/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.animation; import com.jme3.export.*; import com.jme3.scene.Mesh; import com.jme3.scene.VertexBuffer; import com.jme3.scene.VertexBuffer.Type; import com.jme3.util.TempVars; import java.io.IOException; import java.nio.FloatBuffer; /** * A single track of pose animation associated with a certain mesh. */ @Deprecated public final class PoseTrack implements Track { private int targetMeshIndex; private PoseFrame[] frames; private float[] times; public static class PoseFrame implements Savable, Cloneable { Pose[] poses; float[] weights; public PoseFrame(Pose[] poses, float[] weights) { this.poses = poses; this.weights = weights; } /** * Serialization-only. Do not use. */ public PoseFrame() { } /** * This method creates a clone of the current object. * @return a clone of the current object */ @Override public PoseFrame clone() { try { PoseFrame result = (PoseFrame) super.clone(); result.weights = this.weights.clone(); if (this.poses != null) { result.poses = new Pose[this.poses.length]; for (int i = 0; i < this.poses.length; ++i) { result.poses[i] = this.poses[i].clone(); } } return result; } catch (CloneNotSupportedException e) { throw new AssertionError(); } } public void write(JmeExporter e) throws IOException { OutputCapsule out = e.getCapsule(this); out.write(poses, "poses", null); out.write(weights, "weights", null); } public void read(JmeImporter i) throws IOException { InputCapsule in = i.getCapsule(this); weights = in.readFloatArray("weights", null); Savable[] readSavableArray = in.readSavableArray("poses", null); if (readSavableArray != null) { poses = new Pose[readSavableArray.length]; System.arraycopy(readSavableArray, 0, poses, 0, readSavableArray.length); } } } public PoseTrack(int targetMeshIndex, float[] times, PoseFrame[] frames){ this.targetMeshIndex = targetMeshIndex; this.times = times; this.frames = frames; } /** * Serialization-only. Do not use. */ public PoseTrack() { } private void applyFrame(Mesh target, int frameIndex, float weight){ PoseFrame frame = frames[frameIndex]; VertexBuffer pb = target.getBuffer(Type.Position); for (int i = 0; i < frame.poses.length; i++){ Pose pose = frame.poses[i]; float poseWeight = frame.weights[i] * weight; pose.apply(poseWeight, (FloatBuffer) pb.getData()); } // force to re-upload data to gpu pb.updateData(pb.getData()); } public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars) { // TODO: When MeshControl is created, it will gather targets // list automatically which is then retrieved here. /* Mesh target = targets[targetMeshIndex]; if (time < times[0]) { applyFrame(target, 0, weight); } else if (time > times[times.length - 1]) { applyFrame(target, times.length - 1, weight); } else { int startFrame = 0; for (int i = 0; i < times.length; i++) { if (times[i] < time) { startFrame = i; } } int endFrame = startFrame + 1; float blend = (time - times[startFrame]) / (times[endFrame] - times[startFrame]); applyFrame(target, startFrame, blend * weight); applyFrame(target, endFrame, (1f - blend) * weight); } */ } /** * @return the length of the track */ public float getLength() { return times == null ? 0 : times[times.length - 1] - times[0]; } @Override public float[] getKeyFrameTimes() { return times; } /** * This method creates a clone of the current object. * @return a clone of the current object */ @Override public PoseTrack clone() { try { PoseTrack result = (PoseTrack) super.clone(); result.times = this.times.clone(); if (this.frames != null) { result.frames = new PoseFrame[this.frames.length]; for (int i = 0; i < this.frames.length; ++i) { result.frames[i] = this.frames[i].clone(); } } return result; } catch (CloneNotSupportedException e) { throw new AssertionError(); } } @Override public void write(JmeExporter e) throws IOException { OutputCapsule out = e.getCapsule(this); out.write(targetMeshIndex, "meshIndex", 0); out.write(frames, "frames", null); out.write(times, "times", null); } @Override public void read(JmeImporter i) throws IOException { InputCapsule in = i.getCapsule(this); targetMeshIndex = in.readInt("meshIndex", 0); times = in.readFloatArray("times", null); Savable[] readSavableArray = in.readSavableArray("frames", null); if (readSavableArray != null) { frames = new PoseFrame[readSavableArray.length]; System.arraycopy(readSavableArray, 0, frames, 0, readSavableArray.length); } } }