/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.material.plugins; import com.jme3.asset.AssetInfo; import com.jme3.asset.AssetKey; import com.jme3.asset.AssetLoadException; import com.jme3.asset.AssetLoader; import com.jme3.asset.ShaderNodeDefinitionKey; import com.jme3.util.blockparser.BlockLanguageParser; import com.jme3.util.blockparser.Statement; import java.io.IOException; import java.io.InputStream; import java.util.List; /** * ShaderNodeDefnition file loader (.j3sn) * * a j3sn file is a block style file like j3md or j3m. It must contain one * ShaderNodeDefinition{} block that contains several ShaderNodeDefinition{} * blocks * * @author Nehon */ public class ShaderNodeDefinitionLoader implements AssetLoader { private ShaderNodeLoaderDelegate loaderDelegate; @Override public Object load(AssetInfo assetInfo) throws IOException { AssetKey k = assetInfo.getKey(); if (!(k instanceof ShaderNodeDefinitionKey)) { throw new IOException("ShaderNodeDefinition file must be loaded via ShaderNodeDefinitionKey"); } ShaderNodeDefinitionKey key = (ShaderNodeDefinitionKey) k; loaderDelegate = new ShaderNodeLoaderDelegate(); InputStream in = assetInfo.openStream(); List<Statement> roots = BlockLanguageParser.parse(in); if (roots.size() == 2) { Statement exception = roots.get(0); String line = exception.getLine(); if (line.startsWith("Exception")) { throw new AssetLoadException(line.substring("Exception ".length())); } else { throw new MatParseException("In multiroot shader node definition, expected first statement to be 'Exception'", exception); } } else if (roots.size() != 1) { throw new MatParseException("Too many roots in J3SN file", roots.get(0)); } return loaderDelegate.readNodesDefinitions(roots.get(0).getContents(), key); } }