package com.jme3.system.jopenvr; import com.sun.jna.Callback; import com.sun.jna.Pointer; import com.sun.jna.Structure; import com.sun.jna.ptr.IntByReference; import com.sun.jna.ptr.PointerByReference; import java.util.Arrays; import java.util.List; /** * <i>native declaration : headers\openvr_capi.h:1817</i><br> * This file was autogenerated by <a href="http://jnaerator.googlecode.com/">JNAerator</a>,<br> * a tool written by <a href="http://ochafik.com/">Olivier Chafik</a> that <a href="http://code.google.com/p/jnaerator/wiki/CreditsAndLicense">uses a few opensource projects.</a>.<br> * For help, please visit <a href="http://nativelibs4java.googlecode.com/">NativeLibs4Java</a> , <a href="http://rococoa.dev.java.net/">Rococoa</a>, or <a href="http://jna.dev.java.net/">JNA</a>. */ public class VR_IVRRenderModels_FnTable extends Structure { /** C type : LoadRenderModel_Async_callback* */ public VR_IVRRenderModels_FnTable.LoadRenderModel_Async_callback LoadRenderModel_Async; /** C type : FreeRenderModel_callback* */ public VR_IVRRenderModels_FnTable.FreeRenderModel_callback FreeRenderModel; /** C type : LoadTexture_Async_callback* */ public VR_IVRRenderModels_FnTable.LoadTexture_Async_callback LoadTexture_Async; /** C type : FreeTexture_callback* */ public VR_IVRRenderModels_FnTable.FreeTexture_callback FreeTexture; /** C type : LoadTextureD3D11_Async_callback* */ public VR_IVRRenderModels_FnTable.LoadTextureD3D11_Async_callback LoadTextureD3D11_Async; /** C type : LoadIntoTextureD3D11_Async_callback* */ public VR_IVRRenderModels_FnTable.LoadIntoTextureD3D11_Async_callback LoadIntoTextureD3D11_Async; /** C type : FreeTextureD3D11_callback* */ public VR_IVRRenderModels_FnTable.FreeTextureD3D11_callback FreeTextureD3D11; /** C type : GetRenderModelName_callback* */ public VR_IVRRenderModels_FnTable.GetRenderModelName_callback GetRenderModelName; /** C type : GetRenderModelCount_callback* */ public VR_IVRRenderModels_FnTable.GetRenderModelCount_callback GetRenderModelCount; /** C type : GetComponentCount_callback* */ public VR_IVRRenderModels_FnTable.GetComponentCount_callback GetComponentCount; /** C type : GetComponentName_callback* */ public VR_IVRRenderModels_FnTable.GetComponentName_callback GetComponentName; /** C type : GetComponentButtonMask_callback* */ public VR_IVRRenderModels_FnTable.GetComponentButtonMask_callback GetComponentButtonMask; /** C type : GetComponentRenderModelName_callback* */ public VR_IVRRenderModels_FnTable.GetComponentRenderModelName_callback GetComponentRenderModelName; /** C type : GetComponentState_callback* */ public VR_IVRRenderModels_FnTable.GetComponentState_callback GetComponentState; /** C type : RenderModelHasComponent_callback* */ public VR_IVRRenderModels_FnTable.RenderModelHasComponent_callback RenderModelHasComponent; /** C type : GetRenderModelThumbnailURL_callback* */ public VR_IVRRenderModels_FnTable.GetRenderModelThumbnailURL_callback GetRenderModelThumbnailURL; /** C type : GetRenderModelOriginalPath_callback* */ public VR_IVRRenderModels_FnTable.GetRenderModelOriginalPath_callback GetRenderModelOriginalPath; /** C type : GetRenderModelErrorNameFromEnum_callback* */ public VR_IVRRenderModels_FnTable.GetRenderModelErrorNameFromEnum_callback GetRenderModelErrorNameFromEnum; /** <i>native declaration : headers\openvr_capi.h:1799</i> */ public interface LoadRenderModel_Async_callback extends Callback { int apply(Pointer pchRenderModelName, PointerByReference ppRenderModel); }; /** <i>native declaration : headers\openvr_capi.h:1800</i> */ public interface FreeRenderModel_callback extends Callback { void apply(RenderModel_t pRenderModel); }; /** <i>native declaration : headers\openvr_capi.h:1801</i> */ public interface LoadTexture_Async_callback extends Callback { int apply(int textureId, PointerByReference ppTexture); }; /** <i>native declaration : headers\openvr_capi.h:1802</i> */ public interface