/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.light; import com.jme3.app.SimpleApplication; import com.jme3.export.JmeExporter; import com.jme3.export.JmeImporter; import com.jme3.export.Savable; import com.jme3.font.BitmapText; import com.jme3.input.KeyInput; import com.jme3.input.controls.ActionListener; import com.jme3.input.controls.AnalogListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.light.AmbientLight; import com.jme3.light.DirectionalLight; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.FastMath; import com.jme3.math.Quaternion; import com.jme3.math.Vector2f; import com.jme3.math.Vector3f; import com.jme3.post.FilterPostProcessor; import com.jme3.post.filters.FXAAFilter; import com.jme3.renderer.RenderManager; import com.jme3.renderer.ViewPort; import com.jme3.renderer.queue.RenderQueue.ShadowMode; import com.jme3.scene.Geometry; import com.jme3.scene.Spatial; import com.jme3.scene.control.AbstractControl; import com.jme3.scene.control.Control; import com.jme3.scene.shape.Box; import com.jme3.scene.shape.Sphere; import com.jme3.shadow.PssmShadowFilter; import com.jme3.shadow.PssmShadowRenderer; import com.jme3.shadow.PssmShadowRenderer.CompareMode; import com.jme3.shadow.PssmShadowRenderer.FilterMode; import com.jme3.texture.Texture; import com.jme3.texture.Texture.WrapMode; import com.jme3.util.SkyFactory; import com.jme3.util.TangentBinormalGenerator; import com.jme3.util.clone.Cloner; import com.jme3.util.clone.JmeCloneable; import java.io.IOException; public class TestPssmShadow extends SimpleApplication implements ActionListener { private Spatial[] obj; private Material[] mat; private boolean hardwareShadows = false; private PssmShadowRenderer pssmRenderer; private PssmShadowFilter pssmFilter; private Geometry ground; private Material matGroundU; private Material matGroundL; public static void main(String[] args) { TestPssmShadow app = new TestPssmShadow(); app.start(); } public void loadScene() { obj = new Spatial[2]; mat = new Material[2]; mat[0] = assetManager.loadMaterial("Common/Materials/RedColor.j3m"); mat[1] = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); mat[1].setBoolean("UseMaterialColors", true); mat[1].setColor("Ambient", ColorRGBA.White.mult(0.5f)); mat[1].setColor("Diffuse", ColorRGBA.White.clone()); obj[0] = new Geometry("sphere", new Sphere(30, 30, 2)); obj[0].setShadowMode(ShadowMode.CastAndReceive); obj[1] = new Geometry("cube", new Box(1.0f, 1.0f, 1.0f)); obj[1].setShadowMode(ShadowMode.CastAndReceive); TangentBinormalGenerator.generate(obj[1]); TangentBinormalGenerator.generate(obj[0]); for (int i = 0; i < 60; i++) { Spatial t = obj[FastMath.nextRandomInt(0, obj.length - 1)].clone(false); t.setLocalScale(FastMath.nextRandomFloat() * 10f); t.setMaterial(mat[FastMath.nextRandomInt(0, mat.length - 1)]); rootNode.attachChild(t); t.setLocalTranslation(FastMath.nextRandomFloat() * 200f, FastMath.nextRandomFloat() * 30f + 20, 30f * (i + 2f)); } Box b = new Box(1000, 2, 1000); b.scaleTextureCoordinates(new Vector2f(10, 10)); ground = new Geometry("soil", b); ground.setLocalTranslation(0, 10, 550); matGroundU = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); matGroundU.setColor("Color", ColorRGBA.Green); matGroundL = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); grass.setWrap(WrapMode.Repeat); matGroundL.setTexture("DiffuseMap", grass); ground.setMaterial(matGroundL); ground.setShadowMode(ShadowMode.CastAndReceive); rootNode.attachChild(ground); l = new DirectionalLight(); l.setDirection(new Vector3f(-1, -1, -1)); rootNode.addLight(l); AmbientLight al = new AmbientLight(); al.setColor(ColorRGBA.White.mult(0.5f)); rootNode.addLight(al); Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false); sky.setLocalScale(350); rootNode.attachChild(sky); } DirectionalLight l; @Override public void simpleInitApp() { // put the