/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.bullet.control.ragdoll;
import com.jme3.math.FastMath;
/**
*
* @author Nehon
*/
public class HumanoidRagdollPreset extends RagdollPreset {
@Override
protected void initBoneMap() {
boneMap.put("head", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
boneMap.put("torso", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, 0, 0, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
boneMap.put("upperleg", new JointPreset(FastMath.PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI/2, -FastMath.QUARTER_PI/2, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
boneMap.put("lowerleg", new JointPreset(0, -FastMath.PI, 0, 0, 0, 0));
boneMap.put("foot", new JointPreset(0, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
boneMap.put("upperarm", new JointPreset(FastMath.HALF_PI, -FastMath.QUARTER_PI, 0, 0, FastMath.HALF_PI, -FastMath.QUARTER_PI));
boneMap.put("lowerarm", new JointPreset(FastMath.HALF_PI, 0, 0, 0, 0, 0));
boneMap.put("hand", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
}
@Override
protected void initLexicon() {
LexiconEntry entry = new LexiconEntry();
entry.addSynonym("head", 100);
lexicon.put("head", entry);
entry = new LexiconEntry();
entry.addSynonym("torso", 100);
entry.addSynonym("chest", 100);
entry.addSynonym("spine", 45);
entry.addSynonym("high", 25);
lexicon.put("torso", entry);
entry = new LexiconEntry();
entry.addSynonym("upperleg", 100);
entry.addSynonym("thigh", 100);
entry.addSynonym("hip", 75);
entry.addSynonym("leg", 40);
entry.addSynonym("high", 10);
entry.addSynonym("up", 15);
entry.addSynonym("upper", 15);
lexicon.put("upperleg", entry);
entry = new LexiconEntry();
entry.addSynonym("lowerleg", 100);
entry.addSynonym("calf", 100);
entry.addSynonym("shin", 100);
entry.addSynonym("knee", 75);
entry.addSynonym("leg", 50);
entry.addSynonym("low", 10);
entry.addSynonym("lower", 10);
lexicon.put("lowerleg", entry);
entry = new LexiconEntry();
entry.addSynonym("foot", 100);
entry.addSynonym("ankle", 75);
lexicon.put("foot", entry);
entry = new LexiconEntry();
entry.addSynonym("upperarm", 100);
entry.addSynonym("humerus", 100);
entry.addSynonym("shoulder", 50);
entry.addSynonym("arm", 40);
entry.addSynonym("high", 10);
entry.addSynonym("up", 15);
entry.addSynonym("upper", 15);
lexicon.put("upperarm", entry);
entry = new LexiconEntry();
entry.addSynonym("lowerarm", 100);
entry.addSynonym("ulna", 100);
entry.addSynonym("elbow", 75);
entry.addSynonym("arm", 50);
entry.addSynonym("low", 10);
entry.addSynonym("lower", 10);
lexicon.put("lowerarm", entry);
entry = new LexiconEntry();
entry.addSynonym("hand", 100);
entry.addSynonym("fist", 100);
entry.addSynonym("wrist", 75);
lexicon.put("hand", entry);
}
}