/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.scene.control; import com.jme3.export.InputCapsule; import com.jme3.export.JmeExporter; import com.jme3.export.JmeImporter; import com.jme3.export.OutputCapsule; import com.jme3.light.DirectionalLight; import com.jme3.light.Light; import com.jme3.light.PointLight; import com.jme3.light.SpotLight; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.renderer.ViewPort; import com.jme3.scene.Spatial; import com.jme3.util.TempVars; import java.io.IOException; /** * This Control maintains a reference to a Camera, * which will be synched with the position (worldTranslation) * of the current spatial. * @author tim */ public class LightControl extends AbstractControl { public static enum ControlDirection { /** * Means, that the Light's transform is "copied" * to the Transform of the Spatial. */ LightToSpatial, /** * Means, that the Spatial's transform is "copied" * to the Transform of the light. */ SpatialToLight; } private Light light; private ControlDirection controlDir = ControlDirection.SpatialToLight; /** * Constructor used for Serialization. */ public LightControl() { } /** * @param light The light to be synced. */ public LightControl(Light light) { this.light = light; } /** * @param light The light to be synced. */ public LightControl(Light light, ControlDirection controlDir) { this.light = light; this.controlDir = controlDir; } public Light getLight() { return light; } public void setLight(Light light) { this.light = light; } public ControlDirection getControlDir() { return controlDir; } public void setControlDir(ControlDirection controlDir) { this.controlDir = controlDir; } // fields used, when inversing ControlDirection: @Override protected void controlUpdate(float tpf) { if (spatial != null && light != null) { switch (controlDir) { case SpatialToLight: spatialTolight(light); break; case LightToSpatial: lightToSpatial(light); break; } } } private void spatialTolight(Light light) { if (light instanceof PointLight) { ((PointLight) light).setPosition(spatial.getWorldTranslation()); } TempVars vars = TempVars.get(); if (light instanceof DirectionalLight) { ((DirectionalLight) light).setDirection(vars.vect1.set(spatial.getWorldTranslation()).multLocal(-1.0f)); } if (light instanceof SpotLight) { ((SpotLight) light).setPosition(spatial.getWorldTranslation()); ((SpotLight) light).setDirection(spatial.getWorldRotation().multLocal(vars.vect1.set(Vector3f.UNIT_Y).multLocal(-1))); } vars.release(); } private void lightToSpatial(Light light) { TempVars vars = TempVars.get(); if (light instanceof PointLight) { PointLight pLight = (PointLight) light; Vector3f vecDiff = vars.vect1.set(pLight.getPosition()).subtractLocal(spatial.getWorldTranslation()); spatial.setLocalTranslation(vecDiff.addLocal(spatial.getLocalTranslation())); } if (light instanceof DirectionalLight) { DirectionalLight dLight = (DirectionalLight) light; vars.vect1.set(dLight.getDirection()).multLocal(-1.0f); Vector3f vecDiff = vars.vect1.subtractLocal(spatial.getWorldTranslation()); spatial.setLocalTranslation(vecDiff.addLocal(spatial.getLocalTranslation())); } vars.release(); //TODO add code for Spot light here when it's done } @Override protected void controlRender(RenderManager rm, ViewPort vp) { // nothing to do } // default implementation from AbstractControl is equivalent //@Override //public Control cloneForSpatial(Spatial newSpatial) { // LightControl control = new LightControl(light, controlDir); // control.setSpatial(newSpatial); // control.setEnabled(isEnabled()); // return control; //} private static final String CONTROL_DIR_NAME = "controlDir"; private static final String LIGHT_NAME = "light"; @Override public void read(JmeImporter im) throws IOException { super.read(im); InputCapsule ic = im.getCapsule(this); controlDir = ic.readEnum(CONTROL_DIR_NAME, ControlDirection.class, ControlDirection.SpatialToLight); light = (Light)ic.readSavable(LIGHT_NAME, null); } @Override public void write(JmeExporter ex) throws IOException { super.write(ex); OutputCapsule oc = ex.getCapsule(this); oc.write(controlDir, CONTROL_DIR_NAME, ControlDirection.SpatialToLight); oc.write(light, LIGHT_NAME, null); } }