package jme3test.light;
import com.jme3.app.SimpleApplication;
import com.jme3.input.ChaseCamera;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.AnalogListener;
import com.jme3.light.DirectionalLight;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.post.FilterPostProcessor;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Box;
import com.jme3.shadow.DirectionalLightShadowFilter;
import com.jme3.shadow.DirectionalLightShadowRenderer;
public class TestColorApp extends SimpleApplication {
public static void main(String[] args) {
TestColorApp app = new TestColorApp();
app.start();
}
@Override
public void simpleInitApp() {
// Lights
DirectionalLight sun = new DirectionalLight();
Vector3f sunPosition = new Vector3f(1, -1, 1);
sun.setDirection(sunPosition);
sun.setColor(new ColorRGBA(1f,1f,1f,1f));
rootNode.addLight(sun);
//DirectionalLightShadowFilter sun_renderer = new DirectionalLightShadowFilter(assetManager, 2048, 4);
DirectionalLightShadowRenderer sun_renderer = new DirectionalLightShadowRenderer(assetManager, 2048, 1);
sun_renderer.setLight(sun);
viewPort.addProcessor(sun_renderer);
// FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
// fpp.addFilter(sun_renderer);
// viewPort.addProcessor(fpp);
rootNode.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
// Camera
viewPort.setBackgroundColor(new ColorRGBA(.6f, .6f, .6f, 1f));
ChaseCamera chaseCam = new ChaseCamera(cam, inputManager);
// Objects
// Ground Object
final Geometry groundBoxWhite = new Geometry("Box", new Box(7.5f, 7.5f, .25f));
float[] f = {-FastMath.PI / 2, 3 * FastMath.PI / 2, 0f};
groundBoxWhite.setLocalRotation(new Quaternion(f));
groundBoxWhite.move(7.5f, -.75f, 7.5f);
final Material groundMaterial = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
groundMaterial.setColor("Diffuse", new ColorRGBA(.9f, .9f, .9f, .9f));
groundBoxWhite.setMaterial(groundMaterial);
groundBoxWhite.addControl(chaseCam);
rootNode.attachChild(groundBoxWhite);
// Planter
Geometry planterBox = new Geometry("Box", new Box(.5f, .5f, .5f));
final Material planterMaterial = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
planterMaterial.setTexture("DiffuseMap", assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"));
planterBox.setMaterial(groundMaterial);
planterBox.setLocalTranslation(10, 0, 9);
rootNode.attachChild(planterBox);
// Action!
inputManager.addMapping("on", new KeyTrigger(KeyInput.KEY_Z));
inputManager.addMapping("off", new KeyTrigger(KeyInput.KEY_X));
inputManager.addListener(new AnalogListener() {
@Override
public void onAnalog(String s, float v, float v1) {
if (s.equals("on")) {
groundBoxWhite.setMaterial(planterMaterial);
}
if (s.equals("off")) {
groundBoxWhite.setMaterial(groundMaterial);
}
}
}, "on", "off");
inputEnabled = true;
}
}