/* * Copyright (c) 2009-2015 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.scene.plugins.fbx.anim; import com.jme3.asset.AssetManager; import com.jme3.math.Matrix4f; import com.jme3.scene.plugins.fbx.file.FbxElement; import com.jme3.scene.plugins.fbx.file.FbxId; import com.jme3.scene.plugins.fbx.obj.FbxObject; import java.util.HashMap; import java.util.Map; public class FbxBindPose extends FbxObject<Map<FbxId, Matrix4f>> { private final Map<FbxId, Matrix4f> bindPose = new HashMap<FbxId, Matrix4f>(); public FbxBindPose(AssetManager assetManager, String sceneFolderName) { super(assetManager, sceneFolderName); } @Override public void fromElement(FbxElement element) { super.fromElement(element); for (FbxElement child : element.children) { if (!child.id.equals("PoseNode")) { continue; } FbxId node = null; float[] matData = null; for (FbxElement e : child.children) { if (e.id.equals("Node")) { node = FbxId.create(e.properties.get(0)); } else if (e.id.equals("Matrix")) { double[] matDataDoubles = (double[]) e.properties.get(0); if (matDataDoubles.length != 16) { // corrupt throw new UnsupportedOperationException("Bind pose matrix " + "must have 16 doubles, but it has " + matDataDoubles.length + ". Data is corrupt"); } matData = new float[16]; for (int i = 0; i < matDataDoubles.length; i++) { matData[i] = (float) matDataDoubles[i]; } } } if (node != null && matData != null) { Matrix4f matrix = new Matrix4f(matData); bindPose.put(node, matrix); } } } @Override protected Map<FbxId, Matrix4f> toJmeObject() { return bindPose; } @Override public void connectObject(FbxObject object) { unsupportedConnectObject(object); } @Override public void connectObjectProperty(FbxObject object, String property) { unsupportedConnectObjectProperty(object, property); } }