/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.bullet; import com.jme3.app.SimpleApplication; import com.jme3.bullet.BulletAppState; import com.jme3.bullet.PhysicsSpace; import com.jme3.bullet.collision.shapes.BoxCollisionShape; import com.jme3.bullet.control.RigidBodyControl; import com.jme3.bullet.joints.HingeJoint; import com.jme3.input.KeyInput; import com.jme3.input.controls.AnalogListener; import com.jme3.input.controls.KeyTrigger; import com.jme3.math.Vector3f; import com.jme3.scene.Node; public class TestPhysicsHingeJoint extends SimpleApplication implements AnalogListener { private BulletAppState bulletAppState; private HingeJoint joint; public static void main(String[] args) { TestPhysicsHingeJoint app = new TestPhysicsHingeJoint(); app.start(); } private void setupKeys() { inputManager.addMapping("Left", new KeyTrigger(KeyInput.KEY_H)); inputManager.addMapping("Right", new KeyTrigger(KeyInput.KEY_K)); inputManager.addMapping("Swing", new KeyTrigger(KeyInput.KEY_SPACE)); inputManager.addListener(this, "Left", "Right", "Swing"); } public void onAnalog(String binding, float value, float tpf) { if(binding.equals("Left")){ joint.enableMotor(true, 1, .1f); } else if(binding.equals("Right")){ joint.enableMotor(true, -1, .1f); } else if(binding.equals("Swing")){ joint.enableMotor(false, 0, 0); } } @Override public void simpleInitApp() { bulletAppState = new BulletAppState(); stateManager.attach(bulletAppState); bulletAppState.setDebugEnabled(true); setupKeys(); setupJoint(); } private PhysicsSpace getPhysicsSpace(){ return bulletAppState.getPhysicsSpace(); } public void setupJoint() { Node holderNode=PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f( .1f, .1f, .1f)),0); holderNode.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(0f,0,0f)); rootNode.attachChild(holderNode); getPhysicsSpace().add(holderNode); Node hammerNode=PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f( .3f, .3f, .3f)),1); hammerNode.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(0f,-1,0f)); rootNode.attachChild(hammerNode); getPhysicsSpace().add(hammerNode); joint=new HingeJoint(holderNode.getControl(RigidBodyControl.class), hammerNode.getControl(RigidBodyControl.class), Vector3f.ZERO, new Vector3f(0f,-1,0f), Vector3f.UNIT_Z, Vector3f.UNIT_Z); getPhysicsSpace().add(joint); } @Override public void simpleUpdate(float tpf) { } }