camera in a bad position cam.setLocation(new Vector3f(65.25412f, 44.38738f, 9.087874f)); cam.setRotation(new Quaternion(0.078139365f, 0.050241485f, -0.003942559f, 0.9956679f)); flyCam.setMoveSpeed(100); loadScene(); pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 3); //pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); pssmRenderer.setDirection(new Vector3f(-0.5973172f, -0.56583486f, 0.8846725f).normalizeLocal()); pssmRenderer.setLambda(0.55f); pssmRenderer.setShadowIntensity(0.6f); pssmRenderer.setCompareMode(CompareMode.Software); pssmRenderer.setFilterMode(FilterMode.Dither); pssmRenderer.displayFrustum(); viewPort.addProcessor(pssmRenderer); pssmFilter = new PssmShadowFilter(assetManager, 1024, 3); //pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); pssmRenderer.setDirection(new Vector3f(-0.5973172f, -0.56583486f, 0.8846725f).normalizeLocal()); pssmFilter.setLambda(0.55f); pssmFilter.setShadowIntensity(0.6f); pssmFilter.setCompareMode(CompareMode.Software); pssmFilter.setFilterMode(FilterMode.Dither); pssmFilter.setEnabled(false); // pssmFilter.setShadowZFadeLength(300); // pssmFilter.setShadowZExtend(500); FilterPostProcessor fpp = new FilterPostProcessor(assetManager); // fpp.setNumSamples(4); fpp.addFilter(pssmFilter); viewPort.addProcessor(fpp); initInputs(); } BitmapText infoText; private void initInputs() { /** Write text on the screen (HUD) */ guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); infoText = new BitmapText(guiFont, false); infoText.setSize(guiFont.getCharSet().getRenderedSize()); inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE)); inputManager.addMapping("changeFiltering", new KeyTrigger(KeyInput.KEY_F)); inputManager.addMapping("ShadowUp", new KeyTrigger(KeyInput.KEY_T)); inputManager.addMapping("ShadowDown", new KeyTrigger(KeyInput.KEY_G)); inputManager.addMapping("ThicknessUp", new KeyTrigger(KeyInput.KEY_Y)); inputManager.addMapping("ThicknessDown", new KeyTrigger(KeyInput.KEY_H)); inputManager.addMapping("lambdaUp", new KeyTrigger(KeyInput.KEY_U)); inputManager.addMapping("lambdaDown", new KeyTrigger(KeyInput.KEY_J)); inputManager.addMapping("toggleHW", new KeyTrigger(KeyInput.KEY_RETURN)); inputManager.addMapping("switchGroundMat", new KeyTrigger(KeyInput.KEY_M)); inputManager.addMapping("splits", new KeyTrigger(KeyInput.KEY_X)); inputManager.addMapping("up", new KeyTrigger(KeyInput.KEY_NUMPAD8)); inputManager.addMapping("down", new KeyTrigger(KeyInput.KEY_NUMPAD2)); inputManager.addMapping("right", new KeyTrigger(KeyInput.KEY_NUMPAD6)); inputManager.addMapping("left", new KeyTrigger(KeyInput.KEY_NUMPAD4)); inputManager.addMapping("fwd", new KeyTrigger(KeyInput.KEY_PGUP)); inputManager.addMapping("back", new KeyTrigger(KeyInput.KEY_PGDN)); inputManager.addListener(this, "lambdaUp", "lambdaDown", "toggleHW", "toggle", "ShadowUp", "ShadowDown", "ThicknessUp", "ThicknessDown", "changeFiltering", "switchGroundMat", "splits", "up", "down", "right", "left", "fwd", "back"); } private void print(String str) { infoText.setText(str); infoText.setLocalTranslation(cam.getWidth() * 0.5f - infoText.getLineWidth() * 0.5f, infoText.getLineHeight(), 0); guiNode.attachChild(infoText); infoText.removeControl(ctrl); infoText.addControl(ctrl); } AbstractControl ctrl = new AbstractControl() { float time; @Override protected void controlUpdate(float tpf) { time += tpf; if (time > 3) { spatial.removeFromParent(); spatial.removeControl(this); } } @Override public void setSpatial(Spatial spatial) { super.setSpatial(spatial); time = 0; } @Override public Object jmeClone() { return null; } @Override public void cloneFields( Cloner cloner, Object original ) { } @Override protected void controlRender(RenderManager rm, ViewPort vp) { } @Override public Control cloneForSpatial(Spatial spatial) { return null; } }; int filteringIndex = 2; int renderModeIndex = 