/** * Copyright (c) 2011, Novyon Events * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @author Anthyon */ package com.jme3.terrain.noise.filter; import com.jme3.terrain.noise.ShaderUtils; import com.jme3.terrain.noise.fractal.FractalSum; import java.nio.FloatBuffer; import java.util.logging.Logger; public class PerturbFilter extends AbstractFilter { private float magnitude; @Override public int getMargin(int size, int margin) { margin = super.getMargin(size, margin); return (int) Math.floor(this.magnitude * (margin + size) + margin); } public void setMagnitude(float magnitude) { this.magnitude = magnitude; } public float getMagnitude() { return this.magnitude; } @Override public FloatBuffer filter(float sx, float sy, float base, FloatBuffer data, int workSize) { float[] arr = data.array(); int origSize = (int) Math.ceil(workSize / (2 * this.magnitude + 1)); int offset = (workSize - origSize) / 2; Logger.getLogger(PerturbFilter.class.getCanonicalName()).info( "Found origSize : " + origSize + " and offset: " + offset + " for workSize : " + workSize + " and magnitude : " + this.magnitude); float[] retval = new float[workSize * workSize]; float[] perturbx = new FractalSum().setOctaves(8).setScale(5f).getBuffer(sx, sy, base, workSize).array(); float[] perturby = new FractalSum().setOctaves(8).setScale(5f).getBuffer(sx, sy, base + 1, workSize).array(); for (int y = 0; y < workSize; y++) { for (int x = 0; x < workSize; x++) { // Perturb our coordinates float noisex = perturbx[y * workSize + x]; float noisey = perturby[y * workSize + x]; int px = (int) (origSize * noisex * this.magnitude); int py = (int) (origSize * noisey * this.magnitude); float c00 = arr[this.wrap(y - py, workSize) * workSize + this.wrap(x - px, workSize)]; float c01 = arr[this.wrap(y - py, workSize) * workSize + this.wrap(x + px, workSize)]; float c10 = arr[this.wrap(y + py, workSize) * workSize + this.wrap(x - px, workSize)]; float c11 = arr[this.wrap(y + py, workSize) * workSize + this.wrap(x + px, workSize)]; float c0 = ShaderUtils.mix(c00, c01, noisex); float c1 = ShaderUtils.mix(c10, c11, noisex); retval[y * workSize + x] = ShaderUtils.mix(c0, c1, noisey); } } return FloatBuffer.wrap(retval); } private int wrap(int v, int size) { if (v < 0) { return v + size - 1; } else if (v >= size) { return v - size; } else { return v; } } }