/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.water; import com.jme3.app.SimpleApplication; import com.jme3.input.KeyInput; import com.jme3.input.controls.ActionListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.material.Material; import com.jme3.math.Vector3f; import com.jme3.scene.Geometry; import com.jme3.scene.Node; import com.jme3.scene.Spatial; import com.jme3.scene.shape.Box; import com.jme3.scene.shape.Sphere; import com.jme3.util.SkyFactory; import com.jme3.water.SimpleWaterProcessor; /** * * @author normenhansen */ public class TestSimpleWater extends SimpleApplication implements ActionListener { Material mat; Spatial waterPlane; Geometry lightSphere; SimpleWaterProcessor waterProcessor; Node sceneNode; boolean useWater = true; private Vector3f lightPos = new Vector3f(33,12,-29); public static void main(String[] args) { TestSimpleWater app = new TestSimpleWater(); app.start(); } @Override public void simpleInitApp() { initInput(); initScene(); //create processor waterProcessor = new SimpleWaterProcessor(assetManager); waterProcessor.setReflectionScene(sceneNode); waterProcessor.setDebug(true); viewPort.addProcessor(waterProcessor); waterProcessor.setLightPosition(lightPos); //create water quad //waterPlane = waterProcessor.createWaterGeometry(100, 100); waterPlane=(Spatial) assetManager.loadModel("Models/WaterTest/WaterTest.mesh.xml"); waterPlane.setMaterial(waterProcessor.getMaterial()); waterPlane.setLocalScale(40); waterPlane.setLocalTranslation(-5, 0, 5); rootNode.attachChild(waterPlane); } private void initScene() { //init cam location cam.setLocation(new Vector3f(0, 10, 10)); cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y); //init scene sceneNode = new Node("Scene"); mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); Box b = new Box(1, 1, 1); Geometry geom = new Geometry("Box", b); geom.setMaterial(mat); sceneNode.attachChild(geom); // load sky sceneNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false)); rootNode.attachChild(sceneNode); //add lightPos Geometry Sphere lite=new Sphere(8, 8, 3.0f); lightSphere=new Geometry("lightsphere", lite); lightSphere.setMaterial(mat); lightSphere.setLocalTranslation(lightPos); rootNode.attachChild(lightSphere); } protected void initInput() { flyCam.setMoveSpeed(3); //init input inputManager.addMapping("use_water", new KeyTrigger(KeyInput.KEY_O)); inputManager.addListener(this, "use_water"); inputManager.addMapping("lightup", new KeyTrigger(KeyInput.KEY_T)); inputManager.addListener(this, "lightup"); inputManager.addMapping("lightdown", new KeyTrigger(KeyInput.KEY_G)); inputManager.addListener(this, "lightdown"); inputManager.addMapping("lightleft", new KeyTrigger(KeyInput.KEY_H)); inputManager.addListener(this, "lightleft"); inputManager.addMapping("lightright", new KeyTrigger(KeyInput.KEY_K)); inputManager.addListener(this, "lightright"); inputManager.addMapping("lightforward", new KeyTrigger(KeyInput.KEY_U)); inputManager.addListener(this, "lightforward"); inputManager.addMapping("lightback", new KeyTrigger(KeyInput.KEY_J)); inputManager.addListener(this, "lightback"); } @Override public void simpleUpdate(float tpf) { fpsText.setText("Light Position: "+lightPos.toString()+" Change Light position with [U], [H], [J], [K] and [T], [G] Turn off water with [O]"); lightSphere.setLocalTranslation(lightPos); waterProcessor.setLightPosition(lightPos); } public void onAction(String name, boolean value, float tpf) { if (name.equals("use_water") && value) { if (!useWater) { useWater = true; waterPlane.setMaterial(waterProcessor.getMaterial()); } else { useWater = false; waterPlane.setMaterial(mat); } } else if (name.equals("lightup") && value) { lightPos.y++; } else if (name.equals("lightdown") && value) { lightPos.y--; } else if (name.equals("lightleft") && value) { lightPos.x--; } else if (name.equals("lightright") && value) { lightPos.x++; } else if (name.equals("lightforward") && value) { lightPos.z--; } else if (name.equals("lightback") && value) { lightPos.z++; } } }