/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.effect.shapes; import com.jme3.math.FastMath; import com.jme3.math.Vector3f; import com.jme3.scene.Mesh; import java.util.List; /** * This emiter shape emits the particles from the given shape's interior constrained by its convex hull * (a geometry that tightly wraps the mesh). So in case of multiple meshes some vertices may appear * in a space between them. * @author Marcin Roguski (Kaelthas) */ public class EmitterMeshConvexHullShape extends EmitterMeshFaceShape { /** * Empty constructor. Sets nothing. */ public EmitterMeshConvexHullShape() { } /** * Constructor. It stores a copy of vertex list of all meshes. * @param meshes * a list of meshes that will form the emitter's shape */ public EmitterMeshConvexHullShape(List<Mesh> meshes) { super(meshes); } /** * This method fills the point with coordinates of randomly selected point inside a convex hull * of randomly selected mesh. * @param store * the variable to store with coordinates of randomly selected selected point inside a convex hull * of randomly selected mesh */ @Override public void getRandomPoint(Vector3f store) { super.getRandomPoint(store); // now move the point from the meshe's face towards the center of the mesh // the center is in (0, 0, 0) in the local coordinates store.multLocal(FastMath.nextRandomFloat()); } /** * This method fills the point with coordinates of randomly selected point inside a convex hull * of randomly selected mesh. * The normal param is not used. * @param store * the variable to store with coordinates of randomly selected selected point inside a convex hull * of randomly selected mesh * @param normal * not used in this class */ @Override public void getRandomPointAndNormal(Vector3f store, Vector3f normal) { super.getRandomPointAndNormal(store, normal); // now move the point from the meshe's face towards the center of the mesh // the center is in (0, 0, 0) in the local coordinates store.multLocal(FastMath.nextRandomFloat()); } }