/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.bullet.control.ragdoll; import com.jme3.math.FastMath; /** * * @author Nehon */ public class HumanoidRagdollPreset extends RagdollPreset { @Override protected void initBoneMap() { boneMap.put("head", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI)); boneMap.put("torso", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, 0, 0, FastMath.QUARTER_PI, -FastMath.QUARTER_PI)); boneMap.put("upperleg", new JointPreset(FastMath.PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI/2, -FastMath.QUARTER_PI/2, FastMath.QUARTER_PI, -FastMath.QUARTER_PI)); boneMap.put("lowerleg", new JointPreset(0, -FastMath.PI, 0, 0, 0, 0)); boneMap.put("foot", new JointPreset(0, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI)); boneMap.put("upperarm", new JointPreset(FastMath.HALF_PI, -FastMath.QUARTER_PI, 0, 0, FastMath.HALF_PI, -FastMath.QUARTER_PI)); boneMap.put("lowerarm", new JointPreset(FastMath.HALF_PI, 0, 0, 0, 0, 0)); boneMap.put("hand", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI)); } @Override protected void initLexicon() { LexiconEntry entry = new LexiconEntry(); entry.addSynonym("head", 100); lexicon.put("head", entry); entry = new LexiconEntry(); entry.addSynonym("torso", 100); entry.addSynonym("chest", 100); entry.addSynonym("spine", 45); entry.addSynonym("high", 25); lexicon.put("torso", entry); entry = new LexiconEntry(); entry.addSynonym("upperleg", 100); entry.addSynonym("thigh", 100); entry.addSynonym("hip", 75); entry.addSynonym("leg", 40); entry.addSynonym("high", 10); entry.addSynonym("up", 15); entry.addSynonym("upper", 15); lexicon.put("upperleg", entry); entry = new LexiconEntry(); entry.addSynonym("lowerleg", 100); entry.addSynonym("calf", 100); entry.addSynonym("shin", 100); entry.addSynonym("knee", 75); entry.addSynonym("leg", 50); entry.addSynonym("low", 10); entry.addSynonym("lower", 10); lexicon.put("lowerleg", entry); entry = new LexiconEntry(); entry.addSynonym("foot", 100); entry.addSynonym("ankle", 75); lexicon.put("foot", entry); entry = new LexiconEntry(); entry.addSynonym("upperarm", 100); entry.addSynonym("humerus", 100); entry.addSynonym("shoulder", 50); entry.addSynonym("arm", 40); entry.addSynonym("high", 10); entry.addSynonym("up", 15); entry.addSynonym("upper", 15); lexicon.put("upperarm", entry); entry = new LexiconEntry(); entry.addSynonym("lowerarm", 100); entry.addSynonym("ulna", 100); entry.addSynonym("elbow", 75); entry.addSynonym("arm", 50); entry.addSynonym("low", 10); entry.addSynonym("lower", 10); lexicon.put("lowerarm", entry); entry = new LexiconEntry(); entry.addSynonym("hand", 100); entry.addSynonym("fist", 100); entry.addSynonym("wrist", 75); lexicon.put("hand", entry); } }