/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.collision.bih; import com.jme3.math.FastMath; import com.jme3.math.Vector3f; public final class BIHTriangle { private final Vector3f pointa = new Vector3f(); private final Vector3f pointb = new Vector3f(); private final Vector3f pointc = new Vector3f(); private final Vector3f center = new Vector3f(); public BIHTriangle(Vector3f p1, Vector3f p2, Vector3f p3) { pointa.set(p1); pointb.set(p2); pointc.set(p3); center.set(pointa); center.addLocal(pointb).addLocal(pointc).multLocal(FastMath.ONE_THIRD); } public Vector3f get1(){ return pointa; } public Vector3f get2(){ return pointb; } public Vector3f get3(){ return pointc; } public Vector3f getCenter() { return center; } public Vector3f getNormal(){ Vector3f normal = new Vector3f(pointb); normal.subtractLocal(pointa).crossLocal(pointc.x-pointa.x, pointc.y-pointa.y, pointc.z-pointa.z); normal.normalizeLocal(); return normal; } public float getExtreme(int axis, boolean left){ float v1, v2, v3; switch (axis){ case 0: v1 = pointa.x; v2 = pointb.x; v3 = pointc.x; break; case 1: v1 = pointa.y; v2 = pointb.y; v3 = pointc.y; break; case 2: v1 = pointa.z; v2 = pointb.z; v3 = pointc.z; break; default: assert false; return 0; } if (left){ if (v1 < v2){ if (v1 < v3) return v1; else return v3; }else{ if (v2 < v3) return v2; else return v3; } }else{ if (v1 > v2){ if (v1 > v3) return v1; else return v3; }else{ if (v2 > v3) return v2; else return v3; } } } }