/* * Copyright (c) 2009-2015 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.scene.plugins.fbx.material; import com.jme3.asset.AssetLoadException; import com.jme3.asset.AssetManager; import com.jme3.asset.AssetNotFoundException; import com.jme3.asset.TextureKey; import com.jme3.scene.plugins.fbx.file.FbxElement; import com.jme3.scene.plugins.fbx.obj.FbxObject; import com.jme3.texture.Image; import com.jme3.util.PlaceholderAssets; import java.io.ByteArrayInputStream; import java.io.InputStream; import java.util.logging.Level; import java.util.logging.Logger; public final class FbxImage extends FbxObject { private static final Logger logger = Logger.getLogger(FbxImage.class.getName()); protected TextureKey key; protected String type; // = "Clip" protected String filePath; // = "C:\Whatever\Blah\Texture.png" protected String relativeFilePath; // = "..\Blah\Texture.png" protected byte[] content; // = null, byte[0] OR embedded image data (unknown format?) public FbxImage(AssetManager assetManager, String sceneFolderName) { super(assetManager, sceneFolderName); } @Override public void fromElement(FbxElement element) { super.fromElement(element); if (element.propertiesTypes.length == 3) { type = (String) element.properties.get(2); } else { type = (String) element.properties.get(1); } if (type.equals("Clip")) { for (FbxElement e : element.children) { if (e.id.equals("Type")) { type = (String) e.properties.get(0); } else if (e.id.equals("FileName")) { filePath = (String) e.properties.get(0); } else if (e.id.equals("RelativeFilename")) { relativeFilePath = (String) e.properties.get(0); } else if (e.id.equals("Content")) { if (e.properties.size() > 0) { byte[] storedContent = (byte[]) e.properties.get(0); if (storedContent.length > 0) { this.content = storedContent; } } } } } } private Image loadImageSafe(AssetManager assetManager, TextureKey texKey) { try { return assetManager.loadTexture(texKey).getImage(); } catch (AssetNotFoundException ex) { return null; } catch (AssetLoadException ex) { logger.log(Level.WARNING, "Error when loading image: " + texKey, ex); return null; } } private static String getFileName(String filePath) { // NOTE: Gotta do it this way because new File().getParent() // will not strip forward slashes on Linux / Mac OS X. int fwdSlashIdx = filePath.lastIndexOf("\\"); int bkSlashIdx = filePath.lastIndexOf("/"); if (fwdSlashIdx != -1) { filePath = filePath.substring(fwdSlashIdx + 1); } else if (bkSlashIdx != -1) { filePath = filePath.substring(bkSlashIdx + 1); } return filePath; } /** * The texture key that was used to load the image. * Only valid after {@link #getJmeObject()} has been called. * @return the key that was used to load the image. */ public TextureKey getTextureKey() { return key; } @Override protected Object toJmeObject() { Image image = null; String fileName = null; String relativeFilePathJme; if (filePath != null) { fileName = getFileName(filePath); } else if (relativeFilePath != null) { fileName = getFileName(relativeFilePath); } if (fileName != null) { try { // Try to load filename relative to FBX folder key = new TextureKey(sceneFolderName + fileName); key.setGenerateMips(true); image = loadImageSafe(assetManager, key); // Try to load relative filepath relative to FBX folder if (image == null && relativeFilePath != null) { // Convert Windows paths to jME3 paths relativeFilePathJme = relativeFilePath.replace('\\', '/'); key = new TextureKey(sceneFolderName + relativeFilePathJme); key.setGenerateMips(true); image = loadImageSafe(assetManager, key); } // Try to load embedded image if (image == null && content != null && content.length > 0) { key = new TextureKey(fileName); key.setGenerateMips(true); InputStream is = new ByteArrayInputStream(content); image = assetManager.loadAssetFromStream(key, is).getImage(); // NOTE: embedded texture doesn't exist in the asset manager, // so the texture key must not be saved. key = null; } } catch (AssetLoadException ex) { logger.log(Level.WARNING, "Error while attempting to load texture {0}:\n{1}", new Object[]{name, ex.toString()}); } } if (image == null) { logger.log(Level.WARNING, "Cannot locate {0} for texture {1}", new Object[]{fileName, name}); image = PlaceholderAssets.getPlaceholderImage(assetManager); } // NOTE: At this point, key will be set to the last // attempted texture key that we attempted to load. return image; } @Override public void connectObject(FbxObject object) { unsupportedConnectObject(object); } @Override public void connectObjectProperty(FbxObject object, String property) { unsupportedConnectObjectProperty(object, property); } }