FreeTexture_callback extends Callback { void apply(RenderModel_TextureMap_t pTexture); }; /** <i>native declaration : headers\openvr_capi.h:1803</i> */ public interface LoadTextureD3D11_Async_callback extends Callback { int apply(int textureId, Pointer pD3D11Device, PointerByReference ppD3D11Texture2D); }; /** <i>native declaration : headers\openvr_capi.h:1804</i> */ public interface LoadIntoTextureD3D11_Async_callback extends Callback { int apply(int textureId, Pointer pDstTexture); }; /** <i>native declaration : headers\openvr_capi.h:1805</i> */ public interface FreeTextureD3D11_callback extends Callback { void apply(Pointer pD3D11Texture2D); }; /** <i>native declaration : headers\openvr_capi.h:1806</i> */ public interface GetRenderModelName_callback extends Callback { int apply(int unRenderModelIndex, Pointer pchRenderModelName, int unRenderModelNameLen); }; /** <i>native declaration : headers\openvr_capi.h:1807</i> */ public interface GetRenderModelCount_callback extends Callback { int apply(); }; /** <i>native declaration : headers\openvr_capi.h:1808</i> */ public interface GetComponentCount_callback extends Callback { int apply(Pointer pchRenderModelName); }; /** <i>native declaration : headers\openvr_capi.h:1809</i> */ public interface GetComponentName_callback extends Callback { int apply(Pointer pchRenderModelName, int unComponentIndex, Pointer pchComponentName, int unComponentNameLen); }; /** <i>native declaration : headers\openvr_capi.h:1810</i> */ public interface GetComponentButtonMask_callback extends Callback { long apply(Pointer pchRenderModelName, Pointer pchComponentName); }; /** <i>native declaration : headers\openvr_capi.h:1811</i> */ public interface GetComponentRenderModelName_callback extends Callback { int apply(Pointer pchRenderModelName, Pointer pchComponentName, Pointer pchComponentRenderModelName, int unComponentRenderModelNameLen); }; /** <i>native declaration : headers\openvr_capi.h:1812</i> */ public interface GetComponentState_callback extends Callback { byte apply(Pointer pchRenderModelName, Pointer pchComponentName, VRControllerState_t pControllerState, RenderModel_ControllerMode_State_t pState, RenderModel_ComponentState_t pComponentState); }; /** <i>native declaration : headers\openvr_capi.h:1813</i> */ public interface RenderModelHasComponent_callback extends Callback { byte apply(Pointer pchRenderModelName, Pointer pchComponentName); }; /** <i>native declaration : headers\openvr_capi.h:1814</i> */ public interface GetRenderModelThumbnailURL_callback extends Callback { int apply(Pointer pchRenderModelName, Pointer pchThumbnailURL, int unThumbnailURLLen, IntByReference peError); }; /** <i>native declaration : headers\openvr_capi.h:1815</i> */ public interface GetRenderModelOriginalPath_callback extends Callback { int apply(Pointer pchRenderModelName, Pointer pchOriginalPath, int unOriginalPathLen, IntByReference peError); }; /** <i>native declaration : headers\openvr_capi.h:1816</i> */ public interface GetRenderModelErrorNameFromEnum_callback extends Callback { Pointer apply(int error); }; public VR_IVRRenderModels_FnTable() { super(); } protected List<String> getFieldOrder() { return Arrays.asList("LoadRenderModel_Async", "FreeRenderModel", "LoadTexture_Async", "FreeTexture", "LoadTextureD3D11_Async", "LoadIntoTextureD3D11_Async", "FreeTextureD3D11", "GetRenderModelName", "GetRenderModelCount", "GetComponentCount", "GetComponentName", "GetComponentButtonMask", "GetComponentRenderModelName", "GetComponentState", "RenderModelHasComponent", "GetRenderModelThumbnailURL", "GetRenderModelOriginalPath", "GetRenderModelErrorNameFromEnum"); } public VR_IVRRenderModels_FnTable(Pointer peer) { super(peer); } public static class ByReference extends VR_IVRRenderModels_FnTable implements Structure.ByReference { }; public static class ByValue extends VR_IVRRenderModels_FnTable implements Structure.ByValue { }; }