/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.fbx.anim;
import com.jme3.asset.AssetManager;
import com.jme3.math.Matrix4f;
import com.jme3.scene.plugins.fbx.file.FbxElement;
import com.jme3.scene.plugins.fbx.file.FbxId;
import com.jme3.scene.plugins.fbx.obj.FbxObject;
import java.util.HashMap;
import java.util.Map;
public class FbxBindPose extends FbxObject<Map<FbxId, Matrix4f>> {
private final Map<FbxId, Matrix4f> bindPose = new HashMap<FbxId, Matrix4f>();
public FbxBindPose(AssetManager assetManager, String sceneFolderName) {
super(assetManager, sceneFolderName);
}
@Override
public void fromElement(FbxElement element) {
super.fromElement(element);
for (FbxElement child : element.children) {
if (!child.id.equals("PoseNode")) {
continue;
}
FbxId node = null;
float[] matData = null;
for (FbxElement e : child.children) {
if (e.id.equals("Node")) {
node = FbxId.create(e.properties.get(0));
} else if (e.id.equals("Matrix")) {
double[] matDataDoubles = (double[]) e.properties.get(0);
if (matDataDoubles.length != 16) {
// corrupt
throw new UnsupportedOperationException("Bind pose matrix "
+ "must have 16 doubles, but it has "
+ matDataDoubles.length + ". Data is corrupt");
}
matData = new float[16];
for (int i = 0; i < matDataDoubles.length; i++) {
matData[i] = (float) matDataDoubles[i];
}
}
}
if (node != null && matData != null) {
Matrix4f matrix = new Matrix4f(matData);
bindPose.put(node, matrix);
}
}
}
@Override
protected Map<FbxId, Matrix4f> toJmeObject() {
return bindPose;
}
@Override
public void connectObject(FbxObject object) {
unsupportedConnectObject(object);
}
@Override
public void connectObjectProperty(FbxObject object, String property) {
unsupportedConnectObjectProperty(object, property);
}
}