/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.asset; import com.jme3.texture.Texture.Type; import com.jme3.asset.cache.AssetCache; import com.jme3.asset.cache.WeakRefCloneAssetCache; import com.jme3.export.InputCapsule; import com.jme3.export.JmeExporter; import com.jme3.export.JmeImporter; import com.jme3.export.OutputCapsule; import com.jme3.texture.Image; import com.jme3.texture.Texture; import com.jme3.texture.TextureProcessor; import java.io.IOException; /** * Used to load textures from image files such as JPG or PNG. * Note that texture loaders actually load the asset as an {@link Image} * object, which is then converted to a {@link Texture} in the * {@link TextureProcessor#postProcess(com.jme3.asset.AssetKey, java.lang.Object) } * method. Since textures are cloneable smart assets, the texture stored * in the cache will be collected when all clones of the texture become * unreachable. * * @author Kirill Vainer */ public class TextureKey extends AssetKey<Texture> { private boolean generateMips; private boolean flipY; private int anisotropy; private Texture.Type textureTypeHint = Texture.Type.TwoDimensional; public TextureKey(String name, boolean flipY) { super(name); this.flipY = flipY; } public TextureKey(String name) { super(name); this.flipY = true; } public TextureKey() { } @Override public String toString() { String type; switch (textureTypeHint) { case CubeMap: type = " (Cube)"; break; case ThreeDimensional: type = " (3D)"; break; case TwoDimensionalArray: type = " (Array)"; break; case TwoDimensional: type = ""; break; default: type = " (" + textureTypeHint.toString() + ")"; break; } return name + (flipY ? " (Flipped)" : "") + type + (generateMips ? " (Mipmapped)" : ""); } @Override public Class<? extends AssetCache> getCacheType(){ return WeakRefCloneAssetCache.class; } @Override public Class<? extends AssetProcessor> getProcessorType(){ return TextureProcessor.class; } public boolean isFlipY() { return flipY; } public void setFlipY(boolean flipY) { this.flipY = flipY; } public int getAnisotropy() { return anisotropy; } public void setAnisotropy(int anisotropy) { this.anisotropy = anisotropy; } public boolean isGenerateMips() { return generateMips; } public void setGenerateMips(boolean generateMips) { this.generateMips = generateMips; } /** * The type of texture expected to be returned. * * @return type of texture expected to be returned. */ public Type getTextureTypeHint() { return textureTypeHint; } /** * Hints the loader as to which type of texture is expected. * * @param textureTypeHint The type of texture expected to be loaded. */ public void setTextureTypeHint(Type textureTypeHint) { this.textureTypeHint = textureTypeHint; } @Override public boolean equals(Object obj) { if (obj == null) { return false; } if (getClass() != obj.getClass()) { return false; } final TextureKey other = (TextureKey) obj; if (!super.equals(obj)) { return false; } if (this.generateMips != other.generateMips) { return false; } if (this.flipY != other.flipY) { return false; } if (this.anisotropy != other.anisotropy) { return false; } if (this.textureTypeHint != other.textureTypeHint) { return false; } return true; } @Override public int hashCode() { int hash = 7; hash = 17 * hash + (super.hashCode()); hash = 17 * hash + (this.generateMips ? 1 : 0); hash = 17 * hash + (this.flipY ? 1 : 0); hash = 17 * hash + this.anisotropy; hash = 17 * hash + (this.textureTypeHint != null ? this.textureTypeHint.hashCode() : 0); return hash; } @Override public void write(JmeExporter ex) throws IOException { super.write(ex); OutputCapsule oc = ex.getCapsule(this); oc.write(flipY, "flip_y", false); oc.write(generateMips, "generate_mips", false); oc.write(anisotropy, "anisotropy", 0); oc.write(textureTypeHint, "tex_type", Type.TwoDimensional); // Backwards compat oc.write(textureTypeHint == Type.CubeMap, "as_cubemap", false); } @Override public void read(JmeImporter im) throws IOException { super.read(im); InputCapsule ic = im.getCapsule(this); flipY = ic.readBoolean("flip_y", false); generateMips = ic.readBoolean("generate_mips", false); anisotropy = ic.readInt("anisotropy", 0); boolean asCube = ic.readBoolean("as_cubemap", false); if (asCube) { // Backwards compat textureTypeHint = Type.CubeMap; } else { textureTypeHint = ic.readEnum("tex_type", Texture.Type.class, Type.TwoDimensional); } } }