/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.post.filters; import com.jme3.asset.AssetManager; import com.jme3.export.InputCapsule; import com.jme3.export.JmeExporter; import com.jme3.export.JmeImporter; import com.jme3.export.OutputCapsule; import com.jme3.material.Material; import com.jme3.post.Filter; import com.jme3.renderer.RenderManager; import com.jme3.renderer.ViewPort; import java.io.IOException; /** * A post-processing filter that performs a depth range * blur using a scaled convolution filter. * * @version $Revision: 779 $ * @author Paul Speed */ public class DepthOfFieldFilter extends Filter { private float focusDistance = 50f; private float focusRange = 10f; private float blurScale = 1f; // These values are set internally based on the // viewport size. private float xScale; private float yScale; /** * Creates a DepthOfField filter */ public DepthOfFieldFilter() { super("Depth Of Field"); } @Override protected boolean isRequiresDepthTexture() { return true; } @Override protected Material getMaterial() { return material; } @Override protected void initFilter(AssetManager assets, RenderManager renderManager, ViewPort vp, int w, int h) { material = new Material(assets, "Common/MatDefs/Post/DepthOfField.j3md"); material.setFloat("FocusDistance", focusDistance); material.setFloat("FocusRange", focusRange); xScale = 1.0f / w; yScale = 1.0f / h; material.setFloat("XScale", blurScale * xScale); material.setFloat("YScale", blurScale * yScale); } /** * Sets the distance at which objects are purely in focus. */ public void setFocusDistance(float f) { this.focusDistance = f; if (material != null) { material.setFloat("FocusDistance", focusDistance); } } /** * returns the focus distance * @return */ public float getFocusDistance() { return focusDistance; } /** * Sets the range to either side of focusDistance where the * objects go gradually out of focus. Less than focusDistance - focusRange * and greater than focusDistance + focusRange, objects are maximally "blurred". */ public void setFocusRange(float f) { this.focusRange = f; if (material != null) { material.setFloat("FocusRange", focusRange); } } /** * returns the focus range * @return */ public float getFocusRange() { return focusRange; } /** * Sets the blur amount by scaling the convolution filter up or * down. A value of 1 (the default) performs a sparse 5x5 evenly * distribubted convolution at pixel level accuracy. Higher values skip * more pixels, and so on until you are no longer blurring the image * but simply hashing it. * * The sparse convolution is as follows: *%MINIFYHTMLc3d0cd9fab65de6875a381fd3f83e1b338%* * Where 'x' is the texel being modified. Setting blur scale higher * than 1 spaces the samples out. */ public void setBlurScale(float f) { this.blurScale = f; if (material != null) { material.setFloat("XScale", blurScale * xScale); material.setFloat("YScale", blurScale * yScale); } } /** * returns the blur scale * @return */ public float getBlurScale() { return blurScale; } @Override public void write(JmeExporter ex) throws IOException { super.write(ex); OutputCapsule oc = ex.getCapsule(this); oc.write(blurScale, "blurScale", 1f); oc.write(focusDistance, "focusDistance", 50f); oc.write(focusRange, "focusRange", 10f); } @Override public void read(JmeImporter im) throws IOException { super.read(im); InputCapsule ic = im.getCapsule(this); blurScale = ic.readFloat("blurScale", 1f); focusDistance = ic.readFloat("focusDistance", 50f); focusRange = ic.readFloat("focusRange", 10f); } }