/** * Copyright (c) 2011, Novyon Events * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * @author Anthyon */ package com.jme3.terrain.noise.filter; import java.nio.FloatBuffer; public class ThermalErodeFilter extends AbstractFilter { private float talus; private float c; public ThermalErodeFilter setC(float c) { this.c = c; return this; } public ThermalErodeFilter setTalus(float talus) { this.talus = talus; return this; } @Override public int getMargin(int size, int margin) { return super.getMargin(size, margin) + 1; } @Override public FloatBuffer filter(float sx, float sy, float base, FloatBuffer buffer, int workSize) { float[] ga = buffer.array(); float[] sa = new float[workSize * workSize]; int[] idxrel = { -workSize - 1, -workSize + 1, workSize - 1, workSize + 1 }; for (int y = 0; y < workSize; y++) { for (int x = 0; x < workSize; x++) { int idx = y * workSize + x; ga[idx] += sa[idx]; sa[idx] = 0; float[] deltas = new float[idxrel.length]; float deltaMax = this.talus; float deltaTotal = 0; for (int j = 0; j < idxrel.length; j++) { if (idx + idxrel[j] > 0 && idx + idxrel[j] < ga.length) { float dj = ga[idx] - ga[idx + idxrel[j]]; if (dj > this.talus) { deltas[j] = dj; deltaTotal += dj; if (dj > deltaMax) { deltaMax = dj; } } } } for (int j = 0; j < idxrel.length; j++) { if (deltas[j] != 0) { float d = this.c * (deltaMax - this.talus) * deltas[j] / deltaTotal; if (d > ga[idx] + sa[idx]) { d = ga[idx] + sa[idx]; } sa[idx] -= d; sa[idx + idxrel[j]] += d; } deltas[j] = 0; } } } return buffer; } }