/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.audio; import com.jme3.app.SimpleApplication; import com.jme3.audio.AudioData.DataType; import com.jme3.audio.AudioNode; import com.jme3.audio.AudioSource; import com.jme3.audio.LowPassFilter; public class TestOgg extends SimpleApplication { private AudioNode audioSource; public static void main(String[] args){ TestOgg test = new TestOgg(); test.start(); } @Override public void simpleInitApp(){ System.out.println("Playing without filter"); audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", DataType.Buffer); audioSource.play(); } @Override public void simpleUpdate(float tpf){ if (audioSource.getStatus() != AudioSource.Status.Playing){ audioRenderer.deleteAudioData(audioSource.getAudioData()); System.out.println("Playing with low pass filter"); audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", DataType.Buffer); audioSource.setDryFilter(new LowPassFilter(1f, .1f)); audioSource.setVolume(3); audioSource.play(); } } }