/* * Copyright (c) 2009-2015 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.scene.plugins.fbx.anim; import com.jme3.animation.Bone; import com.jme3.animation.Skeleton; import com.jme3.asset.AssetManager; import com.jme3.scene.plugins.fbx.node.FbxNode; import java.util.ArrayList; import java.util.List; public class FbxLimbNode extends FbxNode { protected FbxNode skeletonHolder; protected Bone bone; public FbxLimbNode(AssetManager assetManager, String sceneFolderName) { super(assetManager, sceneFolderName); } private static void createBones(FbxNode skeletonHolderNode, FbxLimbNode limb, List<Bone> bones) { limb.skeletonHolder = skeletonHolderNode; Bone parentBone = limb.getJmeBone(); bones.add(parentBone); for (FbxNode child : limb.children) { if (child instanceof FbxLimbNode) { FbxLimbNode childLimb = (FbxLimbNode) child; createBones(skeletonHolderNode, childLimb, bones); parentBone.addChild(childLimb.getJmeBone()); } } } public static Skeleton createSkeleton(FbxNode skeletonHolderNode) { if (skeletonHolderNode instanceof FbxLimbNode) { throw new UnsupportedOperationException("Limb nodes cannot be skeleton holders"); } List<Bone> bones = new ArrayList<Bone>(); for (FbxNode child : skeletonHolderNode.getChildren()) { if (child instanceof FbxLimbNode) { createBones(skeletonHolderNode, (FbxLimbNode) child, bones); } } return new Skeleton(bones.toArray(new Bone[0])); } public FbxNode getSkeletonHolder() { return skeletonHolder; } public Bone getJmeBone() { if (bone == null) { bone = new Bone(name); bone.setBindTransforms(jmeLocalBindPose.getTranslation(), jmeLocalBindPose.getRotation(), jmeLocalBindPose.getScale()); } return bone; } }