, -0.6f); // We must add a light to make the model visible DirectionalLight sun = new DirectionalLight(); sun.setDirection(new Vector3f(-0.1f, -0.7f, -1.0f).normalizeLocal()); golem.addLight(sun); rootNode.attachChild(golem); // Create input inputManager.addMapping("MoveRight", new KeyTrigger(KeyInput.KEY_L)); inputManager.addMapping("MoveLeft", new KeyTrigger(KeyInput.KEY_J)); inputManager.addMapping("MoveUp", new KeyTrigger(KeyInput.KEY_I)); inputManager.addMapping("MoveDown", new KeyTrigger(KeyInput.KEY_K)); inputManager.addListener(analogListener, new String[]{ "MoveRight", "MoveLeft", "MoveUp", "MoveDown" }); } private AnalogListener analogListener = new AnalogListener() { public void onAnalog(String name, float value, float tpf) { if (name.equals("MoveRight")) { geom1.move(2 * tpf, 0, 0); } if (name.equals("MoveLeft")) { geom1.move(-2 * tpf, 0, 0); } if (name.equals("MoveUp")) { geom1.move(0, 2 * tpf, 0); } if (name.equals("MoveDown")) { geom1.move(0, -2 * tpf, 0); } } }; @Override public void simpleUpdate(float tpf) { CollisionResults results = new CollisionResults(); BoundingVolume bv = geom1.getWorldBound(); golem.collideWith(bv, results); if (results.size() > 0) { geom1.getMaterial().setColor("Color", ColorRGBA.Red); }else{ geom1.getMaterial().setColor("Color", ColorRGBA.Blue); } } }