/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.light; import com.jme3.app.BasicProfilerState; import com.jme3.app.SimpleApplication; import com.jme3.font.BitmapText; import com.jme3.input.KeyInput; import com.jme3.input.controls.ActionListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.light.AmbientLight; import com.jme3.light.DirectionalLight; import com.jme3.light.Light; import com.jme3.light.LightList; import com.jme3.light.PointLight; import com.jme3.light.SpotLight; import com.jme3.material.Material; import com.jme3.material.TechniqueDef; import com.jme3.math.ColorRGBA; import com.jme3.math.FastMath; import com.jme3.math.Quaternion; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.renderer.ViewPort; import com.jme3.scene.Geometry; import com.jme3.scene.LightNode; import com.jme3.scene.Node; import com.jme3.scene.Spatial; import com.jme3.scene.control.AbstractControl; import com.jme3.scene.shape.Box; import com.jme3.util.MaterialDebugAppState; public class TestManyLightsSingle extends SimpleApplication { public static void main(String[] args) { TestManyLightsSingle app = new TestManyLightsSingle(); app.start(); } /** * Switch mode with space bar at run time */ TechniqueDef.LightMode lm = TechniqueDef.LightMode.SinglePass; @Override public void simpleInitApp() { renderManager.setPreferredLightMode(lm); renderManager.setSinglePassLightBatchSize(6); flyCam.setMoveSpeed(10); Node scene = (Node) assetManager.loadModel("Scenes/ManyLights/Main.scene"); rootNode.attachChild(scene); Node n = (Node) rootNode.getChild(0); final LightList lightList = n.getWorldLightList(); final Geometry g = (Geometry) n.getChild("Grid-geom-1"); g.getMaterial().setColor("Ambient", new ColorRGBA(0.2f, 0.2f, 0.2f, 1f)); /* A colored lit cube. Needs light source! */ Box boxMesh = new Box(1f, 1f, 1f); final Geometry boxGeo = new Geometry("Colored Box", boxMesh); Material boxMat = g.getMaterial().clone(); boxMat.clearParam("DiffuseMap"); boxMat.setBoolean("UseMaterialColors", true); boxMat.setColor("Ambient", new ColorRGBA(0.2f, 0.2f, 0.2f, 1f)); boxMat.setColor("Diffuse", ColorRGBA.Blue); boxGeo.setMaterial(boxMat); final Node cubeNodes = new Node(); n.attachChild(cubeNodes); int nb = 0; for (Light light : lightList) { nb++; PointLight p = (PointLight) light; if (nb > 60) { n.removeLight(light); } else { LightNode ln = new LightNode("l", light); n.attachChild(ln); ln.setLocalTranslation(p.getPosition()); int rand = FastMath.nextRandomInt(0, 3); switch (rand) { case 0: light.setColor(ColorRGBA.Red); // ln.addControl(new MoveControl(5f)); break; case 1: light.setColor(ColorRGBA.Yellow); // ln.addControl(new MoveControl(5f)); break; case 2: light.setColor(ColorRGBA.Green); //ln.addControl(new MoveControl(-5f)); break; case 3: light.setColor(ColorRGBA.Orange); //ln.addControl(new MoveControl(-5f)); break; } } Geometry b = boxGeo.clone(false); cubeNodes.attachChild(b); b.setLocalTranslation(p.getPosition().x, 2, p.getPosition().z); } // cam.setLocation(new Vector3f(3.1893547f, 17.977385f, 30.8378f)); // cam.setRotation(new Quaternion(0.14317635f, 0.82302624f, -0.23777823f, 0.49557027f)); cam.setLocation(new Vector3f(-1.8901939f, 29.34097f, 73.07533f)); cam.setRotation(new Quaternion(0.0021000702f, 0.971012f, -0.23886925f, 0.008527749f)); BasicProfilerState profiler = new BasicProfilerState(true); profiler.setGraphScale(1000f); // getStateManager().attach(profiler); // guiNode.setCullHint(CullHint.Always); flyCam.setDragToRotate(true); flyCam.setMoveSpeed(50); final MaterialDebugAppState debug = new MaterialDebugAppState(); stateManager.attach(debug); inputManager.addListener(new ActionListener() { public void onAction(String name, boolean isPressed, float tpf) { if (name.equals("toggle") && isPressed) { if (lm == TechniqueDef.LightMode.SinglePass) { lm = TechniqueDef.LightMode.MultiPass; helloText.setText("(Multi pass)"); } else { lm = TechniqueDef.LightMode.SinglePass; helloText.setText("(Single pass) nb lights per batch : " + renderManager.getSinglePassLightBatchSize()); } renderManager.setPreferredLightMode(lm); reloadScene(g, boxGeo, cubeNodes); } if (name.equals("lightsUp") && isPressed) { renderManager.setSinglePassLightBatchSize(renderManager.getSinglePassLightBatchSize() + 1); helloText.setText("(Single pass) nb lights per batch : " + renderManager.getSinglePassLightBatchSize()); } if (name.equals("lightsDown") && isPressed) { renderManager.setSinglePassLightBatchSize(renderManager.getSinglePassLightBatchSize() - 1); helloText.setText("(Single pass) nb lights per batch : " + renderManager.getSinglePassLightBatchSize()); } if (name.equals("toggleOnOff") && isPressed) { for (final Light light : lightList) { if (light instanceof AmbientLight) { continue; } light.setEnabled(!light.isEnabled()); } } } }, "toggle", "lightsUp", "lightsDown", "toggleOnOff"); inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE)); inputManager.addMapping("lightsUp", new KeyTrigger(KeyInput.KEY_UP)); inputManager.addMapping("lightsDown", new KeyTrigger(KeyInput.KEY_DOWN)); inputManager.addMapping("toggleOnOff", new KeyTrigger(KeyInput.KEY_L)); SpotLight spot = new SpotLight(); spot.setDirection(new Vector3f(-1f, -1f, -1f).normalizeLocal()); spot.setColor(ColorRGBA.Blue.mult(5)); spot.setSpotOuterAngle(FastMath.DEG_TO_RAD * 20); spot.setSpotInnerAngle(FastMath.DEG_TO_RAD * 5); spot.setPosition(new Vector3f(10, 10, 20)); rootNode.addLight(spot); DirectionalLight dl = new DirectionalLight(); dl.setDirection(new Vector3f(-1, -1, 1)); rootNode.addLight(dl); AmbientLight al = new AmbientLight(); al.setColor(new ColorRGBA(0.2f, 0.2f, 0.2f, 1f)); rootNode.addLight(al); /** * Write text on the screen (HUD) */ guiNode.detachAllChildren(); guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); helloText = new BitmapText(guiFont, false); helloText.setSize(guiFont.getCharSet().getRenderedSize()); helloText.setText("(Single pass) nb lights per batch : " + renderManager.getSinglePassLightBatchSize()); helloText.setLocalTranslation(300, helloText.getLineHeight(), 0); guiNode.attachChild(helloText); } protected void reloadScene(Geometry g, Geometry boxGeo, Node cubeNodes) { MaterialDebugAppState debug = stateManager.getState(MaterialDebugAppState.class); Material m = debug.reloadMaterial(g.getMaterial()); if (m != null) { g.setMaterial(m); } m = debug.reloadMaterial(boxGeo.getMaterial()); if (m != null) { cubeNodes.setMaterial(m); } } BitmapText helloText; long time; long nbFrames; long startTime = 0; @Override public void simpleUpdate(float tpf) { // if (nbFrames == 4000) { // startTime = System.nanoTime(); // } // if (nbFrames > 4000) { // time = System.nanoTime(); // float average = ((float) time - (float) startTime) / ((float) nbFrames - 4000f); // helloText.setText("Average = " + average); // } // nbFrames++; } class MoveControl extends AbstractControl { float direction; Vector3f origPos = new Vector3f(); public MoveControl(float direction) { this.direction = direction; } @Override public void setSpatial(Spatial spatial) { super.setSpatial(spatial); //To change body of generated methods, choose Tools | Templates. origPos.set(spatial.getLocalTranslation()); } float time = 0; @Override protected void controlUpdate(float tpf) { time += tpf; spatial.setLocalTranslation(origPos.x + FastMath.cos(time) * direction, origPos.y, origPos.z + FastMath.sin(time) * direction); } @Override protected void controlRender(RenderManager rm, ViewPort vp) { } } }