/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.bullet; import com.jme3.bullet.PhysicsSpace; import com.jme3.bullet.PhysicsTickListener; import com.jme3.bullet.collision.shapes.CollisionShape; import com.jme3.bullet.control.PhysicsControl; import com.jme3.bullet.objects.PhysicsVehicle; import com.jme3.export.InputCapsule; import com.jme3.export.JmeExporter; import com.jme3.export.JmeImporter; import com.jme3.export.OutputCapsule; import com.jme3.math.FastMath; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.renderer.ViewPort; import com.jme3.scene.Spatial; import com.jme3.scene.control.Control; import com.jme3.util.clone.Cloner; import com.jme3.util.clone.JmeCloneable; import java.io.IOException; /** * PhysicsHoverControl uses a RayCast Vehicle with "slippery wheels" to simulate a hovering tank * @author normenhansen */ public class PhysicsHoverControl extends PhysicsVehicle implements PhysicsControl, PhysicsTickListener, JmeCloneable { protected Spatial spatial; protected boolean enabled = true; protected PhysicsSpace space = null; protected float steeringValue = 0; protected float accelerationValue = 0; protected int xw = 3; protected int zw = 5; protected int yw = 2; protected Vector3f HOVER_HEIGHT_LF_START = new Vector3f(xw, 1, zw); protected Vector3f HOVER_HEIGHT_RF_START = new Vector3f(-xw, 1, zw); protected Vector3f HOVER_HEIGHT_LR_START = new Vector3f(xw, 1, -zw); protected Vector3f HOVER_HEIGHT_RR_START = new Vector3f(-xw, 1, -zw); protected Vector3f HOVER_HEIGHT_LF = new Vector3f(xw, -yw, zw); protected Vector3f HOVER_HEIGHT_RF = new Vector3f(-xw, -yw, zw); protected Vector3f HOVER_HEIGHT_LR = new Vector3f(xw, -yw, -zw); protected Vector3f HOVER_HEIGHT_RR = new Vector3f(-xw, -yw, -zw); protected Vector3f tempVect1 = new Vector3f(0, 0, 0); protected Vector3f tempVect2 = new Vector3f(0, 0, 0); protected Vector3f tempVect3 = new Vector3f(0, 0, 0); // protected float rotationCounterForce = 10000f; // protected float speedCounterMult = 2000f; // protected float multiplier = 1000f; public PhysicsHoverControl() { } /** * Creates a new PhysicsNode with the supplied collision shape * @param shape */ public PhysicsHoverControl(CollisionShape shape) { super(shape); createWheels(); } public PhysicsHoverControl(CollisionShape shape, float mass) { super(shape, mass); createWheels(); } @Override public Control cloneForSpatial(Spatial spatial) { throw new UnsupportedOperationException("Not supported yet."); } @Override public Object jmeClone() { throw new UnsupportedOperationException("Not yet implemented."); } @Override public void cloneFields( Cloner cloner, Object original ) { throw new UnsupportedOperationException("Not yet implemented."); } public void setSpatial(Spatial spatial) { this.spatial = spatial; setUserObject(spatial); if (spatial == null) { return; } setPhysicsLocation(spatial.getWorldTranslation()); setPhysicsRotation(spatial.getWorldRotation().toRotationMatrix()); } public void setEnabled(boolean enabled) { this.enabled = enabled; } public boolean isEnabled() { return enabled; } private void createWheels() { addWheel(HOVER_HEIGHT_LF_START, new Vector3f(0, -1, 0), new Vector3f(-1, 0, 0), yw, yw, false); addWheel(HOVER_HEIGHT_RF_START, new Vector3f(0, -1, 0), new Vector3f(-1, 0, 0), yw, yw, false); addWheel(HOVER_HEIGHT_LR_START, new Vector3f(0, -1, 0), new Vector3f(-1, 0, 0), yw, yw, false); addWheel(HOVER_HEIGHT_RR_START, new Vector3f(0, -1, 0), new Vector3f(-1, 0, 0), yw, yw, false); for (int i = 0; i < 4; i++) { getWheel(i).setFrictionSlip(0.001f); } } public void prePhysicsTick(PhysicsSpace space, float f) { Vector3f angVel = getAngularVelocity(); float rotationVelocity = angVel.getY(); Vector3f dir = getForwardVector(tempVect2).multLocal(1, 0, 1).normalizeLocal(); getLinearVelocity(tempVect3); Vector3f linearVelocity = tempVect3.multLocal(1, 0, 1); if (steeringValue != 0) { if (rotationVelocity < 1 && rotationVelocity > -1) { applyTorque(tempVect1.set(0, steeringValue, 0)); } } else { // counter the steering value! if (rotationVelocity > 0.2f) { applyTorque(tempVect1.set(0, -mass * 20, 0)); } else if (rotationVelocity < -0.2f) { applyTorque(tempVect1.set(0, mass * 20, 0)); } } if (accelerationValue > 0) { // counter force that will adjust velocity // if we are not going where we want to go. // this will prevent "drifting" and thus improve control // of the vehicle float d = dir.dot(linearVelocity.normalize()); Vector3f counter = dir.project(linearVelocity).normalizeLocal().negateLocal().multLocal(1 - d); applyForce(counter.multLocal(mass * 10), Vector3f.ZERO); if (linearVelocity.length() < 30) { applyForce(dir.multLocal(accelerationValue), Vector3f.ZERO); } } else { // counter the acceleration value if (linearVelocity.length() > FastMath.ZERO_TOLERANCE) { linearVelocity.normalizeLocal().negateLocal(); applyForce(linearVelocity.mult(mass * 10), Vector3f.ZERO); } } } public void physicsTick(PhysicsSpace space, float f) { } public void update(float tpf) { if (enabled && spatial != null) { getMotionState().applyTransform(spatial); } } public void render(RenderManager rm, ViewPort vp) { } public void setPhysicsSpace(PhysicsSpace space) { createVehicle(space); if (space == null) { if (this.space != null) { this.space.removeCollisionObject(this); this.space.removeTickListener(this); } this.space = space; } else { space.addCollisionObject(this); space.addTickListener(this); } this.space = space; } public PhysicsSpace getPhysicsSpace() { return space; } @Override public void write(JmeExporter ex) throws IOException { super.write(ex); OutputCapsule oc = ex.getCapsule(this); oc.write(enabled, "enabled", true); oc.write(spatial, "spatial", null); } @Override public void read(JmeImporter im) throws IOException { super.read(im); InputCapsule ic = im.getCapsule(this); enabled = ic.readBoolean("enabled", true); spatial = (Spatial) ic.readSavable("spatial", null); } /** * @param steeringValue the steeringValue to set */ @Override public void steer(float steeringValue) { this.steeringValue = steeringValue * getMass(); } /** * @param accelerationValue the accelerationValue to set */ @Override public void accelerate(float accelerationValue) { this.accelerationValue = accelerationValue * getMass(); } }