/* * Copyright (c) 2009-2014 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.renderer; import com.jme3.app.SimpleApplication; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.FastMath; import com.jme3.math.Quaternion; import com.jme3.math.Vector3f; import com.jme3.scene.Geometry; import com.jme3.scene.Node; import com.jme3.scene.Spatial; import com.jme3.scene.shape.Box; import com.jme3.texture.Texture; /** * Changes a material's texture from another thread while it is rendered. * This should trigger the sorting function's inconsistent compare detection. * * @author Kirill Vainer */ public class TestInconsistentCompareDetection extends SimpleApplication { private static Texture t1, t2; public static void main(String[] args){ TestInconsistentCompareDetection app = new TestInconsistentCompareDetection(); app.start(); } @Override public void simpleInitApp() { cam.setLocation(new Vector3f(-11.674385f, 7.892636f, 33.133106f)); cam.setRotation(new Quaternion(0.06426433f, 0.90940624f, -0.15329266f, 0.38125014f)); Material m = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); m.setColor("Color", ColorRGBA.White); t1 = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"); t2 = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg"); Box b = new Box(1, 1, 1); for (int x = 0; x < 12; x++) { for (int y = 0; y < 12; y++) { Geometry g = new Geometry("g_" + x + "_" + y, b); Node monkey = new Node("n_" + x + "_" + y); monkey.attachChild(g); monkey.move(x * 2, 0, y * 2); Material newMat = m.clone(); g.setMaterial(newMat); if (FastMath.rand.nextBoolean()) { newMat.setTexture("ColorMap", t1); } else { newMat.setTexture("ColorMap", t2); } rootNode.attachChild(monkey); } } Thread evilThread = new Thread(new Runnable() { public void run() { try { Thread.sleep(1000); } catch (InterruptedException ex) { } // begin randomly changing textures after 1 sec. while (true) { for (Spatial child : rootNode.getChildren()) { Geometry g = (Geometry) (((Node)child).getChild(0)); Material m = g.getMaterial(); Texture curTex = m.getTextureParam("ColorMap").getTextureValue(); if (curTex == t1) { m.setTexture("ColorMap", t2); } else { m.setTexture("ColorMap", t1); } } } } }); evilThread.setDaemon(true); evilThread.start(); } }