0; public void onAction(String name, boolean keyPressed, float tpf) { if (name.equals("toggle") && keyPressed) { renderModeIndex += 1; renderModeIndex %= 3; switch (renderModeIndex) { case 0: viewPort.addProcessor(pssmRenderer); break; case 1: viewPort.removeProcessor(pssmRenderer); pssmFilter.setEnabled(true); break; case 2: pssmFilter.setEnabled(false); break; } } else if (name.equals("toggleHW") && keyPressed) { hardwareShadows = !hardwareShadows; pssmRenderer.setCompareMode(hardwareShadows ? CompareMode.Hardware : CompareMode.Software); pssmFilter.setCompareMode(hardwareShadows ? CompareMode.Hardware : CompareMode.Software); System.out.println("HW Shadows: " + hardwareShadows); } // // renderShadows = true; // viewPort.addProcessor(pssmRenderer); if (name.equals("changeFiltering") && keyPressed) { filteringIndex = (filteringIndex + 1) % FilterMode.values().length; FilterMode m = FilterMode.values()[filteringIndex]; pssmRenderer.setFilterMode(m); pssmFilter.setFilterMode(m); print("Filter mode : " + m.toString()); } if (name.equals("lambdaUp") && keyPressed) { pssmRenderer.setLambda(pssmRenderer.getLambda() + 0.01f); pssmFilter.setLambda(pssmRenderer.getLambda() + 0.01f); System.out.println("Lambda : " + pssmRenderer.getLambda()); } else if (name.equals("lambdaDown") && keyPressed) { pssmRenderer.setLambda(pssmRenderer.getLambda() - 0.01f); pssmFilter.setLambda(pssmRenderer.getLambda() - 0.01f); System.out.println("Lambda : " + pssmRenderer.getLambda()); } if (name.equals("ShadowUp") && keyPressed) { pssmRenderer.setShadowIntensity(pssmRenderer.getShadowIntensity() + 0.1f); pssmFilter.setShadowIntensity(pssmRenderer.getShadowIntensity() + 0.1f); System.out.println("Shadow intensity : " + pssmRenderer.getShadowIntensity()); } if (name.equals("ShadowDown") && keyPressed) { pssmRenderer.setShadowIntensity(pssmRenderer.getShadowIntensity() - 0.1f); pssmFilter.setShadowIntensity(pssmRenderer.getShadowIntensity() - 0.1f); System.out.println("Shadow intensity : " + pssmRenderer.getShadowIntensity()); } if (name.equals("ThicknessUp") && keyPressed) { pssmRenderer.setEdgesThickness(pssmRenderer.getEdgesThickness() + 1); pssmFilter.setEdgesThickness(pssmRenderer.getEdgesThickness() + 1); System.out.println("Shadow thickness : " + pssmRenderer.getEdgesThickness()); } if (name.equals("ThicknessDown") && keyPressed) { pssmRenderer.setEdgesThickness(pssmRenderer.getEdgesThickness() - 1); pssmFilter.setEdgesThickness(pssmRenderer.getEdgesThickness() - 1); System.out.println("Shadow thickness : " + pssmRenderer.getEdgesThickness()); } if (name.equals("switchGroundMat") && keyPressed) { if (ground.getMaterial() == matGroundL) { ground.setMaterial(matGroundU); } else { ground.setMaterial(matGroundL); } } // if (name.equals("splits") && keyPressed) { // pssmRenderer.displayFrustum(); // } if (name.equals("up")) { up = keyPressed; } if (name.equals("down")) { down = keyPressed; } if (name.equals("right")) { right = keyPressed; } if (name.equals("left") ) { left = keyPressed; } if (name.equals("fwd")) { fwd = keyPressed; } if (name.equals("back")) { back = keyPressed; } } boolean up = false; boolean down = false; boolean left = false; boolean right = false; boolean fwd = false; boolean back = false; float time = 0; float s = 1f; @Override public void simpleUpdate(float tpf) { if (up) { Vector3f v = l.getDirection(); v.y += tpf / s; setDir(v); } if (down) { Vector3f v = l.getDirection(); v.y -= tpf / s; setDir(v); } if (right) { Vector3f v = l.getDirection(); v.x += tpf / s; setDir(v); } if (left) { Vector3f v = l.getDirection(); v.x -= tpf / s; setDir(v); } if (fwd) { Vector3f v = l.getDirection(); v.z += tpf / s; setDir(v); } if (back) { Vector3f v = l.getDirection(); v.z -= tpf / s; setDir(v); } } private void setDir(Vector3f v) { l.setDirection(v); pssmFilter.setDirection(v); pssmRenderer.setDirection(v); } }