/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.bullet.collision; import com.bulletphysics.collision.narrowphase.ManifoldPoint; import com.jme3.bullet.util.Converter; import com.jme3.math.Vector3f; import com.jme3.scene.Spatial; import java.util.EventObject; /** * A CollisionEvent stores all information about a collision in the PhysicsWorld. * Do not store this Object, as it will be reused after the collision() method has been called. * Get/reference all data you need in the collide method. * @author normenhansen */ public class PhysicsCollisionEvent extends EventObject { public static final int TYPE_ADDED = 0; public static final int TYPE_PROCESSED = 1; public static final int TYPE_DESTROYED = 2; private int type; private PhysicsCollisionObject nodeA; private PhysicsCollisionObject nodeB; private ManifoldPoint cp; public PhysicsCollisionEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, ManifoldPoint cp) { super(source); this.type = type; this.nodeA = source; this.nodeB = nodeB; this.cp = cp; } /** * used by event factory, called when event is destroyed */ public void clean() { source = null; type = 0; nodeA = null; nodeB = null; cp = null; } /** * used by event factory, called when event reused */ public void refactor(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, ManifoldPoint cp) { this.source = source; this.type = type; this.nodeA = source; this.nodeB = nodeB; this.cp = cp; } public int getType() { return type; } /** * @return A Spatial if the UserObject of the PhysicsCollisionObject is a Spatial */ public Spatial getNodeA() { if (nodeA.getUserObject() instanceof Spatial) { return (Spatial) nodeA.getUserObject(); } return null; } /** * @return A Spatial if the UserObject of the PhysicsCollisionObject is a Spatial */ public Spatial getNodeB() { if (nodeB.getUserObject() instanceof Spatial) { return (Spatial) nodeB.getUserObject(); } return null; } public PhysicsCollisionObject getObjectA() { return nodeA; } public PhysicsCollisionObject getObjectB() { return nodeB; } public float getAppliedImpulse() { return cp.appliedImpulse; } public float getAppliedImpulseLateral1() { return cp.appliedImpulseLateral1; } public float getAppliedImpulseLateral2() { return cp.appliedImpulseLateral2; } public float getCombinedFriction() { return cp.combinedFriction; } public float getCombinedRestitution() { return cp.combinedRestitution; } public float getDistance1() { return cp.distance1; } public int getIndex0() { return cp.index0; } public int getIndex1() { return cp.index1; } public Vector3f getLateralFrictionDir1() { return Converter.convert(cp.lateralFrictionDir1); } public Vector3f getLateralFrictionDir2() { return Converter.convert(cp.lateralFrictionDir2); } public boolean isLateralFrictionInitialized() { return cp.lateralFrictionInitialized; } public int getLifeTime() { return cp.lifeTime; } public Vector3f getLocalPointA() { return Converter.convert(cp.localPointA); } public Vector3f getLocalPointB() { return Converter.convert(cp.localPointB); } public Vector3f getNormalWorldOnB() { return Converter.convert(cp.normalWorldOnB); } public int getPartId0() { return cp.partId0; } public int getPartId1() { return cp.partId1; } public Vector3f getPositionWorldOnA() { return Converter.convert(cp.positionWorldOnA); } public Vector3f getPositionWorldOnB() { return Converter.convert(cp.positionWorldOnB); } public Object getUserPersistentData() { return cp.userPersistentData; } }